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https://github.com/NguyenDuck/blocktopograph.git
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36 lines
997 B
Markdown
36 lines
997 B
Markdown
# Blocktopograph
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![Blocktopograph](./app/src/main/res/mipmap-xxxhdpi/ic_launcher.png)
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## How this work in future?
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### Display worlds
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1. Use shizuku to access com.mojang data first
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2. Copy data to other directory
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3. Read the world data
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4. Display on app
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*Note: apply data back to original directory after stop the app*
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### Edit world data
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#### level.dat
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- Can be edit directly in the app
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#### world data (chunks, entities, biomes,...)
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1. Open a server from app and go to minecraft to edit directly (support resource packs)
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2. After edited, if you exit server, that will save data and apply to original
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## Build
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Clone project in Android Studio: `File -> New -> Project from Version Control -> Git`
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Install missing SDK components. Android Studio would give you the auto-fix options.
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Or Manual
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```shell
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git clone https://github.com/NguyenDuck/blocktopograph.git --recursive
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cd blocktopograph
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./gradlew build assembly
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```
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## Contributing
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Always welcome! Fork the project, improve and publish! |