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bedrock-protocol-docs/previous_changelogs/changelog_594_06_22_23.md
2024-02-15 15:10:22 -08:00

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# Minecraft Network Protocol Docs 06/22/2023
For r20u1, Network Protocol Version 594
## Name Changes
EventPacket to LegacyTelemetryEventPacket
## modified Packet
AvailableCommandsPacket:
* Added mChainedSubcommandValues (std::vector<std::string>)
* Added mChainedSubcommands (std::vector<ChainedSubcommandData>)
* Added CommandData.chainedSubcommandIndexes (std::vector<uint32_t>)
* Added OverloadData.isChaining (bool)
AgentAnimationPacket:
* Added mAnim (byte)
* Added mRuntimeId (ActorRuntimeID)
## removed packet
* ClientCheatAbilityPacket
* ScriptCustomEventPacket
## Enum Changes
ActorDataIDs:
* Added COLLISION_BOX(130)
ActorEvent:
* Added FINISHED_CHARGING_ITEM(74)
* Removed FINISHED_CHARGING_CROSSBOW
ActorFlags:
* Added CRAWLING(114)
* Displaced Count
BuildPlatform:
* Added tvOS_Deprecated(10)
* Added WindowsPhone_Deprecated(14)
* Removed WindowsPhone
ItemUseMethod:
* Added BrushingCompleted(15)
* Displaced _Count
MinecraftPacketIds:
* Added ClientCheatAbilityPacket_Deprecated(197)
* Added AgentAnimation(304)
* Changed EndId from 304 to 305
* Removed ClientCheatAbilityPacket
PlayerActionType:
* Added MissedSwing(31)
* Added StartCrawling(32)
* Added StopCrawling(33)
* Displaced Count
PlayerAuthInputPacket::InputData:
* Added MissedSwing(39)
* Added StartCrawling(40)
* Added StopCrawling(41)
* Displaced INPUT_NUM
## Removed Enum
BlockUpdate
Neighbors
Clients
Invisible
Force_Block_Event
All = (Neighbors | Clients)