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67 lines
1.4 KiB
Markdown
67 lines
1.4 KiB
Markdown
# Minecraft Network Protocol Docs 06/22/2023
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For r20u1, Network Protocol Version 594
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## Name Changes
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EventPacket to LegacyTelemetryEventPacket
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## modified Packet
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AvailableCommandsPacket:
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* Added mChainedSubcommandValues (std::vector<std::string>)
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* Added mChainedSubcommands (std::vector<ChainedSubcommandData>)
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* Added CommandData.chainedSubcommandIndexes (std::vector<uint32_t>)
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* Added OverloadData.isChaining (bool)
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AgentAnimationPacket:
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* Added mAnim (byte)
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* Added mRuntimeId (ActorRuntimeID)
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## removed packet
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* ClientCheatAbilityPacket
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* ScriptCustomEventPacket
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## Enum Changes
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ActorDataIDs:
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* Added COLLISION_BOX(130)
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ActorEvent:
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* Added FINISHED_CHARGING_ITEM(74)
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* Removed FINISHED_CHARGING_CROSSBOW
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ActorFlags:
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* Added CRAWLING(114)
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* Displaced Count
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BuildPlatform:
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* Added tvOS_Deprecated(10)
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* Added WindowsPhone_Deprecated(14)
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* Removed WindowsPhone
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ItemUseMethod:
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* Added BrushingCompleted(15)
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* Displaced _Count
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MinecraftPacketIds:
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* Added ClientCheatAbilityPacket_Deprecated(197)
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* Added AgentAnimation(304)
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* Changed EndId from 304 to 305
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* Removed ClientCheatAbilityPacket
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PlayerActionType:
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* Added MissedSwing(31)
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* Added StartCrawling(32)
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* Added StopCrawling(33)
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* Displaced Count
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PlayerAuthInputPacket::InputData:
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* Added MissedSwing(39)
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* Added StartCrawling(40)
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* Added StopCrawling(41)
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* Displaced INPUT_NUM
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## Removed Enum
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BlockUpdate
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Neighbors
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Clients
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Invisible
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Force_Block_Event
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All = (Neighbors | Clients) |