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1.4 KiB
1.4 KiB
Minecraft Network Protocol Docs 06/22/2023
For r20u1, Network Protocol Version 594
Name Changes
EventPacket to LegacyTelemetryEventPacket
modified Packet
AvailableCommandsPacket:
- Added mChainedSubcommandValues (std::vectorstd::string)
- Added mChainedSubcommands (std::vector)
- Added CommandData.chainedSubcommandIndexes (std::vector<uint32_t>)
- Added OverloadData.isChaining (bool)
AgentAnimationPacket:
- Added mAnim (byte)
- Added mRuntimeId (ActorRuntimeID)
removed packet
- ClientCheatAbilityPacket
- ScriptCustomEventPacket
Enum Changes
ActorDataIDs:
- Added COLLISION_BOX(130)
ActorEvent:
- Added FINISHED_CHARGING_ITEM(74)
- Removed FINISHED_CHARGING_CROSSBOW
ActorFlags:
- Added CRAWLING(114)
- Displaced Count
BuildPlatform:
- Added tvOS_Deprecated(10)
- Added WindowsPhone_Deprecated(14)
- Removed WindowsPhone
ItemUseMethod:
- Added BrushingCompleted(15)
- Displaced _Count
MinecraftPacketIds:
- Added ClientCheatAbilityPacket_Deprecated(197)
- Added AgentAnimation(304)
- Changed EndId from 304 to 305
- Removed ClientCheatAbilityPacket
PlayerActionType:
- Added MissedSwing(31)
- Added StartCrawling(32)
- Added StopCrawling(33)
- Displaced Count
PlayerAuthInputPacket::InputData:
- Added MissedSwing(39)
- Added StartCrawling(40)
- Added StopCrawling(41)
- Displaced INPUT_NUM
Removed Enum
BlockUpdate Neighbors Clients Invisible Force_Block_Event All = (Neighbors | Clients)