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bedrock-protocol-docs/previous_changelogs/changelog_594_06_22_23.md
2024-02-15 15:10:22 -08:00

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Minecraft Network Protocol Docs 06/22/2023

For r20u1, Network Protocol Version 594

Name Changes

EventPacket to LegacyTelemetryEventPacket

modified Packet

AvailableCommandsPacket:

  • Added mChainedSubcommandValues (std::vectorstd::string)
  • Added mChainedSubcommands (std::vector)
  • Added CommandData.chainedSubcommandIndexes (std::vector<uint32_t>)
  • Added OverloadData.isChaining (bool)

AgentAnimationPacket:

  • Added mAnim (byte)
  • Added mRuntimeId (ActorRuntimeID)

removed packet

  • ClientCheatAbilityPacket
  • ScriptCustomEventPacket

Enum Changes

ActorDataIDs:

  • Added COLLISION_BOX(130)

ActorEvent:

  • Added FINISHED_CHARGING_ITEM(74)
  • Removed FINISHED_CHARGING_CROSSBOW

ActorFlags:

  • Added CRAWLING(114)
  • Displaced Count

BuildPlatform:

  • Added tvOS_Deprecated(10)
  • Added WindowsPhone_Deprecated(14)
  • Removed WindowsPhone

ItemUseMethod:

  • Added BrushingCompleted(15)
  • Displaced _Count

MinecraftPacketIds:

  • Added ClientCheatAbilityPacket_Deprecated(197)
  • Added AgentAnimation(304)
  • Changed EndId from 304 to 305
  • Removed ClientCheatAbilityPacket

PlayerActionType:

  • Added MissedSwing(31)
  • Added StartCrawling(32)
  • Added StopCrawling(33)
  • Displaced Count

PlayerAuthInputPacket::InputData:

  • Added MissedSwing(39)
  • Added StartCrawling(40)
  • Added StopCrawling(41)
  • Displaced INPUT_NUM

Removed Enum

BlockUpdate Neighbors Clients Invisible Force_Block_Event All = (Neighbors | Clients)