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This prevents kodi using 10bpc planes with only 2 bits alpha which result in poor visual quality of (semi-) transparent GUI overlays when using direct-to-plane rendering. Ideally this should be fixed in kodi but the changes are likely quite involved so just drop it in mesa with a one-liner patch for now. Signed-off-by: Matthias Reichl <hias@horus.com>
878 B
878 B