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We sometimes use 16-byte load+store to move values around in memory. In rare circumstances, the loaded value must be spilled because the store can't happen yet. In that case, we need to be able to spill the 16-byte value. Fixes #53454 Change-Id: I09fd08e11a63c6ba3ef781d3f5ede237e9b0132e Reviewed-on: https://go-review.googlesource.com/c/go/+/413294 Reviewed-by: Keith Randall <khr@golang.org> TryBot-Result: Gopher Robot <gobot@golang.org> Reviewed-by: David Chase <drchase@google.com> Run-TryBot: Keith Randall <khr@golang.org> Reviewed-by: Keith Randall <khr@google.com>
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