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cmd/compile: use STP/LDP around morestack on arm64

The spill/restore code around morestack is almost never exectued, so
we should make it as small as possible. Using 2-register loads/stores
makes sense here. Also, the offsets from SP are pretty small so the
offset almost always fits in the (smaller than a normal load/store)
offset field of the instruction.

Makes cmd/go 0.6% smaller.

Change-Id: I8845283c1b269a259498153924428f6173bda293
Reviewed-on: https://go-review.googlesource.com/c/go/+/621556
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Keith Randall <khr@google.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
This commit is contained in:
Keith Randall
2024-10-21 15:36:38 -07:00
committed by Keith Randall
parent 4e70258601
commit 74163c895a
3 changed files with 111 additions and 8 deletions
src/cmd
compile/internal/arm64
internal/obj
test/codegen

@ -78,6 +78,48 @@ func storeByType(t *types.Type) obj.As {
panic("bad store type")
}
// loadByType2 returns an opcode that can load consecutive memory locations into 2 registers with type t.
// returns obj.AXXX if no such opcode exists.
func loadByType2(t *types.Type) obj.As {
if t.IsFloat() {
switch t.Size() {
case 4:
return arm64.AFLDPS
case 8:
return arm64.AFLDPD
}
} else {
switch t.Size() {
case 4:
return arm64.ALDPW
case 8:
return arm64.ALDP
}
}
return obj.AXXX
}
// storeByType2 returns an opcode that can store registers with type t into 2 consecutive memory locations.
// returns obj.AXXX if no such opcode exists.
func storeByType2(t *types.Type) obj.As {
if t.IsFloat() {
switch t.Size() {
case 4:
return arm64.AFSTPS
case 8:
return arm64.AFSTPD
}
} else {
switch t.Size() {
case 4:
return arm64.ASTPW
case 8:
return arm64.ASTP
}
}
return obj.AXXX
}
// makeshift encodes a register shifted by a constant, used as an Offset in Prog.
func makeshift(v *ssa.Value, reg int16, typ int64, s int64) int64 {
if s < 0 || s >= 64 {
@ -167,17 +209,38 @@ func ssaGenValue(s *ssagen.State, v *ssa.Value) {
p.From.Reg = v.Args[0].Reg()
ssagen.AddrAuto(&p.To, v)
case ssa.OpArgIntReg, ssa.OpArgFloatReg:
ssagen.CheckArgReg(v)
// The assembler needs to wrap the entry safepoint/stack growth code with spill/unspill
// The loop only runs once.
for _, a := range v.Block.Func.RegArgs {
// Pass the spill/unspill information along to the assembler, offset by size of
// the saved LR slot.
addr := ssagen.SpillSlotAddr(a, arm64.REGSP, base.Ctxt.Arch.FixedFrameSize)
s.FuncInfo().AddSpill(
obj.RegSpill{Reg: a.Reg, Addr: addr, Unspill: loadByType(a.Type), Spill: storeByType(a.Type)})
args := v.Block.Func.RegArgs
if len(args) == 0 {
break
}
v.Block.Func.RegArgs = nil
ssagen.CheckArgReg(v)
v.Block.Func.RegArgs = nil // prevent from running again
for i := 0; i < len(args); i++ {
a := args[i]
// Offset by size of the saved LR slot.
addr := ssagen.SpillSlotAddr(a, arm64.REGSP, base.Ctxt.Arch.FixedFrameSize)
// Look for double-register operations if we can.
if i < len(args)-1 {
b := args[i+1]
if a.Type.Size() == b.Type.Size() &&
a.Type.IsFloat() == b.Type.IsFloat() &&
b.Offset == a.Offset+a.Type.Size() {
ld := loadByType2(a.Type)
st := storeByType2(a.Type)
if ld != obj.AXXX && st != obj.AXXX {
s.FuncInfo().AddSpill(obj.RegSpill{Reg: a.Reg, Reg2: b.Reg, Addr: addr, Unspill: ld, Spill: st})
i++ // b is done also, skip it.
continue
}
}
}
// Pass the spill/unspill information along to the assembler.
s.FuncInfo().AddSpill(obj.RegSpill{Reg: a.Reg, Addr: addr, Unspill: loadByType(a.Type), Spill: storeByType(a.Type)})
}
case ssa.OpARM64ADD,
ssa.OpARM64SUB,
ssa.OpARM64AND,

@ -1100,6 +1100,7 @@ type Auto struct {
type RegSpill struct {
Addr Addr
Reg int16
Reg2 int16 // If not 0, a second register to spill at Addr+regSize. Only for some archs.
Spill, Unspill As
}
@ -1192,6 +1193,10 @@ func (fi *FuncInfo) SpillRegisterArgs(last *Prog, pa ProgAlloc) *Prog {
spill.As = ra.Spill
spill.From.Type = TYPE_REG
spill.From.Reg = ra.Reg
if ra.Reg2 != 0 {
spill.From.Type = TYPE_REGREG
spill.From.Offset = int64(ra.Reg2)
}
spill.To = ra.Addr
last = spill
}
@ -1208,6 +1213,10 @@ func (fi *FuncInfo) UnspillRegisterArgs(last *Prog, pa ProgAlloc) *Prog {
unspill.From = ra.Addr
unspill.To.Type = TYPE_REG
unspill.To.Reg = ra.Reg
if ra.Reg2 != 0 {
unspill.To.Type = TYPE_REGREG
unspill.To.Offset = int64(ra.Reg2)
}
last = unspill
}
return last

31
test/codegen/spills.go Normal file

@ -0,0 +1,31 @@
// asmcheck
// Copyright 2024 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package codegen
func i64(a, b int64) int64 { // arm64:`STP\s`,`LDP\s`
g()
return a + b
}
func i32(a, b int32) int32 { // arm64:`STPW`,`LDPW`
g()
return a + b
}
func f64(a, b float64) float64 { // arm64:`FSTPD`,`FLDPD`
g()
return a + b
}
func f32(a, b float32) float32 { // arm64:`FSTPS`,`FLDPS`
g()
return a + b
}
//go:noinline
func g() {
}