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69 lines
1.1 KiB
Markdown
69 lines
1.1 KiB
Markdown
# PVP
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PVP is a core part of vanilla mechanics, with even the smallest change affecting gameplay. Pumpkin allows you to fully configure PVP.
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## Configuring PVP
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#### `enabled`: Boolean
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Whether PVP is enabled or not.
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:::code-group
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```toml [features.toml] {2}
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[pvp]
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enabled = true
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```
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:::
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#### `hurt_animation`: Boolean
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Whether to show red hurt animation and FOV bobbing or not.
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:::code-group
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```toml [features.toml] {2}
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[pvp]
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hurt_animation = true
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```
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:::
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#### `protect_creative`: Boolean
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Whether to protect players in creative againest PVP or not.
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:::code-group
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```toml [features.toml] {2}
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[pvp]
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protect_creative = true
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```
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:::
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#### `knockback`: Boolean
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Whether attacks should have knockback or not.
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:::code-group
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```toml [features.toml] {2}
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[pvp]
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knockback = true
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```
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:::
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#### `swing`: Boolean
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Whether players should swing when attacking or not.
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:::code-group
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```toml [features.toml] {2}
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[pvp]
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swing = true
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```
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:::
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## Default Config
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By default all PVP options are enabled to match vanilla behavior.
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:::code-group
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```toml [features.toml]
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[pvp]
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enabled = true
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hurt_animation = true
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protect_creative = true
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knockback = true
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swing = true
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```
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:::
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