6.7 KiB
Benchmarks
Here, common Minecraft servers are compared against Pumpkin.
Caution
This comparison is unfair. Pumpkin currently has far fewer features than other servers, which might suggest it uses fewer resources. It's also important to consider that other servers have had years for optimization. Vanilla forks, which don’t need to rewrite the entire vanilla logic, can focus exclusively on optimizations.
Specifications
Technical
Software
- Distribution: Manjaro Linux
- Architecture: x86_64 (64-bit)
- Kernel Version: 6.11.3-arch1-1
Hardware
- Motherboard: MAG B650 TOMAHAWK WIFI
- CPU: AMD Ryzen 7600X 6-Core
- RAM: Corsair 2x16GB DDR5 6000Mhz
- Storage: Samsung 990 PRO 1TB PCIe 4.0 M.2 SSD
- Cooling: be quiet Dark Rock Elite
Rust
- Toolchain: stable-x86_64-unknown-linux-gnu (1.81.0)
- Rust Compiler: rustc 1.81.0 (eeb90cda1 2024-09-04)
Java
- JDK Version: OpenJDK 23 64-Bit 2024-09-17
- JRE Version: OpenJDK Runtime Environment (build 23+37)
- Vendor: Oracle
Game
- Minecraft version: 1.21.1
- View distance: 10
- Simulated distance: 10
- Online mode: false
- Rcon: false
online mode was disabled for easier testing with non-premium accounts
Note
All tests have been ran multiple times to guarantee consistent results. All players did not move when spawning, only the initial 8 chunks were loaded. All servers used their own terrain generation, no world was pre-loaded.
Important
CPU Max
is usually higher with one player as the initial chunks are being loaded.
Pumpkin
Build: 8febc50
Compile args: --release
Run args:
File Size: MB
Startup time: ms
Shutdown time: ms
Players | RAM | CPU Idle | CPU Max |
---|---|---|---|
0 | KB | % | % |
1 | MB | % | % |
2 | MB | % | % |
5 | MB | % | % |
10 | MB | % | % |
Pumpkin does cache already loaded chunks, resulting in no extra RAM usage besides player data and minimal CPU usage.
Compile time
Compiling from Nothing:
Debug: sec Release: sec
Recompilation (pumpkin crate):
Debug: sec Release: sec
Vanilla
Release: 1.21.1
Compile args:
Run args: nogui
File Size: MB
Startup time: sec
Shutdown time: sec
Players | RAM | CPU idle | CPU Max |
---|---|---|---|
0 | MB | - % | % |
1 | GB | - % | % |
2 | GB | - % | % |
5 | GB | % | % |
10 | GB | % | % |
Paper
Build: 122
Compile args:
Run args: nogui
File Size: MB
Startup time: sec
Shutdown time: sec
Players | RAM | CPU idle | CPU Max |
---|---|---|---|
0 | GB | - % | % |
1 | GB | - % | % |
2 | GB | - % | % |
5 | GB | % | % |
10 | GB | % | % |
Purpur
Build: 2324
Compile args:
Run args: nogui
File Size: MB
Startup time: sec
Shutdown time: sec
Players | RAM | CPU idle | CPU Max |
---|---|---|---|
0 | GB | - % | % |
1 | GB | - % | % |
2 | GB | - % | % |
5 | GB | % | % |
10 | GB | - % | % |
Minestom
Commit: 0ca1dda2fe
Compile args:
Run args:
Language: Benchmarks ran with Kotlin 2.0.0 (Minestom itself is made with Java)
File Size: MB (Library)
Startup time: ms
Shutdown time: ms
Players | RAM | CPU idle | CPU Max |
---|---|---|---|
0 | MB | - % | % |
1 | MB | - % | % |
2 | MB | - % | % |
5 | MB | % | % |
10 | MB | % | % |
Benchmarked at