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PocketMine-MP/changelogs/4.4.md
Dylan K. Taylor bcb0e2ff1f
Release 4.4.2
2022-06-07 15:54:55 +01:00

6.4 KiB

For Minecraft: Bedrock Edition 1.18.30

Note about API versions

Plugins which don't touch the protocol and compatible with any previous 4.x.y version will also run on these releases and do not need API bumps. Plugin developers should only update their required API to this version if you need the changes in this build.

WARNING: If your plugin uses the protocol, you're not shielded by API change constraints. You should consider using the mcpe-protocol directive in plugin.yml as a constraint if you do.

4.4.0

Released 1st June 2022.

General

  • The server will now shut itself down if any of the following errors occur during startup:
    • Any plugin fails to load or enable (plugins loaded by other plugins post-startup are not affected by this change) (PR #4951)
      • The motivation for this change is to prevent situations where plugins failing to load could result in adverse outcomes, such as a world protection plugin leaving a lobby unprotected from griefing.
      • If you encounter this problem, remove the offending plugin(s) or prevent it from loading using plugin_list.yml.
      • See PR #4951 for more detail on this change.
    • Any world mentioned in server.properties or pocketmine.yml fails to load (worlds loaded by plugins are not affected by this change)
    • Any world mentioned in server.properties or pocketmine.yml fails to generate (e.g. due to invalid generator settings)
  • Enabling the server whitelist while the server is running (e.g. using /whitelist on) will now kick any non-whitelisted players currently on the server (PR #4774).
  • Help for commands (/help <name of command>) now displays a list of aliases of that command.
  • A CRITICAL log message is now generated if a plugin disables itself when enabling, in case the plugin doesn't emit any error of its own.
  • The /give command now shows the alias used to find the given item in the success message, instead of the item ID/meta.

Fixes

  • Block placement has been fixed in many places where it previously didn't work correctly (PR #4886):
    • torches on top of slabs, upside-down stairs
    • torches on the back face of stairs
    • flower pots on top of fences
    • the list goes on and on ...
  • Fixed backslash escapes not getting properly removed from commands in some cases.
  • Fixed aliases defined in the aliases section of pocketmine.yml not being treated as quote-aware.

Gameplay

  • Plants in flower pots can now be removed by right-clicking on the flower pot.
  • Leaves now have a 2% chance of dropping sticks when destroyed by hand (PR #5019).
  • Food exhaustion now matches Bedrock 1.18.30 (PR #5034).
  • Implemented Stonecutter block (PR #4732).

API

Block

  • Added Block->getSupportType(Facing) : SupportType (PR #4886).
    • This is used to determine the kind of support a block face can provide to a block (e.g. a torch) placed on it.
  • Added utils\SupportType enum (PR #4886).
  • tile\Spawnable->isDirty() and tile\Spawnable->setDirty() are now @deprecated.

Command

  • Added CommandStringHelper::parseQuoteAware(). This static method contains the code used by SimpleCommandMap used to parse quoted command arguments.

Entity

  • Added Human::emote() (PR #4610)

Event

  • PlayerCommandPreprocessEvent is now @deprecated, since its functionality is entirely replaced by other, general-purpose events.
    • Use CommandEvent to intercept commands.
    • Use PlayerChatEvent to intercept chat messages.
    • To convert a chat message into a command, pass it directly to Server->dispatchCommand() with the player as sender.
  • Added PlayerPostChunkSendEvent (PR #4937).
  • Added PlayerDeathEvent->setKeepXp() (PR #4015).
  • InventoryCloseEvent is now called after the target window has been removed. This fixes various feedback loops caused by trying to open new windows to a player while there was one still active.
    • As a side effect, this now means that Player->getCurrentWindow() will return null during InventoryCloseEvent. Use InventoryCloseEvent->getInventory() instead.

Item

  • StringToItemParser now recognizes cod, raw_cod and cooked_cod aliases.

Plugin

  • DisablePluginException may now be thrown from Plugin::onEnable() to make the server gracefully disable the plugin (without crashing) (PR #4780).
  • PluginManager->registerEvent() now returns the RegisteredListener created for the handler, to permit unregistering it later.

Internals

  • Private property declarations now use typed properties (PHP 7.4) and promoted constructor properties (PHP 8.0) wherever possible.
    • Protected and public properties remain unchanged, since they can't be changed without breaking subclasses.
  • Promoted constructor properties are only used when it's consistently possible to promote most or all properties in a class.
  • Simplified and improved legibility of FormattedCommandAlias.
  • Added unit tests for the quote-aware command parser used by SimpleCommandMap.
  • Various hardcoded values in block package classes have been moved to private constants to improve readability.
  • Added various constants used in the LevelDB world provider.

4.4.1

Released 5th June 2022.

General

  • The server process will now exit with an error code if plugins, worlds or network interfaces failed to start.

Fixes

  • Fixed graylisted plugins preventing the server from starting.
  • Fixed composer make-devtools command.
  • Fixed the Maximum memory (manager) units being incorrectly displayed in /status.
  • Fixed Player->removeCurrentWindow() breaking inventory windows.

4.4.2

Released 7th June 2022.

Fixes

  • Fixed a crash when arbitrary item IDs appeared in network items in some cases.
  • Fixed saved paintings being deleted when loaded from disk (regression from 4.3.4).
  • Fixed max stack size of fishing rods.