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80 lines
3.9 KiB
Markdown
80 lines
3.9 KiB
Markdown
**For Minecraft: Bedrock Edition 1.19.80**
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### Note about API versions
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Plugins which don't touch the `pocketmine\network\mcpe` namespace are compatible with any previous 4.x.y version will also run on these releases and do not need API bumps.
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Plugin developers should **only** update their required API to this version if you need the changes in this build.
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**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
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Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
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### Interim releases
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If you're upgrading from 4.17.x directly to 4.20.x, please also read the following changelogs, as the interim releases contain important changes:
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- [4.18.0](https://github.com/pmmp/PocketMine-MP/blob/4.20.0/changelogs/4.18.md#4180) - major performance improvements, internal network changes, minor API additions
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- [4.19.0](https://github.com/pmmp/PocketMine-MP/blob/4.20.0/changelogs/4.19.md#4190) - minor performance improvements, improved timings system, minor API additions
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# 4.20.0
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Released 26th April 2023.
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## General
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- Added support for Minecraft: Bedrock Edition 1.19.80.
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- Removed support for older versions.
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## Fixes
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- Fixed packet processing error when attempting to use a stonecutter.
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- Fixed armor slots containing ghost items when cancelling right-click to equip armor.
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- Fixed crash in `HandlerList->getListenersByPriority()` when no listeners are registered at the given priority.
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## API
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### `pocketmine\block`
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- The following API methods have been added:
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- `public BaseSign->getEditorEntityRuntimeId() : int` - returns the entity runtime ID of the player currently editing this sign, or `null` if none
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- `public BaseSign->setEditorEntityRuntimeId(?int $editorEntityRuntimeId) : $this` - sets the entity runtime ID of the player currently editing this sign
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### `pocketmine\player`
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- The following API methods have been added:
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- `public Player->openSignEditor(Vector3 $position) : void` - opens the client-side sign editor GUI for the given position
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# 4.20.1
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Released 27th April 2023.
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## Fixes
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- Fixed server crash when firing a bow while holding arrows in the offhand slot.
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## Internals
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- `ItemStackContainerIdTranslator::translate()` now requires an additional `int $slotId` parameter and returns `array{int, int}` (translated window ID, translated slot ID) to be used with `InventoryManager->locateWindowAndSlot()`.
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- `InventoryManager->locateWindowAndSlot()` now checks if the translated slot actually exists in the requested inventory, and returns `null` if not. Previously, it would return potentially invalid slot IDs without checking them, potentially leading to crashes.
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# 4.20.2
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Released 4th May 2023.
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## Fixes
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- Fixed all types of wooden logs appearing as oak in the inventory.
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- Fixed a performance issue in `BaseInventory->canAddItem()` (missing `continue` causing useless logic to run).
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# 4.20.3
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Released 6th May 2023.
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## Improvements
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- Reduced memory usage of `RuntimeBlockMapping` from 25 MB to 9 MB. Since every thread has its own copy of the block map, this saves a substantial amount of memory.
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## Fixes
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- Fixed players falling through blocks in spectator mode.
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- Fixed timings reports getting bloated by prolific usage of `PluginManager->registerEvent()`.
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- This was caused by creating a new timings handler for each call, regardless of whether a timer already existed for the given event and callback.
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- Fixed `Full Server Tick` and other records being missing from timings reports.
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- This was caused by timings handler depth not getting reset when timings was disabled and later re-enabled.
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# 4.20.4
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Released 6th May 2023.
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## Fixes
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- Fixed players being forced into flight mode in every game mode.
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- Moral of the story: do not assume anything in Mojang internals does what its name suggests...
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# 4.20.5
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Released 30th May 2023.
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## Fixes
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- Fixed server crash due to a bug in upstream dependency [`netresearch/jsonmapper`](https://github.com/cweiske/JsonMapper).
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