mirror of
https://github.com/pmmp/PocketMine-MP.git
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95 lines
6.3 KiB
Markdown
95 lines
6.3 KiB
Markdown
**For Minecraft: Bedrock Edition 1.19.50**
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This is a minor feature release for PocketMine-MP, introducing some new features and improvements.
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### Note about API versions
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Plugins which don't touch the protocol and compatible with any previous 4.x.y version will also run on these releases and do not need API bumps.
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Plugin developers should **only** update their required API to this version if you need the changes in this build.
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**WARNING: If your plugin uses the protocol, you're not shielded by API change constraints.** You should consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you do.
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# 4.13.0
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Released 30th January 2023.
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## Gameplay
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- Death message is now shown on the death screen when a player dies.
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- Armour damage is now only increased if the armour reduced the damage taken.
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- Implemented Swift Sneak enchantment.
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- Fixed incorrect collision box calculation of walls and glass/bars when connected. Note: Client-side, wall connections are still broken; this only fixes projectile flight server-side.
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## Performance
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- Improved performance of chunk selection for chunk random ticking using a cache. This improves performance of chunk random ticking by 10-20%.
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## Localization
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- Added localized description for the `/dumpmemory` command.
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## Permissions
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- Added the following new core permissions:
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- `pocketmine.command.effect.other` - allows the player to use the `/effect` command on other players (default operator only)
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- `pocketmine.command.effect.self` - allows the player to use the `/effect` command on themselves (default operator only)
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- `pocketmine.command.enchant.other` - allows the player to use the `/enchant` command on other players (default operator only)
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- `pocketmine.command.enchant.self` - allows the player to use the `/enchant` command on themselves (default operator only)
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- `pocketmine.command.gamemode.other` - allows the player to use the `/gamemode` command on other players (default operator only)
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- `pocketmine.command.gamemode.self` - allows the player to use the `/gamemode` command on themselves (default operator only)
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- `pocketmine.command.give.other` - allows the player to use the `/give` command on other players (default operator only)
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- `pocketmine.command.give.self` - allows the player to use the `/give` command on themselves (default operator only)
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- `pocketmine.command.spawnpoint.other` - allows the player to use the `/spawnpoint` command on other players (default operator only)
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- `pocketmine.command.spawnpoint.self` - allows the player to use the `/spawnpoint` command on themselves (default operator only)
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- `pocketmine.command.teleport.other` - allows the player to use the `/teleport` command on other players (default operator only)
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- `pocketmine.command.teleport.self` - allows the player to use the `/teleport` command on themselves (default operator only)
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- `pocketmine.command.title.other` - allows the player to use the `/title` command on other players (default operator only)
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- `pocketmine.command.title.self` - allows the player to use the `/title` command on themselves (default operator only)
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## Internals
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- Decoupled `Player->sendMessage()` and `Player->sendTranslation()`.
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- Refactored resource pack loading in `ResourcePackManager` to make it easier to understand.
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- Client-aware translation processing has been moved to `NetworkSession` due to being client-specific.
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- Replaced hardcoded strings with constants in various places.
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- `NetworkSession` destructive cleanup is now deferred to the next session tick. This fixes various `InventoryManager` crashes when kicking players during events.
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- Updated code using `strpos()` to use `str_starts_with()`, `str_ends_with()` and `str_contains()` where appropriate.
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- Added documentation for some internal methods.
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## API
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### `pocketmine\command`
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- The following new API methods have been added:
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- `protected VanillaCommand->fetchPermittedPlayerTarget(...) : ?Player` - fetches a player target according to the given sender permissions, or null if not found or not permitted
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### `pocketmine\entity`
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- The following new API methods have been added:
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- `public Living->getDisplayName() : string` - the name of the entity to be shown in death messages, commands etc.
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### `pocketmine\event\world`
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- The following new classes have been added:
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- `WorldSoundEvent` - called when a sound is played in a world
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- `WorldParticleEvent` - called when a particle is spawned in a world
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### `pocketmine\item`
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- The following new API methods have been added:
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- `public Item->onInteractEntity(Player $player, Entity $entity, Vector3 $clickVector) : bool` - called when a player interacts with an entity with this item in hand
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### `pocketmine\lang`
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- `Language->translate()` and `Language->translateString()` no longer parse nested translation in the "base text". This was never intended behaviour, and didn't work beyond the first level anyway.
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### `pocketmine\player`
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- The following new interfaces have been added:
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- `PlayerDataProvider` - implemented by classes which want to offer storage for player data
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- The following new classes have been added:
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- `DatFilePlayerDataProvider` - the default player data provider, which stores `.dat` files in the `players` folder
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- `PlayerDataLoadException` - thrown when an error occurs while loading player data
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- `PlayerDataSaveException` - thrown when an error occurs while saving player data
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- The following API methods have been deprecated:
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- `Player->sendTranslation()` - use `Player->sendMessage()` instead with a `Translatable` message
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### `pocketmine\resourcepacks`
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- The following new API methods have been added:
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- `public ResourcePackManager->setResourceStack(list<ResourcePack> $resourceStack) : void` - sets the list of resource packs to be applied by players
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- `public ResourcePackManager->setPackEncryptionKey(string $id, ?string $key) : void` - sets the encryption key to be used for a resource pack
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### `pocketmine\utils`
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- The following new API methods have been added:
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- `public static Filesystem::fileGetContents(...) : string` - a wrapper around `file_get_contents()` which throws an exception on failure
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### `pocketmine\world`
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- The following new API methods have been added:
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- `public World->requestSafeSpawn(?Vector3 $spawn = null) : Promise<Position>` - an async version of `getSafeSpawn()` which generates all the needed chunks before returning
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