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PocketMine-MP/changelogs/3.3.md
2019-06-11 16:44:05 +01:00

3.6 KiB

For Minecraft: Bedrock Edition 1.7.0

Note

Plugins compatible with any previous 3.x.y version will also run on these releases and do not need API bumps. Plugin developers should only update their required API to this version if you need the bug fixes in this build.

3.3.0

  • Compatibility with Minecraft: Bedrock Edition 1.7.0
  • Removed compatibility with 1.6.0
  • Player->sendForm() now throws a proper exception when failing to JSON-encode Form objects given to it.
  • Fixed crash when handling later packets in a batch when an earlier packet triggered termination of the player's connection.
  • Fixed a race condition causing progress updates in AsyncTasks to be lost when published near completion.
  • Fixed bad decoding for some packets with unsupported structures.
  • Crash dumps no longer report 20 empty lines when an error occurs in eval()'d code.
  • pocketmine/nbt dependency updated to 0.2.2 to fix bugs (see NBT repo for changelog).

3.3.1

  • Chunk ticking no longer occurs in chunks which have an adjacent unloaded chunks, fixing things like grass ticking triggering unintentional chunk loading.
  • Fixed some lighting propagation issues where step count is the same but light level is different.
  • Fixed full-chunk light repopulation producing broken lighting when the generator hasn't been registered on a worker.
  • Fixed a missing field in MoveEntityDeltaPacket.
  • Added client-sided rate limiting for crashdump reporting to mitigate involuntary DDoS of the crash archive.
  • Fixed a bug in start.cmd where quotes would appear around the "couldn't find installation" message.

3.3.2

  • Added a network-layer check for item NBT size to avoid unexplained client-sided crashes due to length overflow.
  • Fixed some desync bugs with double chests when one half of a double chest is unloaded.
  • Anonymous class timings will now have a cleaned path for the identifier relative to the plugins directory.
  • Anonymous class timings now render correctly on timings.pmmp.io.
  • Fixed empty garbage subchunks not getting removed from long-life chunks.
  • start.ps1, start.sh and start.cmd no longer recognize source-code installations. Since source-code installations should only be used by developers who know what they are doing anyway, this was considered unwise to keep.
  • Fixed a bug/oversight in network chunk preparation that caused chunk prepare to be 4x slower than necessary.
  • Chunk->fastSerialize() now doesn't serialize useless data (data is omitted based on chunk flags). This significantly reduces the amount of useless data getting copied for generation, population and light calculation.
  • TaskHandler->cancel() was incorrectly marked as @internal in 2014. This has been fixed. Plugin developers should in fact prefer TaskHandler->cancel() since it does not require a task to have a circular dependency on its own executor.

3.3.3

  • Development build error messages are now more user friendly.
  • Fixed meta-only changes not getting saved correctly in SubChunk->setBlock().
  • Server will now sleep for up to 120 seconds on a crash if the uptime was less than 120 seconds. This delay is intended to reduce crash archive spam and can be skipped by the user if attended by pressing CTRL+C.
  • Fixed preprocessed builds sometimes having new calls treated as function calls.
  • Fixed a rare corruption case where player data could be written incorrectly due to a race condition.
  • DataPacket will now throw errors when attempting to read/write nonexisting fields to make it easier to debug protocol change errors.

3.3.4

  • Fixed an undefined DataPacket field making the previous release unusable.