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7.7 KiB
7.7 KiB
For Minecraft: Bedrock Edition 1.14.60
This is a feature release, containing various minor API additions, deprecations and a few minor features.
Note about API versions
Plugins which don't touch the protocol and compatible with any previous 3.x.y version will also run on these releases and do not need API bumps. Plugin developers should only update their required API to this version if you need the changes in this build.
WARNING: If your plugin uses the protocol, you're not shielded by API change constraints. You should consider using the mcpe-protocol
directive in plugin.yml
as a constraint if you do.
3.13.0
Core
- PHP 7.3.0 or newer is now required.
- Player movement processing has been revamped. It's now more tolerant of network lag and doesn't have as many problems with falling.
User Interface
/time
now supports additional aliasesnoon
,sunset
,midnight
andsunrise
.- Removed warnings when a plugin registers a handler for a deprecated event. Since this warning is developer-focused, and too specific to be useful, it just caused annoyance and confusion to users who didn't know what it meant.
API
General
- It's now possible to require a specific operating system using the
os
directive inplugin.yml
. More information about this directive can be found in the developer documentation.
Player
Player->resetItemCooldown()
now accepts a second parameter, allowing plugins to provide a custom duration.- The following methods have been deprecated and have recommended replacements:
Player->addTitle()
->Player->sendTitle()
Player->addSubTitle()
->Player->sendSubTitle()
Player->addActionBarMessage()
->Player->sendActionBarMessage()
Event
- The following methods have been deprecated:
EntityDespawnEvent->getType()
EntityDespawnEvent->getPosition()
EntityDespawnEvent->isCreature()
EntityDespawnEvent->isHuman()
EntityDespawnEvent->isProjectile()
EntityDespawnEvent->isVehicle()
EntityDespawnEvent->isItem()
EntitySpawnEvent->getType()
EntitySpawnEvent->getPosition()
EntitySpawnEvent->isCreature()
EntitySpawnEvent->isHuman()
EntitySpawnEvent->isProjectile()
EntitySpawnEvent->isVehicle()
EntitySpawnEvent->isItem()
- Added the following API methods:
EntityDeathEvent->getXpDropAmount()
EntityDeathEvent->setXpDropAmount()
PlayerDeathEvent::__construct()
now accepts a fourth (optional) parameterint $xp
.EntityDeathEvent::__construct()
now accepts a third (optional) parameterint $xp
.
Inventory
- The following classes have been deprecated:
Recipe
- The following methods have been deprecated:
CraftingManager->registerRecipe()
Recipe->registerToCraftingManager()
(and all its implementations)
Item
- New
Enchantment
type ID constants have been added. ItemFactory::fromStringSingle()
has been added. This works exactly the same asItemFactory::fromString()
, but it has a return type ofItem
instead ofItem|Item[]
(more static analysis friendly).
Level
- Added the following API methods:
Position->getLevelNonNull()
: this is the same asPosition->getLevel()
, but throws anAssumptionFailedError
if the level is null or invalid (more static analysis friendly).Level->getTimeOfDay()
- The following constants have been changed:
Level::TIME_DAY
now has a value of1000
Level::TIME_NIGHT
now has a value of13000
- Added the following constants:
Level::TIME_MIDNIGHT
Level::TIME_NOON
- The following types of particles now accept optional
Color
parameters in the constructor:EnchantParticle
InstantEnchantParticle
Network
- Added the following API methods:
RakLibInterface->setPacketLimit()
Scheduler
AsyncTask thread-local storage has been improved, making it simpler and easier to use.
AsyncTask->fetchLocal()
no longer deletes stored thread-local data. Instead, the storage behaves more like properties, and gets deleted when the AsyncTask object goes out of scope.AsyncTask->peekLocal()
has been@deprecated
(usefetchLocal()
instead).- Notices are no longer emitted if an async task doesn't fetch its locally stored data.
- The following methods have been deprecated:
AsyncTask->getFromThreadStore()
(use its worker's corresponding method)AsyncTask->saveToThreadStore()
(use its worker's corresponding method)AsyncTask->removeFromThreadStore()
(use its worker's corresponding method)
Utils
- The following functions have been deprecated and have recommended replacements:
Utils::getMemoryUsage()
-> split intoProcess::getMemoryUsage()
andProcess::getAdvancedMemoryUsage()
(not 1:1 replacement!!)Utils::getRealMemoryUsage()
->Process::getRealMemoryUsage()
Utils::getThreadCount()
->Process::getThreadCount()
Utils::kill()
->Process::kill()
Utils::execute()
->Process::execute()
- Added the following constants:
Utils::OS_WINDOWS
Utils::OS_IOS
Utils::OS_MACOS
Utils::OS_ANDROID
Utils::OS_LINUX
Utils::OS_BSD
Utils::OS_UNKNOWN
- Added the following API methods:
Config->getPath()
Utils::recursiveUnlink()
Terminal::write()
Terminal::writeLine()
3.13.1
- Fixed issues with
server.lock
not being unlocked on some platforms. Now, the server explicitly releases it before exiting. /timings
now sends a usage message when using an unknown subcommand. Previously, it would just give no output./whitelist
now sends a usage message when using an unknown subcommand. Previously, it would just give no output.- The output from
/timings
is now broadcasted on thepocketmine.broadcast.admin
broadcast channel for auditability, similarly to other operator commands. - Fixed
ShapedRecipe
deprecation warning on PHP 7.4. - Fixed some potential crashes with Bedrock worlds when chunk data is corrupted or missing.
- Fixed a bug in region handling that caused region loaders to overestimate the amount of space used in the file. This resulted in an up to 4 MB growth of the file size every time the region was reloaded after writing a chunk.
- Region handlers now try to reuse free space in region files before putting the chunk at the end of the file. Previously, space was only reused if the new version of the chunk was <= the size of the old. This fixes endless growth of region files.
- Regions now never directly overwrite old copies of chunks when saving; instead they try to find an alternative location (preferring unused space within the file first). This avoids chunk corruption on power failure (the old copy of the chunk won't be damaged, so a rollback might occur instead), and as happy side effect, causes oversized regions to gradually shrink towards their most packed state over time, saving disk space.
- Regions now have a hard size cap at 64 GB. This is because the header pointers will overflow beyond 64 GB (besides, a normal region shouldn't be this big anyway).
- Fixed a crash that could occur when reading a too-short region header.
VerifyLoginTask
now only copies JWTs to verify instead of the entire login packet. This reduces the amount of data copied between threads, improving performance.- Added a fast-fail check to
VerifyLoginTask
by checking the JWT header'sx5u
against the expected public key. Skin->validate()
now throwsInvalidSkinException
instead of\InvalidArgumentException
.- A debug message is now logged when a player is kicked for having an invalid skin, giving a brief line of detail why.
- Fixed players not being kicked for having an invalid
resourcePatch
. - Fixed block meta value of cake being preserved when using pick-block.
- Fixed explosions not fully destroying multi-block objects like beds and doors.