mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2024-11-24 17:56:13 +00:00
98 lines
6.4 KiB
Markdown
98 lines
6.4 KiB
Markdown
**For Minecraft: Bedrock Edition 1.14.0**
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### Note about API versions
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Plugins which don't touch the protocol and compatible with any previous 3.x.y version will also run on these releases and do not need API bumps.
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Plugin developers should **only** update their required API to this version if you need the changes in this build.
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**WARNING: If your plugin uses the protocol, you're not shielded by API change constraints.** You should consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you do.
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# 3.11.0
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- Added support for Minecraft: Bedrock Edition 1.14.0
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- Removed compatibility with 1.13.0
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# 3.11.1
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- Fixed blocks with incorrect properties when placed or interacted with.
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# 3.11.2
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## Core
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- PHPStan 0.12.3 with level 5 is now used for automated static analysis.
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- Fixed a possible crash when plugins override the `EnderChest` tile class with something incompatible.
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- Fixed disconnected players being considered as never played.
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- Fixed enchantments with IDs outside the range 0-255 in item NBT crashing the server.
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- Fixed particles rendering incorrectly.
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- Timings handlers are no longer able to underflow; they now throw exceptions when attempting to be stopped more times than they were started.
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- Fixed explosion rays getting stuck in empty subchunks (possible incorrect behaviour in large caves).
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- Fixed bad tile/entity NBT data being propagated from world providers in some cases.
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- Fixed a possible crash when detecting timezone on CentOS.
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- Fixed many cases of incorrectly documented types in the API found by PHPStan.
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- Generation tasks no longer assume that generator instances stored in TLS are always valid, fixing a possible crash.
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## Protocol
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- Fixed skin animation image corruption in LoginPacket handling caused by incorrect data handling.
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- Fixed skin animation extra data not being decoded from LoginPacket.
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- `SkinImage` now throws `InvalidArgumentException` if it receives an unexpected amount of bytes for the given image heigh/width.
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- Fixed broken code in `PlayerAuthInputPacket::create()`.
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- Removed some dead constants from `NetworkInventoryAction`.
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# 3.11.3
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- Fixed some PHPStan false-positives in release builds.
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- Git hash is now correctly detected for source builds when the working directory is not the repository root.
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- Added a specialized build script `build/server-phar.php` for creating server phars.
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- Fixed timings crashing the server.
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- Timings chains now work correctly.
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- Fixed some minor timing errors in chained timings.
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- Forcing resource packs no longer causes removal of client-sided resource packs. If this behaviour is desired, use a vanilla resource pack at the bottom of your resource stack (as was necessary for non-forced packs).
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- Added documentation to the API to clarify that effect durations are in ticks.
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# 3.11.4
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- Fixed performance issue in leaf decay.
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- Fixed entity position desync when entities stop moving, but still have velocity on the client.
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- Fixed a crash when encountering truncated `level.dat` files in LevelDB worlds.
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- Core code is now analyzed using PHPStan level 6.
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- The core constants `pocketmine\PATH` and `pocketmine\RESOURCE_PATH` are now unconditionally available when including the Composer autoloader.
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- Populate type information in lots of places where it was previously missing; this will improve the quality of static analysis for plugins.
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- `MainLogger::logException()` now logs previous exceptions recursively.
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- `MainLogger::logException()` now always logs exceptions as `critical`.
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# 3.11.5
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- PHPStan and PHPUnit are now managed as Composer dev dependencies.
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- Core code is now analyzed using PHPStan level 6 (full, including iterable types checking).
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- Improved type information available to PHPStan in many areas.
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- Mass-removal of useless PHPDoc.
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- Fixed incorrect documentation of `Internet::getURL()`, `Internet::postURL()` and `Internet::simpleCurl()`.
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- Fixed crash on use of case-mismatched recursive command aliases.
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- Basic build instructions are now provided in `BUILDING.md`.
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- `build/server-phar.php` now uses GZIP compression on created phars, providing a 75% size reduction.
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- `ClientboundMapItemDataPacket` now uses `MapDecoration` objects for decorations instead of associative arrays.
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- Updated Composer dependencies to get bug fixes in `pocketmine/nbt` and other libraries.
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- Packages `pocketmine/classloader` and `pocketmine/log` are now required; these provide classes previously part of `pocketmine/spl`. This change has no effect on API compatibility.
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# 3.11.6
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- Core code, tests and build scripts are now analyzed using `phpstan-strict-rules` and `phpstan-phpunit` rules.
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- Added more PHPStan-specific type annotations to improve static analysis.
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- Fixed more incorrect PHPDoc types.
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- Added a workaround for player movement not working since 1.14.30.
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- Fixed lava and water buckets being edible since 1.13.
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- `AutoUpdater` is now created before any plugins are loaded.
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- Fixed trees not generating below y=2 in custom generators.
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- Fixed crash when opening a chest improperly unpaired from its pair (destroyed, setBlock(), unloaded, etc.).
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- `ThreadManager` is now lazily initialized.
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- Removed raw NBT storage from `Item` internals. The following methods are now deprecated:
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- `Item::setCompoundTag()`
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# 3.11.7
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- Build system: Fixed crash reports of Jenkins builds being rejected by the crash archive as invalid.
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- Introduced a new dependency on `pocketmine/log-pthreads`, which contains classes separated from `pocketmine/log`.
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- Fixed minimum composer stability preventing any newer version of `pocketmine/pocketmine-mp` being installed than 3.3.4 by replacing `daverandom/callback-validator` with [`pocketmine/callback-validator`](https://github.com/pmmp/CallbackValidator).
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- Fixed every player seeing eating particles when any player eats.
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- Fixed setting held item not working during `BlockBreakEvent`, `PlayerInteractEvent` and `EntityDamageEvent`.
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- Fixed some incorrect documented types in `PlayerQuitEvent` reported by PHPStan.
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- Fixed documentation of `Item->pop()` return value.
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- Fixed server crash on encountering corrupted compressed data stored in region files.
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- Protocol: Split screen header is now properly accounted for during decoding. Note that split screen is still not supported natively, but their packets can be decoded properly now.
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- Protocol: Fixed wrong order of fields in `UpdateTradePacket`.
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- Protocol: Fixed loss of `fullSkinId` when decoding network skins.
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- Fixed RCON not being able to bind to port after a fast server restart.
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