mirror of
https://github.com/Amulet-Team/leveldb-mcpe.git
synced 2024-11-21 20:06:23 +00:00
485f20a5bf
-fixed c.cc to work like before with the addition of ZlibCompressor -fixed the include path of zlib, we were using the wrong header -added an include guard around env_boost, it doesn't make sense to have it outside windows
592 lines
14 KiB
C++
Executable File
592 lines
14 KiB
C++
Executable File
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifdef WIN32
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#include <deque>
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#ifdef WIN32
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#include <windows.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <time.h>
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#include <io.h>
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#else
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#include <dirent.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <pthread.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/mman.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <sys/param.h>
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#include <time.h>
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#include <unistd.h>
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#endif
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#if defined(LEVELDB_PLATFORM_ANDROID)
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#include <sys/stat.h>
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#endif
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#include "leveldb/env.h"
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#include "leveldb/slice.h"
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#ifdef WIN32
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#include "util/win_logger.h"
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#else
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#include "util/posix_logger.h"
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#endif
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#include "port/port.h"
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#include "util/logging.h"
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#ifdef __linux
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#include <sys/sysinfo.h>
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#include <linux/unistd.h>
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#endif
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#include <fstream>
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// Boost includes - see WINDOWS file to see which modules to install
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#include <boost/date_time/gregorian/gregorian.hpp>
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#include <boost/date_time/posix_time/posix_time.hpp>
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#include <boost/filesystem/convenience.hpp>
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#include <boost/thread/once.hpp>
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#include <boost/thread/thread.hpp>
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#include <boost/bind.hpp>
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#include <boost/scoped_ptr.hpp>
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#include <boost/interprocess/sync/file_lock.hpp>
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#include <boost/thread/condition_variable.hpp>
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namespace leveldb {
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namespace {
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// returns the ID of the current process
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static boost::uint32_t current_process_id(void) {
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#ifdef _WIN32
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return static_cast<boost::uint32_t>(::GetCurrentProcessId());
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#else
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return static_cast<boost::uint32_t>(::getpid());
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#endif
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}
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// returns the ID of the current thread
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static boost::uint32_t current_thread_id(void) {
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#ifdef _WIN32
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return static_cast<boost::uint32_t>(::GetCurrentThreadId());
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#else
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#ifdef __linux
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return static_cast<boost::uint32_t>(::syscall(__NR_gettid));
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#else
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// just return the pid
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return current_process_id();
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#endif
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#endif
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}
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static char global_read_only_buf[0x8000];
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class PosixSequentialFile: public SequentialFile {
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private:
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std::string filename_;
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FILE* file_;
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public:
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PosixSequentialFile(const std::string& fname, FILE* f)
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: filename_(fname), file_(f) { }
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virtual ~PosixSequentialFile() { fclose(file_); }
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virtual Status Read(size_t n, Slice* result, char* scratch) {
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Status s;
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#ifdef BSD
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// fread_unlocked doesn't exist on FreeBSD
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size_t r = fread(scratch, 1, n, file_);
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#else
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size_t r = fread_unlocked(scratch, 1, n, file_);
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#endif
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*result = Slice(scratch, r);
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if (r < n) {
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if (feof(file_)) {
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// We leave status as ok if we hit the end of the file
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} else {
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// A partial read with an error: return a non-ok status
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s = Status::IOError(filename_, strerror(errno));
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}
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}
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return s;
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}
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virtual Status Skip(uint64_t n) {
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if (fseek(file_, n, SEEK_CUR)) {
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return Status::IOError(filename_, strerror(errno));
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}
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return Status::OK();
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}
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};
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class PosixRandomAccessFile: public RandomAccessFile {
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private:
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std::string filename_;
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int fd_;
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mutable boost::mutex mu_;
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public:
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PosixRandomAccessFile(const std::string& fname, int fd)
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: filename_(fname), fd_(fd) { }
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virtual ~PosixRandomAccessFile() { close(fd_); }
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virtual Status Read(uint64_t offset, size_t n, Slice* result,
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char* scratch) const {
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Status s;
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#ifdef WIN32
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// no pread on Windows so we emulate it with a mutex
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boost::unique_lock<boost::mutex> lock(mu_);
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if (::_lseeki64(fd_, offset, SEEK_SET) == -1L) {
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return Status::IOError(filename_, strerror(errno));
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}
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int r = ::_read(fd_, scratch, n);
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*result = Slice(scratch, (r < 0) ? 0 : r);
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lock.unlock();
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#else
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ssize_t r = pread(fd_, scratch, n, static_cast<off_t>(offset));
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*result = Slice(scratch, (r < 0) ? 0 : r);
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#endif
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if (r < 0) {
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// An error: return a non-ok status
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s = Status::IOError(filename_, strerror(errno));
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}
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return s;
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}
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};
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// We preallocate up to an extra megabyte and use memcpy to append new
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// data to the file. This is safe since we either properly close the
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// file before reading from it, or for log files, the reading code
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// knows enough to skip zero suffixes.
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class BoostFile : public WritableFile {
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public:
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explicit BoostFile(std::string path) : path_(path), written_(0) {
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Open();
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}
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virtual ~BoostFile() {
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Close();
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}
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private:
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void Open() {
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// we truncate the file as implemented in env_posix
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file_.open(path_.generic_string().c_str(),
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std::ios_base::trunc | std::ios_base::out | std::ios_base::binary);
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written_ = 0;
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}
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public:
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virtual Status Append(const Slice& data) {
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Status result;
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file_.write(data.data(), data.size());
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if (!file_.good()) {
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result = Status::IOError(
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path_.generic_string() + " Append", "cannot write");
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}
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return result;
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}
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virtual Status Close() {
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Status result;
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try {
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if (file_.is_open()) {
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Sync();
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file_.close();
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}
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} catch (const std::exception & e) {
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result = Status::IOError(path_.generic_string() + " close", e.what());
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}
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return result;
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}
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virtual Status Flush() {
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file_.flush();
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return Status::OK();
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}
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virtual Status Sync() {
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Status result;
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try {
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Flush();
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} catch (const std::exception & e) {
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result = Status::IOError(path_.string() + " sync", e.what());
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}
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return result;
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}
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private:
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boost::filesystem::path path_;
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boost::uint64_t written_;
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std::ofstream file_;
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};
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class BoostFileLock : public FileLock {
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public:
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boost::interprocess::file_lock fl_;
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};
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class BoostEnv : public Env {
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public:
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BoostEnv();
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virtual ~BoostEnv() {
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fprintf(stderr, "Destroying Env::Default()\n");
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}
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virtual Status NewSequentialFile(const std::string& fname,
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SequentialFile** result) {
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FILE* f = fopen(fname.c_str(), "rb");
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if (f == NULL) {
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*result = NULL;
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return Status::IOError(fname, strerror(errno));
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} else {
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*result = new PosixSequentialFile(fname, f);
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return Status::OK();
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}
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}
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virtual Status NewRandomAccessFile(const std::string& fname,
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RandomAccessFile** result) {
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#ifdef WIN32
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int fd = _open(fname.c_str(), _O_RDONLY | _O_RANDOM | _O_BINARY);
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#else
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int fd = open(fname.c_str(), O_RDONLY);
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#endif
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if (fd < 0) {
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*result = NULL;
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return Status::IOError(fname, strerror(errno));
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}
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*result = new PosixRandomAccessFile(fname, fd);
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return Status::OK();
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}
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virtual Status NewWritableFile(const std::string& fname,
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WritableFile** result) {
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Status s;
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try {
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// will create a new empty file to write to
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*result = new BoostFile(fname);
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}
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catch (const std::exception & e) {
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s = Status::IOError(fname, e.what());
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}
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return s;
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}
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virtual bool FileExists(const std::string& fname) {
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return boost::filesystem::exists(fname);
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}
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virtual Status GetChildren(const std::string& dir,
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std::vector<std::string>* result) {
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result->clear();
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boost::system::error_code ec;
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boost::filesystem::directory_iterator current(dir, ec);
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if (ec) {
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return Status::IOError(dir, ec.message());
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}
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boost::filesystem::directory_iterator end;
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for(; current != end; ++current) {
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result->push_back(current->path().filename().generic_string());
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}
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return Status::OK();
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}
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virtual Status DeleteFile(const std::string& fname) {
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boost::system::error_code ec;
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boost::filesystem::remove(fname, ec);
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Status result;
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if (ec) {
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result = Status::IOError(fname, ec.message());
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}
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return result;
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}
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virtual Status CreateDir(const std::string& name) {
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Status result;
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if (boost::filesystem::exists(name) &&
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boost::filesystem::is_directory(name)) {
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return result;
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}
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boost::system::error_code ec;
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if (!boost::filesystem::create_directories(name, ec)) {
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result = Status::IOError(name, ec.message());
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}
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return result;
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};
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virtual Status DeleteDir(const std::string& name) {
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Status result;
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boost::system::error_code ec;
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if (!boost::filesystem::remove_all(name, ec)) {
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result = Status::IOError(name, ec.message());
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}
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return result;
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};
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virtual Status GetFileSize(const std::string& fname, uint64_t* size) {
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boost::system::error_code ec;
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Status result;
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*size = static_cast<uint64_t>(boost::filesystem::file_size(fname, ec));
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if (ec) {
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*size = 0;
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result = Status::IOError(fname, ec.message());
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}
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return result;
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}
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virtual Status RenameFile(const std::string& src, const std::string& target) {
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boost::system::error_code ec;
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boost::filesystem::rename(src, target, ec);
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Status result;
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if (ec) {
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result = Status::IOError(src, ec.message());
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}
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return result;
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}
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virtual Status LockFile(const std::string& fname, FileLock** lock) {
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*lock = NULL;
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Status status;
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try {
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if (!boost::filesystem::exists(fname)) {
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std::ofstream of(fname, std::ios_base::trunc | std::ios_base::out);
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}
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assert(boost::filesystem::exists(fname));
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boost::interprocess::file_lock fl(fname.c_str());
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BoostFileLock * my_lock = new BoostFileLock();
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my_lock->fl_ = std::move(fl);
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my_lock->fl_.lock();
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*lock = my_lock;
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}
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catch (const std::exception & e) {
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status = Status::IOError("lock " + fname, e.what());
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}
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return status;
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}
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virtual Status UnlockFile(FileLock* lock) {
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Status result;
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try {
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BoostFileLock * my_lock = static_cast<BoostFileLock *>(lock);
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my_lock->fl_.unlock();
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delete my_lock;
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} catch (const std::exception & e) {
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result = Status::IOError("unlock", e.what());
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}
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return result;
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}
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virtual void Schedule(void (*function)(void*), void* arg);
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virtual void StartThread(void (*function)(void* arg), void* arg);
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virtual Status GetTestDirectory(std::string* result) {
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boost::system::error_code ec;
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boost::filesystem::path temp_dir =
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boost::filesystem::temp_directory_path(ec);
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if (ec) {
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temp_dir = "tmp";
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}
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temp_dir /= "leveldb_tests";
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temp_dir /= boost::lexical_cast<std::string>(current_process_id());
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// Directory may already exist
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CreateDir(temp_dir.generic_string());
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*result = temp_dir.generic_string();
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return Status::OK();
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}
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#ifndef WIN32
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static uint64_t gettid() {
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pthread_t tid = pthread_self();
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uint64_t thread_id = 0;
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memcpy(&thread_id, &tid, std::min(sizeof(thread_id), sizeof(tid)));
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return thread_id;
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}
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#endif
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virtual Status NewLogger(const std::string& fname, Logger** result) {
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FILE* f = fopen(fname.c_str(), "wt");
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if (f == NULL) {
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*result = NULL;
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return Status::IOError(fname, strerror(errno));
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} else {
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#ifdef WIN32
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*result = new WinLogger(f);
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#else
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*result = new PosixLogger(f, &BoostEnv::gettid);
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#endif
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return Status::OK();
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}
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}
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virtual uint64_t NowMicros() {
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return static_cast<uint64_t>(
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boost::posix_time::microsec_clock::universal_time()
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.time_of_day().total_microseconds());
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}
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virtual void SleepForMicroseconds(int micros) {
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boost::this_thread::sleep(boost::posix_time::microseconds(micros));
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}
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private:
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void PthreadCall(const char* label, int result) {
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if (result != 0) {
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fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
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exit(1);
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}
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}
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// BGThread() is the body of the background thread
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void BGThread();
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static void* BGThreadWrapper(void* arg) {
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reinterpret_cast<BoostEnv*>(arg)->BGThread();
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return NULL;
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}
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boost::mutex mu_;
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boost::condition_variable bgsignal_;
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boost::scoped_ptr<boost::thread> bgthread_;
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// Entry per Schedule() call
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struct BGItem { void* arg; void (*function)(void*); };
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typedef std::deque<BGItem> BGQueue;
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BGQueue queue_;
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};
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BoostEnv::BoostEnv() { }
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void BoostEnv::Schedule(void (*function)(void*), void* arg) {
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boost::unique_lock<boost::mutex> lock(mu_);
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// Start background thread if necessary
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if (!bgthread_) {
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bgthread_.reset(
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new boost::thread(boost::bind(&BoostEnv::BGThreadWrapper, this)));
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}
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// Add to priority queue
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queue_.push_back(BGItem());
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queue_.back().function = function;
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queue_.back().arg = arg;
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lock.unlock();
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bgsignal_.notify_one();
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}
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void BoostEnv::BGThread() {
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while (true) {
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// Wait until there is an item that is ready to run
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boost::unique_lock<boost::mutex> lock(mu_);
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while (queue_.empty()) {
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bgsignal_.wait(lock);
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}
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void (*function)(void*) = queue_.front().function;
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void* arg = queue_.front().arg;
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queue_.pop_front();
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lock.unlock();
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(*function)(arg);
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}
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}
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namespace {
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struct StartThreadState {
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void (*user_function)(void*);
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void* arg;
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};
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}
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static void* StartThreadWrapper(void* arg) {
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StartThreadState* state = reinterpret_cast<StartThreadState*>(arg);
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state->user_function(state->arg);
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delete state;
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return NULL;
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}
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void BoostEnv::StartThread(void (*function)(void* arg), void* arg) {
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StartThreadState* state = new StartThreadState;
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state->user_function = function;
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state->arg = arg;
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boost::thread t(boost::bind(&StartThreadWrapper, state));
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}
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|
|
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}
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static boost::once_flag once = BOOST_ONCE_INIT;
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|
static Env* default_env;
|
|
static void InitDefaultEnv() {
|
|
::memset(global_read_only_buf, 0, sizeof(global_read_only_buf));
|
|
default_env = new BoostEnv;
|
|
}
|
|
|
|
Env* Env::Default() {
|
|
boost::call_once(once, InitDefaultEnv);
|
|
|
|
return default_env;
|
|
}
|
|
|
|
}
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#endif |