1
0
mirror of https://github.com/Mojang/bedrock-protocol-docs.git synced 2025-06-11 03:35:34 +00:00
Files
bedrock-protocol-docs/html/svg/MoveActorAbsoluteData.svg
2024-07-17 13:35:22 -07:00

177 lines
9.5 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<!-- Generated by graphviz version 11.0.0 (20240428.1522)
-->
<!-- Title: MoveActorAbsoluteData Pages: 1 -->
<svg width="580pt" height="314pt"
viewBox="0.00 0.00 579.99 314.00" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<g id="graph0" class="graph" transform="scale(1 1) rotate(0) translate(4 310)">
<title>MoveActorAbsoluteData</title>
<polygon fill="white" stroke="none" points="-4,4 -4,-310 575.99,-310 575.99,4 -4,4"/>
<!-- 2 -->
<!-- name: &quot;MoveActorAbsoluteData&quot;, typeName: &quot;&quot;, id: 2, branchId: 0, recurseId: &#45;1, attributes: 0, notes: &quot;&quot; -->
<g id="node1" class="node">
<title>2</title>
<ellipse fill="none" stroke="black" cx="103.96" cy="-153" rx="103.96" ry="18"/>
<text text-anchor="middle" x="103.96" y="-147.57" font-family="Times New Roman,serif" font-size="14.00">MoveActorAbsoluteData</text>
</g>
<!-- 3 -->
<!-- name: &quot;ActorRuntimeID&quot;, typeName: &quot;ActorRuntimeID&quot;, id: 3, branchId: 0, recurseId: &#45;1, attributes: 256, notes: &quot;The runtime id of the actor being moved&quot; -->
<g id="node2" class="node">
<title>3</title>
<ellipse fill="none" stroke="black" cx="317.43" cy="-288" rx="72.52" ry="18"/>
<text text-anchor="middle" x="317.43" y="-282.57" font-family="Times New Roman,serif" font-size="14.00">ActorRuntimeID</text>
</g>
<!-- 2&#45;&gt;3 -->
<g id="edge1" class="edge">
<title>2&#45;&gt;3</title>
<path fill="none" stroke="black" d="M123.86,-170.78C149.43,-194.06 197.21,-234.96 243.91,-261 249.27,-263.98 255.02,-266.76 260.85,-269.31"/>
<polygon fill="black" stroke="black" points="259.4,-272.5 269.97,-273.08 262.07,-266.03 259.4,-272.5"/>
</g>
<!-- 5 -->
<!-- name: &quot;Header&quot;, typeName: &quot;&quot;, id: 5, branchId: 0, recurseId: &#45;1, attributes: 0, notes: &quot;Header bits describing the status of the actor, see additional documentation in the supplemental documentation folder&quot; -->
<g id="node4" class="node">
<title>5</title>
<ellipse fill="none" stroke="black" cx="317.43" cy="-234" rx="37.09" ry="18"/>
<text text-anchor="middle" x="317.43" y="-228.57" font-family="Times New Roman,serif" font-size="14.00">Header</text>
</g>
<!-- 2&#45;&gt;5 -->
<g id="edge3" class="edge">
<title>2&#45;&gt;5</title>
<path fill="none" stroke="black" d="M147.47,-169.7C174.95,-180.45 211.5,-194.67 243.91,-207 254.45,-211.01 265.86,-215.29 276.45,-219.23"/>
<polygon fill="black" stroke="black" points="275.1,-222.46 285.69,-222.66 277.54,-215.9 275.1,-222.46"/>
</g>
<!-- 7 -->
<!-- name: &quot;Position&quot;, typeName: &quot;Vec3&quot;, id: 7, branchId: 0, recurseId: &#45;1, attributes: 256, notes: &quot;X/Y/Z coordinates of the position of the actor, each being a 4 byte float&quot; -->
<g id="node6" class="node">
<title>7</title>
<ellipse fill="none" stroke="black" cx="317.43" cy="-180" rx="41.08" ry="18"/>
<text text-anchor="middle" x="317.43" y="-174.57" font-family="Times New Roman,serif" font-size="14.00">Position</text>
</g>
<!-- 2&#45;&gt;7 -->
<g id="edge5" class="edge">
<title>2&#45;&gt;7</title>
<path fill="none" stroke="black" d="M188.84,-163.71C215.08,-167.06 243.2,-170.65 266.35,-173.61"/>
<polygon fill="black" stroke="black" points="265.75,-177.06 276.12,-174.85 266.64,-170.11 265.75,-177.06"/>
</g>
<!-- 9 -->
<!-- name: &quot;Rotation X&quot;, typeName: &quot;&quot;, id: 9, branchId: 0, recurseId: &#45;1, attributes: 0, notes: &quot;The X rotation of the actor stored as an integer&quot; -->
<g id="node8" class="node">
<title>9</title>
<ellipse fill="none" stroke="black" cx="317.43" cy="-126" rx="51.56" ry="18"/>
<text text-anchor="middle" x="317.43" y="-120.58" font-family="Times New Roman,serif" font-size="14.00">Rotation X</text>
</g>
<!-- 2&#45;&gt;9 -->
<g id="edge7" class="edge">
<title>2&#45;&gt;9</title>
<path fill="none" stroke="black" d="M188.84,-142.29C211.71,-139.37 236,-136.27 257.18,-133.56"/>
<polygon fill="black" stroke="black" points="257.62,-137.04 267.1,-132.3 256.74,-130.09 257.62,-137.04"/>
</g>
<!-- 11 -->
<!-- name: &quot;Rotation Y&quot;, typeName: &quot;&quot;, id: 11, branchId: 0, recurseId: &#45;1, attributes: 0, notes: &quot;The Y rotation of the actor stored as an integer&quot; -->
<g id="node10" class="node">
<title>11</title>
<ellipse fill="none" stroke="black" cx="317.43" cy="-72" rx="51.56" ry="18"/>
<text text-anchor="middle" x="317.43" y="-66.58" font-family="Times New Roman,serif" font-size="14.00">Rotation Y</text>
</g>
<!-- 2&#45;&gt;11 -->
<g id="edge9" class="edge">
<title>2&#45;&gt;11</title>
<path fill="none" stroke="black" d="M147.47,-136.3C174.95,-125.55 211.5,-111.33 243.91,-99 252.48,-95.74 261.64,-92.3 270.46,-89.01"/>
<polygon fill="black" stroke="black" points="271.42,-92.38 279.57,-85.61 268.98,-85.82 271.42,-92.38"/>
</g>
<!-- 13 -->
<!-- name: &quot;Rotation Y Head&quot;, typeName: &quot;&quot;, id: 13, branchId: 0, recurseId: &#45;1, attributes: 0, notes: &quot;The head rotation of the actor if and only if it&#39;s a Mob type, stored as an integer&quot; -->
<g id="node12" class="node">
<title>13</title>
<ellipse fill="none" stroke="black" cx="317.43" cy="-18" rx="73.52" ry="18"/>
<text text-anchor="middle" x="317.43" y="-12.57" font-family="Times New Roman,serif" font-size="14.00">Rotation Y Head</text>
</g>
<!-- 2&#45;&gt;13 -->
<g id="edge11" class="edge">
<title>2&#45;&gt;13</title>
<path fill="none" stroke="black" d="M123.86,-135.22C149.43,-111.94 197.21,-71.04 243.91,-45 249.27,-42.02 255.02,-39.24 260.85,-36.69"/>
<polygon fill="black" stroke="black" points="262.07,-39.97 269.97,-32.92 259.4,-33.5 262.07,-39.97"/>
</g>
<!-- 4 -->
<!-- name: &quot;ActorRuntimeID&quot;, typeName: &quot;&quot;, id: 4, branchId: 0, recurseId: &#45;1, attributes: 512, notes: &quot;&quot; -->
<g id="node3" class="node">
<title>4</title>
<ellipse fill="none" stroke="black" cx="499.47" cy="-288" rx="72.52" ry="18"/>
<text text-anchor="middle" x="499.47" y="-282.57" font-family="Times New Roman,serif" font-size="14.00">ActorRuntimeID</text>
</g>
<!-- 3&#45;&gt;4 -->
<g id="edge2" class="edge">
<title>3&#45;&gt;4</title>
<path fill="none" stroke="black" d="M390.37,-288C398.58,-288 407.01,-288 415.35,-288"/>
<polygon fill="black" stroke="black" points="415.14,-291.5 425.14,-288 415.14,-284.5 415.14,-291.5"/>
</g>
<!-- 6 -->
<!-- name: &quot;byte&quot;, typeName: &quot;&quot;, id: 6, branchId: 0, recurseId: &#45;1, attributes: 512, notes: &quot;&quot; -->
<g id="node5" class="node">
<title>6</title>
<ellipse fill="none" stroke="black" cx="499.47" cy="-234" rx="27" ry="18"/>
<text text-anchor="middle" x="499.47" y="-228.57" font-family="Times New Roman,serif" font-size="14.00">byte</text>
</g>
<!-- 5&#45;&gt;6 -->
<g id="edge4" class="edge">
<title>5&#45;&gt;6</title>
<path fill="none" stroke="black" d="M354.87,-234C385.66,-234 429.61,-234 460.76,-234"/>
<polygon fill="black" stroke="black" points="460.51,-237.5 470.51,-234 460.51,-230.5 460.51,-237.5"/>
</g>
<!-- 8 -->
<!-- name: &quot;Vec3&quot;, typeName: &quot;&quot;, id: 8, branchId: 0, recurseId: &#45;1, attributes: 512, notes: &quot;&quot; -->
<g id="node7" class="node">
<title>8</title>
<ellipse fill="none" stroke="black" cx="499.47" cy="-180" rx="30.11" ry="18"/>
<text text-anchor="middle" x="499.47" y="-174.57" font-family="Times New Roman,serif" font-size="14.00">Vec3</text>
</g>
<!-- 7&#45;&gt;8 -->
<g id="edge6" class="edge">
<title>7&#45;&gt;8</title>
<path fill="none" stroke="black" d="M358.84,-180C388.4,-180 428.35,-180 457.94,-180"/>
<polygon fill="black" stroke="black" points="457.61,-183.5 467.61,-180 457.61,-176.5 457.61,-183.5"/>
</g>
<!-- 10 -->
<!-- name: &quot;byte&quot;, typeName: &quot;&quot;, id: 10, branchId: 0, recurseId: &#45;1, attributes: 512, notes: &quot;&quot; -->
<g id="node9" class="node">
<title>10</title>
<ellipse fill="none" stroke="black" cx="499.47" cy="-126" rx="27" ry="18"/>
<text text-anchor="middle" x="499.47" y="-120.58" font-family="Times New Roman,serif" font-size="14.00">byte</text>
</g>
<!-- 9&#45;&gt;10 -->
<g id="edge8" class="edge">
<title>9&#45;&gt;10</title>
<path fill="none" stroke="black" d="M369.06,-126C398.11,-126 433.96,-126 460.56,-126"/>
<polygon fill="black" stroke="black" points="460.56,-129.5 470.56,-126 460.56,-122.5 460.56,-129.5"/>
</g>
<!-- 12 -->
<!-- name: &quot;byte&quot;, typeName: &quot;&quot;, id: 12, branchId: 0, recurseId: &#45;1, attributes: 512, notes: &quot;&quot; -->
<g id="node11" class="node">
<title>12</title>
<ellipse fill="none" stroke="black" cx="499.47" cy="-72" rx="27" ry="18"/>
<text text-anchor="middle" x="499.47" y="-66.58" font-family="Times New Roman,serif" font-size="14.00">byte</text>
</g>
<!-- 11&#45;&gt;12 -->
<g id="edge10" class="edge">
<title>11&#45;&gt;12</title>
<path fill="none" stroke="black" d="M369.06,-72C398.11,-72 433.96,-72 460.56,-72"/>
<polygon fill="black" stroke="black" points="460.56,-75.5 470.56,-72 460.56,-68.5 460.56,-75.5"/>
</g>
<!-- 14 -->
<!-- name: &quot;byte&quot;, typeName: &quot;&quot;, id: 14, branchId: 0, recurseId: &#45;1, attributes: 512, notes: &quot;&quot; -->
<g id="node13" class="node">
<title>14</title>
<ellipse fill="none" stroke="black" cx="499.47" cy="-18" rx="27" ry="18"/>
<text text-anchor="middle" x="499.47" y="-12.57" font-family="Times New Roman,serif" font-size="14.00">byte</text>
</g>
<!-- 13&#45;&gt;14 -->
<g id="edge12" class="edge">
<title>13&#45;&gt;14</title>
<path fill="none" stroke="black" d="M391.4,-18C415.25,-18 440.75,-18 460.88,-18"/>
<polygon fill="black" stroke="black" points="460.84,-21.5 470.84,-18 460.84,-14.5 460.84,-21.5"/>
</g>
</g>
</svg>