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bedrock-protocol-docs/json/ShowCreditsPacket.json

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{
"$schema": "http://json-schema.org/draft-07/schema#",
"$id": "2203694174",
"x-format-version": "MISSING VERSION",
"x-minecraft-version": "1.21.120",
"x-protocol-version": 859,
"definitions": {
"4211752581": {
"title": "ShowCreditsPacketPayload",
"type": "object",
"properties": {
"Credits State": {
"type": "integer",
"x-underlying-type": "int32",
"x-serialization-options": [
"Compression"
],
"x-ordinal-index": 1
},
"Player Runtime ID": {
"$ref": "#/definitions/3541243607",
"x-ordinal-index": 0
}
},
"required": [
"Credits State",
"Player Runtime ID"
]
},
"3541243607": {
"title": "ActorRuntimeID",
"type": "object",
"properties": {
"Actor Runtime ID": {
"type": "integer",
"x-underlying-type": "uint64",
"x-serialization-options": [
"Compression"
],
"x-ordinal-index": 0
}
},
"required": [
"Actor Runtime ID"
]
}
},
"title": "ShowCreditsPacket",
"description": "Starts on server when the credits screen should pop up.",
"type": "object",
"properties": {
"mPayload": {
"$ref": "#/definitions/4211752581",
"x-ordinal-index": 0
}
},
"$metaProperties": {
"[cereal:packet]": 75,
"[cereal:packet_details]": "That packet is sent to the client. When the credits have concluded, a packet is sent back to the server to let it know to reinstate the player watching the credits."
}
}