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- Fixes https://github.com/termux/termux-packages/issues/24817
- Luanti upstream officially migrated to SDL2, but if this build in Termux is switched to SDL2, some problems would happen:
- EGL support would be disabled, which would significantly reduce performance and driver compatibility
- A bug would start happening where the colors of everything would look strangely washed out
- Therefore, because non-SDL2 mode is still working well in this release, it makes more sense to keep `-DUSE_SDL2=0` for now, until the above problems are solved separately.
- `0001-fix-elf-directory-for-cross-compiling.patch` is no longer necessary, because the original problem was an error that happened because of `EXECUTABLE_OUTPUT_PATH` not being set during cross-compilation, now after 0695541bf5
, `EXECUTABLE_OUTPUT_PATH` is always set to something that works in both `TERMUX_ON_DEVICE_BUILD=false` mode and `TERMUX_ON_DEVICE_BUILD=true` mode, so the patch is not necessary anymore.
31 lines
1007 B
Diff
31 lines
1007 B
Diff
Fixes "An error occurred: Failed to download 'Minetest Game'"
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when trying to download any gamemode through the builtin browser,
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as described here: https://github.com/termux-user-repository/tur/issues/1325
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Lua portion adapted from https://github.com/termux/termux-packages/blob/master/packages/liblua52/lua-5.2.4_src_loslib.c.patch
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--- a/lib/lua/src/luaconf.h
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+++ b/lib/lua/src/luaconf.h
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@@ -653,9 +653,9 @@ union luai_Cast { double l_d; long l_l; };
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#if defined(LUA_USE_MKSTEMP)
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#include <unistd.h>
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-#define LUA_TMPNAMBUFSIZE 32
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+#define LUA_TMPNAMBUFSIZE 512
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#define lua_tmpnam(b,e) { \
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- strcpy(b, "/tmp/lua_XXXXXX"); \
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+ strcpy(b, "@TERMUX_PREFIX@/tmp/lua_XXXXXX"); \
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e = mkstemp(b); \
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if (e != -1) close(e); \
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e = (e == -1); }
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--- a/src/filesys.cpp
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+++ b/src/filesys.cpp
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@@ -439,7 +439,7 @@ std::string TempPath()
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#ifdef DISABLING_THIS_BECAUSE_IT_IS_FOR_BUILDING_AN_APK
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return porting::path_cache;
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#else
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- return DIR_DELIM "tmp";
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+ return "@TERMUX_PREFIX@" DIR_DELIM "tmp";
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#endif
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}
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