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19dc4d3194
Remove kirigami2 as there is no package using it and it's using Qt5. A `kf6-kirigami` package is being created in #21646. Part of #10854
163 lines
6.1 KiB
Diff
163 lines
6.1 KiB
Diff
Qt on Termux doesn't have OpenGL. This dirty patch comments out all OpenGL related code so
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it can be compiled. However, this means the Kirigami 2 might not function completely or
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correctly.
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diff -uNr kirigami2-5.99.0/src/scenegraph/shadowedborderrectanglematerial.cpp kirigami2-5.99.0.mod/src/scenegraph/shadowedborderrectanglematerial.cpp
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--- kirigami2-5.99.0/src/scenegraph/shadowedborderrectanglematerial.cpp 2022-10-01 22:20:15.000000000 +0800
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+++ kirigami2-5.99.0.mod/src/scenegraph/shadowedborderrectanglematerial.cpp 2022-11-12 15:46:43.598160969 +0800
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@@ -1,13 +1,14 @@
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/*
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+ *
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* SPDX-FileCopyrightText: 2020 Arjen Hiemstra <ahiemstra@heimr.nl>
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*
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* SPDX-License-Identifier: LGPL-2.0-or-later
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*/
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#include "shadowedborderrectanglematerial.h"
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-
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+#ifndef __ANDROID__
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#include <QOpenGLContext>
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-
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+#endif
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QSGMaterialType ShadowedBorderRectangleMaterial::staticType;
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ShadowedBorderRectangleMaterial::ShadowedBorderRectangleMaterial()
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@@ -54,8 +55,10 @@
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void ShadowedBorderRectangleShader::initialize()
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{
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ShadowedRectangleShader::initialize();
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+#ifndef __ANDROID__
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m_borderWidthLocation = program()->uniformLocation("borderWidth");
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m_borderColorLocation = program()->uniformLocation("borderColor");
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+#endif
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}
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void ShadowedBorderRectangleShader::updateState(const QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
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diff -uNr kirigami2-5.99.0/src/scenegraph/shadowedbordertexturematerial.cpp kirigami2-5.99.0.mod/src/scenegraph/shadowedbordertexturematerial.cpp
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--- kirigami2-5.99.0/src/scenegraph/shadowedbordertexturematerial.cpp 2022-10-01 22:20:15.000000000 +0800
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+++ kirigami2-5.99.0.mod/src/scenegraph/shadowedbordertexturematerial.cpp 2022-11-12 15:49:05.098160915 +0800
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@@ -5,9 +5,9 @@
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*/
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#include "shadowedbordertexturematerial.h"
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-
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+#ifndef __ANDROID__
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#include <QOpenGLContext>
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-
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+#endif
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QSGMaterialType ShadowedBorderTextureMaterial::staticType;
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ShadowedBorderTextureMaterial::ShadowedBorderTextureMaterial()
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@@ -56,7 +56,9 @@
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void ShadowedBorderTextureShader::initialize()
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{
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ShadowedBorderRectangleShader::initialize();
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+#ifndef __ANDROID__
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program()->setUniformValue("textureSource", 0);
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+#endif
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}
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void ShadowedBorderTextureShader::updateState(const QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
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diff -uNr kirigami2-5.99.0/src/scenegraph/shadowedrectanglematerial.cpp kirigami2-5.99.0.mod/src/scenegraph/shadowedrectanglematerial.cpp
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--- kirigami2-5.99.0/src/scenegraph/shadowedrectanglematerial.cpp 2022-10-01 22:20:15.000000000 +0800
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+++ kirigami2-5.99.0.mod/src/scenegraph/shadowedrectanglematerial.cpp 2022-11-12 15:44:07.888161028 +0800
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@@ -5,9 +5,9 @@
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*/
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#include "shadowedrectanglematerial.h"
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-
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+#ifndef __ANDROID__
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#include <QOpenGLContext>
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-
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+#endif
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QSGMaterialType ShadowedRectangleMaterial::staticType;
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ShadowedRectangleMaterial::ShadowedRectangleMaterial()
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@@ -60,6 +60,7 @@
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void ShadowedRectangleShader::initialize()
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{
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QSGMaterialShader::initialize();
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+#ifndef __ANDROID
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m_matrixLocation = program()->uniformLocation("matrix");
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m_aspectLocation = program()->uniformLocation("aspect");
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m_opacityLocation = program()->uniformLocation("opacity");
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@@ -68,10 +69,12 @@
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m_colorLocation = program()->uniformLocation("color");
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m_shadowColorLocation = program()->uniformLocation("shadowColor");
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m_offsetLocation = program()->uniformLocation("offset");
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+#endif
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}
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void ShadowedRectangleShader::updateState(const QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
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{
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+#ifndef __ANDROID__
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auto p = program();
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if (state.isMatrixDirty()) {
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@@ -91,6 +94,7 @@
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p->setUniformValue(m_shadowColorLocation, material->shadowColor);
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p->setUniformValue(m_offsetLocation, material->offset);
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}
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+#endif
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}
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#else
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bool ShadowedRectangleShader::updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
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@@ -134,6 +138,7 @@
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const auto shaderRoot = QStringLiteral(":/org/kde/kirigami/shaders/");
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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+#ifndef __ANDROID__
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auto header = QOpenGLContext::currentContext()->isOpenGLES() ? QStringLiteral("header_es.glsl") : QStringLiteral("header_desktop.glsl");
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setShaderSourceFiles(QOpenGLShader::Vertex, {shaderRoot + header, shaderRoot + QStringLiteral("shadowedrectangle.vert")});
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@@ -144,7 +149,7 @@
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shaderFile = shader + QStringLiteral("_lowpower.frag");
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sdfFile = QStringLiteral("sdf_lowpower.glsl");
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}
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-
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+#endif
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setShaderSourceFiles(QOpenGLShader::Fragment, {shaderRoot + header, shaderRoot + sdfFile, shaderRoot + shaderFile});
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#else
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setShaderFileName(QSGMaterialShader::VertexStage, shaderRoot + QStringLiteral("shadowedrectangle.vert.qsb"));
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diff -uNr kirigami2-5.99.0/src/scenegraph/shadowedrectanglematerial.h kirigami2-5.99.0.mod/src/scenegraph/shadowedrectanglematerial.h
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--- kirigami2-5.99.0/src/scenegraph/shadowedrectanglematerial.h 2022-10-01 22:20:15.000000000 +0800
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+++ kirigami2-5.99.0.mod/src/scenegraph/shadowedrectanglematerial.h 2022-11-12 15:44:59.748161008 +0800
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@@ -9,7 +9,7 @@
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#include <QColor>
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#include <QSGMaterial>
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#include <QSGMaterialShader>
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-
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+#include <QVector2D>
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/**
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* A material rendering a rectangle with a shadow.
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*
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diff -uNr kirigami2-5.99.0/src/scenegraph/shadowedtexturematerial.cpp kirigami2-5.99.0.mod/src/scenegraph/shadowedtexturematerial.cpp
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--- kirigami2-5.99.0/src/scenegraph/shadowedtexturematerial.cpp 2022-10-01 22:20:15.000000000 +0800
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+++ kirigami2-5.99.0.mod/src/scenegraph/shadowedtexturematerial.cpp 2022-11-12 15:47:57.478160941 +0800
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@@ -5,9 +5,9 @@
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*/
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#include "shadowedtexturematerial.h"
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-
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+#ifndef __ANDROID__
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#include <QOpenGLContext>
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-
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+#endif
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QSGMaterialType ShadowedTextureMaterial::staticType;
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ShadowedTextureMaterial::ShadowedTextureMaterial()
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@@ -56,7 +56,9 @@
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void ShadowedTextureShader::initialize()
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{
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ShadowedRectangleShader::initialize();
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+#ifndef __ANDROID__
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program()->setUniformValue("textureSource", 0);
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+#endif
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}
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void ShadowedTextureShader::updateState(const QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
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@@ -82,3 +84,4 @@
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}
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}
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#endif
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+
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