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Paper/patches/server/1039-API-for-checking-sent-chunks.patch
Spottedleaf 8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Flo0 <flo.roma@web.de>
Date: Mon, 8 Apr 2024 16:43:16 +0200
Subject: [PATCH] API for checking sent chunks
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 4f1b3b38d1eec331ab67307eb0e9e62621ce3cd5..d0010dfd22463986bf3be9b3ee015ce92735753e 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -3498,6 +3498,35 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
// Paper end
+ // Paper start - Add chunk view API
+ @Override
+ public Set<java.lang.Long> getSentChunkKeys() {
+ org.spigotmc.AsyncCatcher.catchOp("accessing sent chunks");
+ return it.unimi.dsi.fastutil.longs.LongSets.unmodifiable(
+ this.getHandle().moonrise$getChunkLoader().getSentChunksRaw().clone()
+ );
+ }
+
+ @Override
+ public Set<org.bukkit.Chunk> getSentChunks() {
+ org.spigotmc.AsyncCatcher.catchOp("accessing sent chunks");
+ final it.unimi.dsi.fastutil.longs.LongOpenHashSet rawChunkKeys = this.getHandle().moonrise$getChunkLoader().getSentChunksRaw();
+ final it.unimi.dsi.fastutil.objects.ObjectOpenHashSet<org.bukkit.Chunk> chunks = new it.unimi.dsi.fastutil.objects.ObjectOpenHashSet<>(rawChunkKeys.size());
+ final org.bukkit.World world = this.getWorld();
+
+ final it.unimi.dsi.fastutil.longs.LongIterator iter = this.getHandle().moonrise$getChunkLoader().getSentChunksRaw().longIterator();
+ while (iter.hasNext()) chunks.add(world.getChunkAt(iter.nextLong(), false));
+
+ return it.unimi.dsi.fastutil.objects.ObjectSets.unmodifiable(chunks);
+ }
+
+ @Override
+ public boolean isChunkSent(final long chunkKey) {
+ org.spigotmc.AsyncCatcher.catchOp("accessing sent chunks");
+ return this.getHandle().moonrise$getChunkLoader().getSentChunksRaw().contains(chunkKey);
+ }
+ // Paper end
+
public Player.Spigot spigot()
{
return this.spigot;