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Paper/patches/server/0869-Add-slot-sanity-checks-in-container-clicks.patch
Spottedleaf 8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Mon, 11 Sep 2023 12:01:57 +1000
Subject: [PATCH] Add slot sanity checks in container clicks
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 5be7304c8417e2987837d1c6ce8b80231fd29c51..1ef521e4552f8ce48f620d8932d5e9356b14ae57 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -3009,6 +3009,12 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
break;
case SWAP:
if ((packet.getButtonNum() >= 0 && packet.getButtonNum() < 9) || packet.getButtonNum() == 40) {
+ // Paper start - Add slot sanity checks to container clicks
+ if (packet.getSlotNum() < 0) {
+ action = InventoryAction.NOTHING;
+ break;
+ }
+ // Paper end - Add slot sanity checks to container clicks
click = (packet.getButtonNum() == 40) ? ClickType.SWAP_OFFHAND : ClickType.NUMBER_KEY;
Slot clickedSlot = this.player.containerMenu.getSlot(packet.getSlotNum());
if (clickedSlot.mayPickup(this.player)) {
diff --git a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
index fc23e2dc42e907d5f8dc134a06102cc3e7fde515..22dc1569aabe69f139d9682ceb81311993706cb8 100644
--- a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
+++ b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
@@ -460,6 +460,7 @@ public abstract class AbstractContainerMenu {
this.resetQuickCraft();
}
} else if (this.quickcraftStatus == 1) {
+ if (slotIndex < 0) return; // Paper - Add slot sanity checks to container clicks
slot = (Slot) this.slots.get(slotIndex);
itemstack = this.getCarried();
if (AbstractContainerMenu.canItemQuickReplace(slot, itemstack, true) && slot.mayPlace(itemstack) && (this.quickcraftType == 2 || itemstack.getCount() > this.quickcraftSlots.size()) && this.canDragTo(slot)) {
@@ -634,6 +635,7 @@ public abstract class AbstractContainerMenu {
int j2;
if (actionType == ClickType.SWAP && (button >= 0 && button < 9 || button == 40)) {
+ if (slotIndex < 0) return; // Paper - Add slot sanity checks to container clicks
ItemStack itemstack4 = playerinventory.getItem(button);
slot = (Slot) this.slots.get(slotIndex);