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Paper/patches/server/0861-Expose-hand-in-BlockCanBuildEvent.patch
Spottedleaf 8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00

33 lines
2.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: The456gamer <the456gamer@the456gamer.dev>
Date: Mon, 21 Aug 2023 14:13:42 +0100
Subject: [PATCH] Expose hand in BlockCanBuildEvent
diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
index d59120f0304823361cc4112f5583323945df4229..986b14a7b7c98641201ece649df09e4b8279a36c 100644
--- a/src/main/java/net/minecraft/world/item/BlockItem.java
+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
@@ -185,7 +185,7 @@ public class BlockItem extends Item {
boolean defaultReturn = (!this.mustSurvive() || state.canSurvive(context.getLevel(), context.getClickedPos())) && world.checkEntityCollision(state, entityhuman, voxelshapecollision, context.getClickedPos(), true); // Paper - Cancel hit for vanished players
org.bukkit.entity.Player player = (context.getPlayer() instanceof ServerPlayer) ? (org.bukkit.entity.Player) context.getPlayer().getBukkitEntity() : null;
- BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(context.getLevel(), context.getClickedPos()), player, CraftBlockData.fromData(state), defaultReturn);
+ BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(context.getLevel(), context.getClickedPos()), player, CraftBlockData.fromData(state), defaultReturn, org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(context.getHand())); // Paper - Expose hand in BlockCanBuildEvent
context.getLevel().getCraftServer().getPluginManager().callEvent(event);
return event.isBuildable();
diff --git a/src/main/java/net/minecraft/world/item/StandingAndWallBlockItem.java b/src/main/java/net/minecraft/world/item/StandingAndWallBlockItem.java
index 81915cec3ec372d1ff59160b96399b8c6e693eba..1451b25cedb7a8f01c046c8e1f8c6853aca42283 100644
--- a/src/main/java/net/minecraft/world/item/StandingAndWallBlockItem.java
+++ b/src/main/java/net/minecraft/world/item/StandingAndWallBlockItem.java
@@ -59,7 +59,7 @@ public class StandingAndWallBlockItem extends BlockItem {
boolean defaultReturn = world.isUnobstructed(iblockdata1, blockposition, CollisionContext.empty());
org.bukkit.entity.Player player = (context.getPlayer() instanceof ServerPlayer) ? (org.bukkit.entity.Player) context.getPlayer().getBukkitEntity() : null;
- BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(world, blockposition), player, CraftBlockData.fromData(iblockdata1), defaultReturn);
+ BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(world, blockposition), player, CraftBlockData.fromData(iblockdata1), defaultReturn, org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(context.getHand())); // Paper - Expose hand in BlockCanBuildEvent
context.getLevel().getCraftServer().getPluginManager().callEvent(event);
return (event.isBuildable()) ? iblockdata1 : null;