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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
69 lines
6.2 KiB
Diff
69 lines
6.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 13 Jul 2023 16:10:07 -0700
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Subject: [PATCH] Respect randomizeData on more entities when spawning
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* ItemEntity
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* PrimedTNT
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* FireworkRocketEntity
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* ExperienceOrb
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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index 85b9224e9e999487abff15a008c7e37aae9b488b..829d44c718bddf813d71a08097bc0fa1f5825476 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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@@ -255,6 +255,13 @@ public final class CraftEntityTypes {
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entity.assignDirectionalMovement(new Vec3(direction.getX(), direction.getY(), direction.getZ()), 1.0);
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};
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private static final BiConsumer<SpawnData, net.minecraft.world.entity.Entity> ROT = (spawnData, entity) -> entity.setRot(spawnData.yaw(), spawnData.pitch()); // Paper
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+ // Paper start - respect randomizeData
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+ private static final BiConsumer<SpawnData, net.minecraft.world.entity.Entity> CLEAR_MOVE_IF_NOT_RANDOMIZED = (spawnData, entity) -> {
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+ if (!spawnData.randomizeData()) {
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+ entity.setDeltaMovement(net.minecraft.world.phys.Vec3.ZERO);
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+ }
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+ };
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+ // Paper end - respect randomizeData
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private static final Map<Class<?>, EntityTypeData<?, ?>> CLASS_TYPE_DATA = new HashMap<>();
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private static final Map<EntityType, EntityTypeData<?, ?>> ENTITY_TYPE_DATA = new HashMap<>();
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@@ -428,11 +435,12 @@ public final class CraftEntityTypes {
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net.minecraft.world.item.ItemStack itemStack = new net.minecraft.world.item.ItemStack(Items.STONE);
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ItemEntity item = new ItemEntity(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), itemStack);
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item.setPickUpDelay(10);
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+ CLEAR_MOVE_IF_NOT_RANDOMIZED.accept(spawnData, item); // Paper - respect randomizeData
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return item;
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}));
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register(new EntityTypeData<>(EntityType.EXPERIENCE_ORB, ExperienceOrb.class, CraftExperienceOrb::new,
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- spawnData -> new net.minecraft.world.entity.ExperienceOrb(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), 0, org.bukkit.entity.ExperienceOrb.SpawnReason.CUSTOM, null, null) // Paper
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+ combine(combine(spawnData -> new net.minecraft.world.entity.ExperienceOrb(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), 0, org.bukkit.entity.ExperienceOrb.SpawnReason.CUSTOM, null, null), CLEAR_MOVE_IF_NOT_RANDOMIZED), (spawnData, experienceOrb) -> { if (!spawnData.randomizeData()) { experienceOrb.setYRot(0); } }) // Paper - respect randomizeData
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));
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register(new EntityTypeData<>(EntityType.AREA_EFFECT_CLOUD, AreaEffectCloud.class, CraftAreaEffectCloud::new, createAndMove(net.minecraft.world.entity.EntityType.AREA_EFFECT_CLOUD))); // Paper - set area effect cloud rotation
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register(new EntityTypeData<>(EntityType.EGG, Egg.class, CraftEgg::new, spawnData -> new ThrownEgg(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), new net.minecraft.world.item.ItemStack(Items.EGG))));
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@@ -443,12 +451,23 @@ public final class CraftEntityTypes {
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net.minecraft.world.entity.projectile.ThrownPotion entity = new net.minecraft.world.entity.projectile.ThrownPotion(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), new net.minecraft.world.item.ItemStack(Items.SPLASH_POTION));
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return entity;
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}));
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- register(new EntityTypeData<>(EntityType.TNT, TNTPrimed.class, CraftTNTPrimed::new, spawnData -> new PrimedTnt(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), null)));
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+ register(new EntityTypeData<>(EntityType.TNT, TNTPrimed.class, CraftTNTPrimed::new, combine(spawnData -> new PrimedTnt(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), null), CLEAR_MOVE_IF_NOT_RANDOMIZED))); // Paper - respect randomizeData
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register(new EntityTypeData<>(EntityType.FALLING_BLOCK, FallingBlock.class, CraftFallingBlock::new, spawnData -> {
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BlockPos pos = BlockPos.containing(spawnData.x(), spawnData.y(), spawnData.z());
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return new FallingBlockEntity(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), spawnData.world().getBlockState(pos)); // Paper - create falling block entities correctly
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}));
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- register(new EntityTypeData<>(EntityType.FIREWORK_ROCKET, Firework.class, CraftFirework::new, spawnData -> new FireworkRocketEntity(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), FireworkRocketEntity.getDefaultItem()))); // Paper - pass correct default to rocket for data storage
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+ // Paper start - respect randomizeData
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+ register(new EntityTypeData<>(EntityType.FIREWORK_ROCKET, Firework.class, CraftFirework::new, spawnData -> {
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+ FireworkRocketEntity entity = new FireworkRocketEntity(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), FireworkRocketEntity.getDefaultItem()); // Paper - pass correct default to rocket for data storage
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+ if (!spawnData.randomizeData()) {
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+ // logic below was taken from FireworkRocketEntity constructor
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+ entity.setDeltaMovement(0, 0.05, 0);
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+ //noinspection PointlessArithmeticExpression
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+ entity.lifetime = 10 * 1 + 6;
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+ }
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+ return entity;
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+ }));
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+ // Paper end - respect randomizeData
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register(new EntityTypeData<>(EntityType.EVOKER_FANGS, EvokerFangs.class, CraftEvokerFangs::new, spawnData -> new net.minecraft.world.entity.projectile.EvokerFangs(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), (float) Math.toRadians(spawnData.yaw()), 0, null)));
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register(new EntityTypeData<>(EntityType.COMMAND_BLOCK_MINECART, CommandMinecart.class, CraftMinecartCommand::new, createMinecart(net.minecraft.world.entity.EntityType.COMMAND_BLOCK_MINECART)));
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register(new EntityTypeData<>(EntityType.MINECART, RideableMinecart.class, CraftMinecartRideable::new, createMinecart(net.minecraft.world.entity.EntityType.MINECART)));
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