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Paper/patches/server/0720-Add-and-fix-missing-BlockFadeEvents.patch
Spottedleaf 8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Thu, 21 Jul 2022 12:07:54 -0400
Subject: [PATCH] Add and fix missing BlockFadeEvents
Beyond calling the BlockFadeEvent in more places, this patch also aims
to pass the proper replacement state to the event, specifically for
potentially waterlogged block states fading.
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
diff --git a/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java b/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java
index 34be6b349722240e99f91d28067578aa0b4bd1fe..4f53f25d7565eb930f6ae27ca24a6aa0cca571a2 100644
--- a/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java
@@ -102,6 +102,11 @@ public class FrogspawnBlock extends Block {
}
private void hatchFrogspawn(ServerLevel world, BlockPos pos, RandomSource random) {
+ // Paper start - Call BlockFadeEvent
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, Blocks.AIR.defaultBlockState()).isCancelled()) {
+ return;
+ }
+ // Paper end - Call BlockFadeEvent
this.destroyBlock(world, pos);
world.playSound(null, pos, SoundEvents.FROGSPAWN_HATCH, SoundSource.BLOCKS, 1.0F, 1.0F);
this.spawnTadpoles(world, pos, random);
diff --git a/src/main/java/net/minecraft/world/level/block/ScaffoldingBlock.java b/src/main/java/net/minecraft/world/level/block/ScaffoldingBlock.java
index fc49230d6b2c13b009724d28081f5e77537d5ab8..2d3f425778302490dd3654d487cfa3cfed6fb9e8 100644
--- a/src/main/java/net/minecraft/world/level/block/ScaffoldingBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/ScaffoldingBlock.java
@@ -103,7 +103,7 @@ public class ScaffoldingBlock extends Block implements SimpleWaterloggedBlock {
int i = ScaffoldingBlock.getDistance(world, pos);
BlockState iblockdata1 = (BlockState) ((BlockState) state.setValue(ScaffoldingBlock.DISTANCE, i)).setValue(ScaffoldingBlock.BOTTOM, this.isBottom(world, pos, i));
- if ((Integer) iblockdata1.getValue(ScaffoldingBlock.DISTANCE) == 7 && !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, Blocks.AIR.defaultBlockState()).isCancelled()) { // CraftBukkit - BlockFadeEvent
+ if ((Integer) iblockdata1.getValue(ScaffoldingBlock.DISTANCE) == 7 && !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, iblockdata1.getFluidState().createLegacyBlock()).isCancelled()) { // CraftBukkit - BlockFadeEvent // Paper - fix wrong block state
if ((Integer) state.getValue(ScaffoldingBlock.DISTANCE) == 7) {
FallingBlockEntity.fall(world, pos, iblockdata1);
} else {
diff --git a/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java b/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java
index 4f8224841865f956aaa969ab7f543c80b3c24319..2df28caefff893f319924ae5fd376c8aeb0a2158 100644
--- a/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java
@@ -61,12 +61,26 @@ public class SnifferEggBlock extends Block {
return this.getHatchLevel(state) == 2;
}
+ // Paper start - Call BlockFadeEvent
+ private void rescheduleTick(ServerLevel world, BlockPos pos) {
+ int baseDelay = hatchBoost(world, pos) ? BOOSTED_HATCH_TIME_TICKS : REGULAR_HATCH_TIME_TICKS;
+ world.scheduleTick(pos, this, (baseDelay / 3) + world.random.nextInt(RANDOM_HATCH_OFFSET_TICKS));
+ // reschedule to avoid being stuck here and behave like the other calls (see #onPlace)
+ }
+ // Paper end - Call BlockFadeEvent
+
@Override
public void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
if (!this.isReadyToHatch(state)) {
world.playSound(null, pos, SoundEvents.SNIFFER_EGG_CRACK, SoundSource.BLOCKS, 0.7F, 0.9F + random.nextFloat() * 0.2F);
world.setBlock(pos, state.setValue(HATCH, Integer.valueOf(this.getHatchLevel(state) + 1)), 2);
} else {
+ // Paper start - Call BlockFadeEvent
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, state.getFluidState().createLegacyBlock()).isCancelled()) {
+ this.rescheduleTick(world, pos);
+ return;
+ }
+ // Paper end - Call BlockFadeEvent
world.playSound(null, pos, SoundEvents.SNIFFER_EGG_HATCH, SoundSource.BLOCKS, 0.7F, 0.9F + random.nextFloat() * 0.2F);
world.destroyBlock(pos, false);
Sniffer sniffer = EntityType.SNIFFER.create(world, EntitySpawnReason.BREEDING);