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Paper/patches/server/0644-Reset-placed-block-on-exception.patch
Spottedleaf 8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00

40 lines
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Fri, 7 Jan 2022 11:45:15 +0100
Subject: [PATCH] Reset placed block on exception
diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
index 407f5db0a4b3884440bc49bf4f00d9c035899e86..44cc12a3338b5f0448c88192c8674cd36531db34 100644
--- a/src/main/java/net/minecraft/world/item/BlockItem.java
+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
@@ -71,6 +71,7 @@ public class BlockItem extends Item {
if (this instanceof PlaceOnWaterBlockItem || this instanceof SolidBucketItem) {
blockstate = org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(blockactioncontext1.getLevel(), blockactioncontext1.getClickedPos());
}
+ final org.bukkit.block.BlockState oldBlockstate = blockstate != null ? blockstate : org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(blockactioncontext1.getLevel(), blockactioncontext1.getClickedPos()); // Paper - Reset placed block on exception
// CraftBukkit end
if (iblockdata == null) {
@@ -86,8 +87,20 @@ public class BlockItem extends Item {
if (iblockdata1.is(iblockdata.getBlock())) {
iblockdata1 = this.updateBlockStateFromTag(blockposition, world, itemstack, iblockdata1);
+ // Paper start - Reset placed block on exception
+ try {
this.updateCustomBlockEntityTag(blockposition, world, entityhuman, itemstack, iblockdata1);
BlockItem.updateBlockEntityComponents(world, blockposition, itemstack);
+ } catch (Exception e) {
+ oldBlockstate.update(true, false);
+ if (entityhuman instanceof ServerPlayer player) {
+ org.apache.logging.log4j.LogManager.getLogger().error("Player {} tried placing invalid block", player.getScoreboardName(), e);
+ player.getBukkitEntity().kickPlayer("Packet processing error");
+ return InteractionResult.FAIL;
+ }
+ throw e; // Rethrow exception if not placed by a player
+ }
+ // Paper end - Reset placed block on exception
iblockdata1.getBlock().setPlacedBy(world, blockposition, iblockdata1, entityhuman, itemstack);
// CraftBukkit start
if (blockstate != null) {