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Paper/patches/server/0479-Add-EntityMoveEvent.patch
Spottedleaf 8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00

56 lines
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Tue, 11 Feb 2020 21:56:48 -0600
Subject: [PATCH] Add EntityMoveEvent
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 3aed6821527133c7c0db9a04b9ac19ae5531d006..9e96998a36b63a1723406819eccb7841a96753fb 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1647,6 +1647,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
while (iterator.hasNext()) {
ServerLevel worldserver = (ServerLevel) iterator.next();
worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - BlockPhysicsEvent
+ worldserver.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - Add EntityMoveEvent
gameprofilerfiller.push(() -> {
String s = String.valueOf(worldserver);
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index e4710b95685508a54d552cf916cbaa56ee48a11a..9d62a76a82097f1fc934312e6b764c66c673a8e8 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -229,6 +229,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
public final LevelStorageSource.LevelStorageAccess convertable;
public final UUID uuid;
public boolean hasPhysicsEvent = true; // Paper - BlockPhysicsEvent
+ public boolean hasEntityMoveEvent; // Paper - Add EntityMoveEvent
public LevelChunk getChunkIfLoaded(int x, int z) {
return this.chunkSource.getChunk(x, z, false);
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index b725bd297ed40aa8ccf3ad77f8652b39980efcf2..6b5d8328ae9ce819f6ff1b9ba109a67ce8f121e8 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3627,6 +3627,20 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.pushEntities();
gameprofilerfiller.pop();
+ // Paper start - Add EntityMoveEvent
+ if (((ServerLevel) this.level()).hasEntityMoveEvent && !(this instanceof net.minecraft.world.entity.player.Player)) {
+ if (this.xo != this.getX() || this.yo != this.getY() || this.zo != this.getZ() || this.yRotO != this.getYRot() || this.xRotO != this.getXRot()) {
+ Location from = new Location(this.level().getWorld(), this.xo, this.yo, this.zo, this.yRotO, this.xRotO);
+ Location to = new Location(this.level().getWorld(), this.getX(), this.getY(), this.getZ(), this.getYRot(), this.getXRot());
+ io.papermc.paper.event.entity.EntityMoveEvent event = new io.papermc.paper.event.entity.EntityMoveEvent(this.getBukkitLivingEntity(), from, to.clone());
+ if (!event.callEvent()) {
+ this.absMoveTo(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch());
+ } else if (!to.equals(event.getTo())) {
+ this.absMoveTo(event.getTo().getX(), event.getTo().getY(), event.getTo().getZ(), event.getTo().getYaw(), event.getTo().getPitch());
+ }
+ }
+ }
+ // Paper end - Add EntityMoveEvent
world = this.level();
if (world instanceof ServerLevel worldserver) {
if (this.isSensitiveToWater() && this.isInWaterRainOrBubble()) {