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Co-authored-by: Bjarne Koll <git@lynxplay.dev> Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com> Co-authored-by: MiniDigger | Martin <admin@minidigger.dev> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: Noah van der Aa <ndvdaa@gmail.com> Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com> Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com> Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
82 lines
5.0 KiB
Diff
82 lines
5.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Wed, 18 Nov 2020 20:52:25 -0800
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Subject: [PATCH] Entity load/save limit per chunk
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Adds a config option to limit the number of entities saved and loaded
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to a chunk. The default values of -1 disable the limit. Although
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defaults are only included for certain entites, this allows setting
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limits for any entity type.
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diff --git a/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java b/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
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index 1c82dcd38f789707e15e8cbec72ef9cdc7efdf56..ba20e87d2105ce53cdaf4049de2388d05fcd1b56 100644
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--- a/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
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+++ b/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
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@@ -104,7 +104,18 @@ public final class ChunkEntitySlices {
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}
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final ListTag entitiesTag = new ListTag();
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+ final java.util.Map<net.minecraft.world.entity.EntityType<?>, Integer> savedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk
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for (final Entity entity : PlatformHooks.get().modifySavedEntities(world, chunkPos.x, chunkPos.z, entities)) {
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+ // Paper start - Entity load/save limit per chunk
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+ final EntityType<?> entityType = entity.getType();
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+ final int saveLimit = world.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
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+ if (saveLimit > -1) {
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+ if (savedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
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+ continue;
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+ }
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+ savedEntityCounts.merge(entityType, 1, Integer::sum);
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+ }
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+ // Paper end - Entity load/save limit per chunk
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CompoundTag compoundTag = new CompoundTag();
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if (entity.save(compoundTag)) {
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entitiesTag.add(compoundTag);
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diff --git a/net/minecraft/world/entity/EntityType.java b/net/minecraft/world/entity/EntityType.java
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index 4c57990c94721dd0973477669e1dadfab5f16404..8af02ed823da098a5592ef195c9fe8ed8f245b53 100644
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--- a/net/minecraft/world/entity/EntityType.java
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+++ b/net/minecraft/world/entity/EntityType.java
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@@ -1430,9 +1430,20 @@ public class EntityType<T extends Entity> implements FeatureElement, EntityTypeT
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}
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public static Stream<Entity> loadEntitiesRecursive(List<? extends Tag> entityTags, Level level, EntitySpawnReason spawnReason) {
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+ final java.util.Map<EntityType<?>, Integer> loadedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk
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return entityTags.stream()
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.flatMap(tag -> tag.asCompound().stream())
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.mapMulti((compoundTag, consumer) -> loadEntityRecursive(compoundTag, level, spawnReason, entity -> {
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+ // Paper start - Entity load/save limit per chunk
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+ final EntityType<?> entityType = entity.getType();
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+ final int saveLimit = level.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
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+ if (saveLimit > -1) {
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+ if (loadedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
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+ return null;
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+ }
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+ loadedEntityCounts.merge(entityType, 1, Integer::sum);
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+ }
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+ // Paper end - Entity load/save limit per chunk
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consumer.accept(entity);
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return entity;
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}));
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diff --git a/net/minecraft/world/level/chunk/storage/EntityStorage.java b/net/minecraft/world/level/chunk/storage/EntityStorage.java
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index bcc2a4081fac07c4579c3aabfe4353743f8cd876..f9fb1380be9cbe960127c208c65c19f770e50b6d 100644
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--- a/net/minecraft/world/level/chunk/storage/EntityStorage.java
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+++ b/net/minecraft/world/level/chunk/storage/EntityStorage.java
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@@ -87,7 +87,18 @@ public class EntityStorage implements EntityPersistentStorage<Entity> {
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}
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} else {
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ListTag listTag = new ListTag();
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+ final java.util.Map<net.minecraft.world.entity.EntityType<?>, Integer> savedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk
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entities.getEntities().forEach(entity -> {
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+ // Paper start - Entity load/save limit per chunk
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+ final EntityType<?> entityType = entity.getType();
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+ final int saveLimit = this.level.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
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+ if (saveLimit > -1) {
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+ if (savedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
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+ return;
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+ }
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+ savedEntityCounts.merge(entityType, 1, Integer::sum);
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+ }
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+ // Paper end - Entity load/save limit per chunk
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CompoundTag compoundTag1 = new CompoundTag();
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if (entity.save(compoundTag1)) {
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listTag.add(compoundTag1);
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