0
0
mirror of https://github.com/PaperMC/Paper.git synced 2025-05-28 20:31:11 +00:00
Files
Paper/paper-server/patches/features/0026-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
Nassim Jahnke 358e72ec0d Remove simplify remote item matching stuff for now
Twas broken for some time and I haven't had time to address it, this may be revisited later in a different way
2025-05-09 14:47:24 +02:00

90 lines
5.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 5 Apr 2021 01:42:35 -0400
Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob
spawns
diff --git a/net/minecraft/server/level/ChunkMap.java b/net/minecraft/server/level/ChunkMap.java
index 4f4bcc4bbfcc9b191d12d667b8fc1e644a9d5957..0d8aefe8c886eaa4c33cbab53b0ad1c016f0531f 100644
--- a/net/minecraft/server/level/ChunkMap.java
+++ b/net/minecraft/server/level/ChunkMap.java
@@ -262,8 +262,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
}
+ // Paper start - per player mob count backoff
+ public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) {
+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
+ return;
+ }
+ int idx = mobCategory.ordinal();
+ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> inRange =
+ this.level.moonrise$getNearbyPlayers().getPlayersByChunk(chunkX, chunkZ, ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
+ if (inRange == null) {
+ return;
+ }
+ final ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
+ for (int i = 0, len = inRange.size(); i < len; i++) {
+ ++(backingSet[i].mobBackoffCounts[idx]);
+ }
+ }
+ // Paper end - per player mob count backoff
public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
- return player.mobCounts[mobCategory.ordinal()];
+ return player.mobCounts[mobCategory.ordinal()] + player.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff
}
// Paper end - Optional per player mob spawns
diff --git a/net/minecraft/server/level/ServerChunkCache.java b/net/minecraft/server/level/ServerChunkCache.java
index f863377a807b672f49f7140688f378eca2cf650b..59e8a5e1b35c81883c9b1ca00c6e55d77584d8cc 100644
--- a/net/minecraft/server/level/ServerChunkCache.java
+++ b/net/minecraft/server/level/ServerChunkCache.java
@@ -546,7 +546,17 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
// re-set mob counts
for (ServerPlayer player : this.level.players) {
- Arrays.fill(player.mobCounts, 0);
+ // Paper start - per player mob spawning backoff
+ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) {
+ player.mobCounts[ii] = 0;
+
+ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm?
+ if (newBackoff < 0) {
+ newBackoff = 0;
+ }
+ player.mobBackoffCounts[ii] = newBackoff;
+ }
+ // Paper end - per player mob spawning backoff
}
spawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
} else {
diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
index af04fcdba1e57b4eac678235b56ad3e1c70169b7..3781d9cc174b7aecacb9b9855d52c7b1ff05835c 100644
--- a/net/minecraft/server/level/ServerPlayer.java
+++ b/net/minecraft/server/level/ServerPlayer.java
@@ -399,6 +399,7 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc
public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS];
// Paper end - Optional per player mob spawns
+ public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff
// CraftBukkit start
public org.bukkit.craftbukkit.entity.CraftPlayer.TransferCookieConnection transferCookieConnection;
public String displayName;
diff --git a/net/minecraft/world/level/NaturalSpawner.java b/net/minecraft/world/level/NaturalSpawner.java
index c710e08ab48075ce7854e56826adb8f0364b025b..14a2514a408a66a83f7b5fb43b4c4dc8f23fd5f4 100644
--- a/net/minecraft/world/level/NaturalSpawner.java
+++ b/net/minecraft/world/level/NaturalSpawner.java
@@ -279,6 +279,11 @@ public final class NaturalSpawner {
// Paper start - PreCreatureSpawnEvent
PreSpawnStatus doSpawning = isValidSpawnPostitionForType(level, category, structureManager, generator, spawnerData, mutableBlockPos, d2);
+ // Paper start - per player mob count backoff
+ if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) {
+ level.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(mutableBlockPos.getX() >> 4, mutableBlockPos.getZ() >> 4, category);
+ }
+ // Paper end - per player mob count backoff
if (doSpawning == PreSpawnStatus.ABORT) {
return;
}