mirror of
https://github.com/libretro/libretro-database
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75 lines
1.6 KiB
Plaintext
75 lines
1.6 KiB
Plaintext
cheats = 18
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cheat0_desc = "Stop Timer"
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cheat0_code = "CB2D-DFDF"
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cheat0_enable = false
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cheat1_desc = "Infinite Lives (Pocky)"
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cheat1_code = "DDA7-AD65"
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cheat1_enable = false
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cheat2_desc = "Infinite Lives (Rocky)"
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cheat2_code = "DD35-0761"
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cheat2_enable = false
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cheat3_desc = "1 Life (Pocky)"
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cheat3_code = "DF62-A7D4"
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cheat3_enable = false
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cheat4_desc = "6 Lives (Pocky)"
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cheat4_code = "D162-A7D4"
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cheat4_enable = false
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cheat5_desc = "9 Lives (Pocky)"
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cheat5_code = "DB62-A7D4"
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cheat5_enable = false
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cheat6_desc = "1 Life (Rocky)"
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cheat6_code = "DF62-A704"
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cheat6_enable = false
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cheat7_desc = "6 Lives (Rocky)"
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cheat7_code = "D162-A704"
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cheat7_enable = false
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cheat8_desc = "9 Lives (Rocky)"
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cheat8_code = "DB62-A704"
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cheat8_enable = false
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cheat9_desc = "Infinite Energy (Pocky)"
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cheat9_code = "C933-A794"
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cheat9_enable = false
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cheat10_desc = "Infinite Energy (Rocky)"
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cheat10_code = "C93E-A797"
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cheat10_enable = false
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cheat11_desc = "Weapons Don't Deplete When Hit (Pocky)"
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cheat11_code = "4032-A4F4"
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cheat11_enable = false
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cheat12_desc = "Weapons Don't Deplete When Hit (Pocky)"
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cheat12_code = "4033-AFF7"
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cheat12_enable = false
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cheat13_desc = "Blue Ball Acts As Red Ball (Pocky)"
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cheat13_code = "D43F-6FF4"
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cheat13_enable = false
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cheat14_desc = "Red Ball Acts As Blue Ball (Pocky)"
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cheat14_code = "DF3D-6424"
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cheat14_enable = false
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cheat15_desc = "Blue Ball Acts As Red Ball (Rocky)"
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cheat15_code = "D43B-6F27"
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cheat15_enable = false
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cheat16_desc = "Red Ball Acts As Blue Ball (Rocky)"
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cheat16_code = "DF36-67B7"
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cheat16_enable = false
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cheat17_desc = "Walk Through Walls"
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cheat17_code = "C4A4-6767"
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cheat17_enable = false
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