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51 lines
1.9 KiB
Plaintext
51 lines
1.9 KiB
Plaintext
################################################################################
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# setup system defaults
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################################################################################
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# The TARGET_CPU variable controls which processor should be targeted for
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# generated code.
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case $TARGET_ARCH in
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arm)
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# TARGET_CPU:
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# arm2 arm250 arm3 arm6 arm60 arm600 arm610 arm620 arm7 arm7m arm7d
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# arm7dm arm7di arm7dmi arm70 arm700 arm700i arm710 arm710c
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# arm7100 arm720 arm7500 arm7500fe arm7tdmi arm7tdmi-s arm710t
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# arm720t arm740t strongarm strongarm110 strongarm1100
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# strongarm1110 arm8 arm810 arm9 arm9e arm920 arm920t arm922t
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# arm946e-s arm966e-s arm968e-s arm926ej-s arm940t arm9tdmi
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# arm10tdmi arm1020t arm1026ej-s arm10e arm1020e arm1022e
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# arm1136j-s arm1136jf-s mpcore mpcorenovfp arm1156t2-s
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# arm1176jz-s arm1176jzf-s cortex-a8 cortex-a9 cortex-r4
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# cortex-r4f cortex-m3 cortex-m1 xscale iwmmxt iwmmxt2 ep9312.
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TARGET_CPU="cortex-a7"
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# TARGET_FLOAT:
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# Specifies which floating-point ABI to use. Permissible values are:
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# soft hard
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TARGET_FLOAT="hard"
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# TARGET_FPU:
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# This specifies what floating point hardware (or hardware emulation) is
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# available on the target. Permissible names are:
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# fpa fpe2 fpe3 maverick vfp vfpv3 vfpv3-fp16 vfpv3-d16 vfpv3-d16-fp16
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# vfpv3xd vfpv3xd-fp16 neon neon-fp16 vfpv4 vfpv4-d16 fpv4-sp-d16
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# neon-vfpv4.
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TARGET_FPU="neon-vfpv4"
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;;
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esac
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# Kernel target
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KERNEL_TARGET="zImage"
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# OpenGL-ES implementation to use (no / bcm2835-driver / gpu-viv-bin-mx6q)
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OPENGLES="mesa"
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# Mali GPU family
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MALI_FAMILY="400"
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# KODI Player implementation to use (default / bcm2835-driver / libfslvpuwrap)
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KODIPLAYER_DRIVER="$OPENGLES"
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# set the addon project
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ADDON_PROJECT="ARMv7"
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