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Maneger/scripts/basic_server.js
2021-07-11 00:28:43 -03:00

183 lines
7.7 KiB
JavaScript

const { exec, execFile } = require("child_process");
const fs = require("fs");
const path = require("path");
const { resolve, join } = require("path");
const commandExists = require("../lib/commandExist");
const saveUser = require("./PlayersSave");
const bds = require("../index");
const { GetServerPaths, GetPaths, GetServerSettings, GetPlatform } = require("../lib/BdsSettings");
const BdsDetect = require("./CheckKill").Detect;
const { randomUUID } = require("crypto");
const { warn } = console;
// Set bdsexec functions
global.BdsExecs = {};
function saveLog(data = "", LogFile = ""){
fs.appendFileSync(path.join(GetPaths("log"), "latest.log"), data)
fs.appendFileSync(LogFile, data)
}
function start() {
if (BdsDetect()){
console.warn("You already have a server running");
throw "You already have a server running";
} else {
var start_server;
// Minecraft Bedrock Oficial
if (GetPlatform() === "bedrock"){
if (process.platform === "darwin") throw Error("Use a imagem Docker");
else if (process.platform == "win32") start_server = exec("bedrock_server.exe", {
cwd: GetServerPaths("bedrock"),
});
else if (process.platform == "linux"){
// Set Executable file
execFile("chmod 777 bedrock_server", {cwd: GetServerPaths("bedrock")});
var BedrockCommand = "./bedrock_server";
// Emulation of the x86_64 architecture
if (commandExists("qemu-x86_64-static") && process.arch !== "x64") BedrockCommand = "qemu-x86_64-static "+BedrockCommand;
// Start Bedrock Server
start_server = exec(BedrockCommand, {cwd: GetServerPaths("bedrock"), env: {...process.env, LD_LIBRARY_PATH: GetServerPaths("bedrock")}})
} else throw new Error("your system does not support Minecraft Bedrock (yet)")
}
// Minecraft Java Oficial
else if (GetPlatform() === "java") {
const JavaConfig = GetServerSettings("java")
// Checking if java is installed on the device
if (commandExists("java")) {
start_server = execFile("java", [
"-jar",
`-Xms${JavaConfig.ram_mb}M`,
`-Xmx${JavaConfig.ram_mb}M`,
"MinecraftServerJava.jar",
"nogui"
], {cwd: GetServerPaths("java")})
} else {
var url = bds.package_json.docs_base; if (bds.system == "windows") url += "Java-Download#windows"; else if (bds.system === "linux") url = "Java-Download#linux"; else if (process.platform === "darwin") url = "Java-Download#macos"; else url = "Java-Download";
require("open")(url);
throw new Error(`Open: ${url}`)
}
} else if (GetPlatform() === "pocketmine") {
// Start PocketMine-MP
const php_bin_path = join(resolve(GetServerPaths("pocketmine"), "bin", "php7", "bin"), "php");
start_server = execFile(php_bin_path, [
"./PocketMine-MP.phar"
], {
cwd: GetServerPaths("pocketmine")
})
} else if (GetPlatform() === "jsprismarine") {
// Start JSPrismarine
start_server = execFile("node", [
"./packages/server/dist/Server.js"
], {
cwd: GetServerPaths("jsprismarine")
});
} else throw Error("Bds Config Error")
// Post Start
if (GetPlatform() === "java") {
start_server.stdout.on("data", function(data){
if (data.includes("agree"))
if (data.includes("EULA")){
const eula_file = path.join(GetServerPaths("java"), "eula.txt");
fs.writeFileSync(eula_file, fs.readFileSync(eula_file, "utf8").split("eula=false").join("eula=true"));
throw new Error("Restart application/CLI")
}
});
}
// Log file
const LogFile = join(GetPaths("log"), `${bds.date()}_${GetPlatform()}_Bds_log.log`);
// save User in Json
start_server.stdout.on("data", data => saveUser(data))
start_server.stderr.on("data", data => saveUser(data))
// ---------------------------------------------------
// Clear latest.log
fs.writeFileSync(path.join(GetPaths("log"), "latest.log"), "")
// ---------------------------------------------------
// stdout
start_server.stdout.on("data", a=>saveLog(a, LogFile));
start_server.stderr.on("data", a=>saveLog(a, LogFile));
// ---------------------------------------------------
// Global and Run
global.bds_log_string = ""
start_server.stdout.on("data", function(data){
if (global.bds_log_string === undefined || global.bds_log_string === "") global.bds_log_string = data; else global.bds_log_string += data
});
global.bds_server_string = start_server;
// Functions return
const returnFuntion = {
uuid: randomUUID(),
exec: start_server,
stop: function (){start_server.stdin.write("stop\n")},
command: function (command = "list", callback){
const oldLog = global.bds_log_string;
start_server.stdin.write(`${command}\n`);
if (typeof callback === "function") {
setTimeout(() => {
// Run commands from command run in server;
const log = global.bds_log_string.replace(oldLog, "").split(/\r/).filter(data => {if (data === "") return false; else return true;}).join("\n")
if (log.length >= 1) callback(log); else callback("no log")
}, 1555);
}
},
log: function (logCallback = function(data = ""){data.split("\n").filter(d=>{return (d !== "")}).forEach(l=>console.log(l))}){
if (typeof logCallback !== "function") {
warn("The log callback is not a function using console.log");
logCallback = function(data = ""){data.split("\n").filter(d=>{return (d !== "")}).forEach(l=>console.log(l))}
}
start_server.stdout.on("data", data => logCallback(data));
start_server.stderr.on("data", data => logCallback(data));
},
exit: function (exitCallback = process.exit){if (
typeof exitCallback === "function") start_server.on("exit", code => exitCallback(code));
}
}
start_server.on("exit", ()=>{delete global.BdsExecs[returnFuntion.uuid]})
global.BdsExecs[returnFuntion.uuid] = returnFuntion
return returnFuntion
}
}
function GetSessions(){
const ArraySessions = Object.getOwnPropertyNames(global.BdsExecs)
if (ArraySessions.length === 0) throw "Start Server";
if (ArraySessions.length >= 2) throw "Select a session manually:" + ArraySessions.join(", ")
return global.BdsExecs[0]
}
function BdsCommand(command = "list", SessionID = null) {
if (!(command)) return false;
try {
var Session = {}
if (!(SessionID)) Session = GetSessions(); else Session = global.BdsExecs[SessionID]
Session.command(command);
return true
} catch (error) {
return false
}
}
function stop(SessionID = null) {
try {
var Session = {}
if (!(SessionID)) Session = GetSessions(); else Session = global.BdsExecs[SessionID]
Session.stop()
return true
} catch (error) {
return false
}
}
module.exports = {
start,
BdsCommand,
stop
}