badvpn/structure/Vector_header.h
2014-11-09 10:10:28 +01:00

43 lines
2.0 KiB
C

/**
* @file Vector_header.h
* @author Ambroz Bizjak <ambrop7@gmail.com>
*
* @section LICENSE
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the author nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// Preprocessor inputs:
// VECTOR_NAME - prefix of functions and types to be defined
// VECTOR_ELEM_TYPE - type of vector elements
#define Vector VECTOR_NAME
#define VectorElem VECTOR_ELEM_TYPE
#define Vector_Init MERGE(VECTOR_NAME, _Init)
#define Vector_Free MERGE(VECTOR_NAME, _Free)
#define Vector_Count MERGE(VECTOR_NAME, _Count)
#define Vector_Get MERGE(VECTOR_NAME, _Get)
#define Vector_Reserve MERGE(VECTOR_NAME, _Reserve)
#define Vector_Push MERGE(VECTOR_NAME, _Push)
#define Vector_Pop MERGE(VECTOR_NAME, _Pop)