badvpn/ncd/NCDVal.h
Ambroz Bizjak 347fa1a7a5 ncd: Store the NCDStingIndex pointer in NCDValMem.
This cuts down on the boilerplate especially with ncd_make_boolean().
2015-05-09 00:01:49 +02:00

603 lines
22 KiB
C

/**
* @file NCDVal.h
* @author Ambroz Bizjak <ambrop7@gmail.com>
*
* @section LICENSE
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the author nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef BADVPN_NCDVAL_H
#define BADVPN_NCDVAL_H
#include <stddef.h>
#include <stdint.h>
#include <misc/debug.h>
#include <misc/BRefTarget.h>
#include <misc/memref.h>
#include <ncd/NCDStringIndex.h>
#include <ncd/NCDVal_types.h>
#define NCDVAL_STRING 1
#define NCDVAL_LIST 2
#define NCDVAL_MAP 3
#define NCDVAL_PLACEHOLDER 4
/**
* Initializes a value memory object.
* A value memory object holds memory for value structures. Values within
* the memory are referenced using {@link NCDValRef} objects, which point
* to values within memory objects.
*
* Values may be added to a memory object using functions such as
* {@link NCDVal_NewString}, {@link NCDVal_NewList} and {@link NCDVal_NewMap},
* and {@link NCDVal_NewCopy}, which return references to the new values within
* the memory object.
*
* It is not possible to remove values from the memory object, or modify existing
* values other than adding elements to pre-allocated slots in lists and maps.
* Once a value is added, it will consume memory as long as its memory object
* exists. This is by design - this code is intended and optimized for constructing
* and passing around values, not for operating on them in place. In fact, al
* values within a memory object are stored in a single memory buffer, as an
* embedded data structure with relativepointers. For example, map values use an
* embedded AVL tree.
*/
void NCDValMem_Init (NCDValMem *o, NCDStringIndex *string_index);
/**
* Frees a value memory object.
* All values within the memory object cease to exist, and any {@link NCDValRef}
* object pointing to them must no longer be used.
*/
void NCDValMem_Free (NCDValMem *o);
/**
* Initializes the memory object to be a copy of an existing memory object.
* Value references from the original may be used if they are first turned
* to {@link NCDValSafeRef} using {@link NCDVal_ToSafe} and back to
* {@link NCDValRef} using {@link NCDVal_FromSafe} with the new memory object
* specified. Alternatively, {@link NCDVal_Moved} can be used.
* Returns 1 on success and 0 on failure.
*/
int NCDValMem_InitCopy (NCDValMem *o, NCDValMem *other) WARN_UNUSED;
/**
* Get the string index of a value memory object.
*/
NCDStringIndex * NCDValMem_StringIndex (NCDValMem *o);
/**
* Does nothing.
* The value reference object must either point to a valid value within a valid
* memory object, or must be an invalid reference (most functions operating on
* {@link NCDValRef} implicitly require that).
*/
void NCDVal_Assert (NCDValRef val);
/**
* Determines if a value reference is invalid.
*/
int NCDVal_IsInvalid (NCDValRef val);
/**
* Determines if a value is a placeholder value.
* The value reference must not be an invalid reference.
*/
int NCDVal_IsPlaceholder (NCDValRef val);
/**
* Returns the type of the value reference, which must not be an invalid reference.
* Possible values are NCDVAL_STRING, NCDVAL_LIST, NCDVAL_MAP and NCDVAL_PLACEHOLDER.
* The placeholder type is only used internally in the interpreter for argument
* resolution, and is never seen by modules; see {@link NCDVal_NewPlaceholder}.
*/
int NCDVal_Type (NCDValRef val);
/**
* Returns an invalid reference.
* An invalid reference must not be passed to any function here, except:
* {@link NCDVal_Assert}, {@link NCDVal_IsInvalid}, {@link NCDVal_ToSafe},
* {@link NCDVal_FromSafe}, {@link NCDVal_Moved}.
*/
NCDValRef NCDVal_NewInvalid (void);
/**
* Returns a new placeholder value reference. A placeholder value is a valid value
* containing an integer placeholder identifier.
* This always succeeds; however, the caller must ensure the identifier is in the
* range [0, NCDVAL_TOPPLID).
*
* The placeholder type is only used internally in the interpreter for argument
* resolution, and is never seen by modules.
*/
NCDValRef NCDVal_NewPlaceholder (NCDValMem *mem, int plid);
/**
* Returns the indentifier of a placeholder value.
* The value reference must point to a placeholder value.
*/
int NCDVal_PlaceholderId (NCDValRef val);
/**
* Copies a value into the specified memory object. The source
* must not be an invalid reference, however it may reside in any memory
* object (including 'mem').
* Returns a reference to the copied value. On out of memory, returns
* an invalid reference.
*/
NCDValRef NCDVal_NewCopy (NCDValMem *mem, NCDValRef val);
/**
* Compares two values, both of which must not be invalid references.
* Returns -1, 0 or 1.
*/
int NCDVal_Compare (NCDValRef val1, NCDValRef val2);
/**
* Converts a value reference to a safe referece format, which remains valid
* if the memory object is moved (safe references do not contain a pointer
* to the memory object, unlike {@link NCDValRef} references).
*/
NCDValSafeRef NCDVal_ToSafe (NCDValRef val);
/**
* Converts a safe value reference to a normal value reference.
* This should be used to recover references from safe references
* after the memory object is moved.
*/
NCDValRef NCDVal_FromSafe (NCDValMem *mem, NCDValSafeRef sval);
/**
* Fixes a value reference after its memory object was moved.
*/
NCDValRef NCDVal_Moved (NCDValMem *mem, NCDValRef val);
/**
* Determines whether a safe reference is a placeholder.
*/
int NCDVal_IsSafeRefPlaceholder (NCDValSafeRef sval);
/**
* Gets the placeholder ID of a placeholder safe reference.
*/
int NCDVal_GetSafeRefPlaceholderId (NCDValSafeRef sval);
/**
* Determines if the value implements the String interface.
* The value reference must not be an invalid reference.
*/
int NCDVal_IsString (NCDValRef val);
/**
* Determines if the value is a StoredString.
* A StoredString implements the String interface.
* The value reference must not be an invalid reference.
*/
int NCDVal_IsStoredString (NCDValRef val);
/**
* Determines if the value is an IdString. See {@link NCDVal_NewIdString}
* for details.
* An IdString implements the String interface.
* The value reference must not be an invalid reference.
*/
int NCDVal_IsIdString (NCDValRef val);
/**
* Determines if a value is an ExternalString.
* See {@link NCDVal_NewExternalString} for details.
* An ExternalString implements the String interface.
* The value reference must not be an invalid reference.
*/
int NCDVal_IsExternalString (NCDValRef val);
/**
* Determines if a value is a String which contains no null bytes.
* The value reference must not be an invalid reference.
*/
int NCDVal_IsStringNoNulls (NCDValRef val);
/**
* Equivalent to NCDVal_NewStringBin(mem, data, strlen(data)).
*/
NCDValRef NCDVal_NewString (NCDValMem *mem, const char *data);
/**
* Builds a new StoredString.
* Returns a reference to the new value, or an invalid reference
* on out of memory.
* WARNING: The buffer passed must NOT be part of any value in the
* memory object specified. In particular, you may NOT use this
* function to copy a string that resides in the same memory object.
*
* A StoredString is a kind of String which is represented directly in the
* value memory object.
*/
NCDValRef NCDVal_NewStringBin (NCDValMem *mem, const uint8_t *data, size_t len);
/**
* See NCDVal_NewStringBin.
*/
NCDValRef NCDVal_NewStringBinMr (NCDValMem *mem, MemRef data);
/**
* Builds a new StoredString of the given length with undefined contents.
* You can define the contents of the string later by copying to the address
* returned by {@link NCDVal_StringData}.
*/
NCDValRef NCDVal_NewStringUninitialized (NCDValMem *mem, size_t len);
/**
* Builds a new IdString.
* Returns a reference to the new value, or an invalid reference
* on out of memory.
*
* An IdString is a kind of String which is represented efficiently as a string
* identifier via {@link NCDStringIndex}.
*/
NCDValRef NCDVal_NewIdString (NCDValMem *mem, NCD_string_id_t string_id);
/**
* Builds a new ExternalString, pointing to the given external data. A reference to
* the external data is taken using {@link BRefTarget}, unless 'ref_target' is
* NULL. The data must not change while this value exists.
* Returns a reference to the new value, or an invalid reference
* on out of memory.
*
* An ExternalString is a kind of String where the actual string contents are
* stored outside of the value memory object.
*/
NCDValRef NCDVal_NewExternalString (NCDValMem *mem, const char *data, size_t len,
BRefTarget *ref_target);
/**
* Returns a pointer to the data of a String.
* WARNING: the string data may not be null-terminated. To get a null-terminated
* version, use {@link NCDVal_StringNullTerminate}.
* The value reference must point to a String.
* WARNING: the returned pointer may become invalid when any new value is inserted
* into the residing memory object (due to a realloc of the value memory).
*/
const char * NCDVal_StringData (NCDValRef string);
/**
* Returns the length of a String.
* The value reference must point to a String.
*/
size_t NCDVal_StringLength (NCDValRef string);
/**
* Returns a MemRef interface to the given string value.
* WARNING: the returned pointer may become invalid when any new value is inserted
* into the residing memory object (due to a realloc of the value memory).
*/
MemRef NCDVal_StringMemRef (NCDValRef string);
/**
* Produces a null-terminated version of a String. On success, the result is
* stored into an {@link NCDValNullTermString} structure, and the null-terminated
* string is available via its 'data' member. This function may either simply pass
* through the data pointer (if the string is known to be null-terminated) or
* produce a null-terminated dynamically allocated copy.
* On success, {@link NCDValNullTermString_Free} should be called to release any allocated
* memory when the null-terminated string is no longer needed. This must be called before
* the memory object is freed, because it may point to data inside the memory object.
* It is guaranteed that *out is not modified on failure.
* Returns 1 on success and 0 on failure.
*/
int NCDVal_StringNullTerminate (NCDValRef string, NCDValNullTermString *out) WARN_UNUSED;
/**
* Returns a dummy {@link NCDValNullTermString} which can be freed using
* {@link NCDValNullTermString_Free}, but need not be.
*/
NCDValNullTermString NCDValNullTermString_NewDummy (void);
/**
* Releases any memory which was dynamically allocated by {@link NCDVal_StringNullTerminate}
* to null-terminate a string.
*/
void NCDValNullTermString_Free (NCDValNullTermString *o);
/**
* Returns the string ID of an IdString.
*/
NCD_string_id_t NCDVal_IdStringId (NCDValRef idstring);
/**
* Returns the reference target of an ExternalString. This may be NULL
* if the external string is not associated with a reference target.
*/
BRefTarget * NCDVal_ExternalStringTarget (NCDValRef externalstring);
/**
* Determines if the String has any null bytes in its contents.
*/
int NCDVal_StringHasNulls (NCDValRef string);
/**
* Determines if the String value is equal to the given null-terminated
* string.
* The value reference must point to a String value.
*/
int NCDVal_StringEquals (NCDValRef string, const char *data);
/**
* Determines if the String is equal to the given string represented
* by an {@link NCDStringIndex} identifier.
*/
int NCDVal_StringEqualsId (NCDValRef string, NCD_string_id_t string_id);
/**
* Compares two String's in a manner similar to memcmp().
* The startN and length arguments must refer to a valid region within
* stringN, i.e. startN + length <= length_of_stringN must hold.
*/
int NCDVal_StringMemCmp (NCDValRef string1, NCDValRef string2, size_t start1, size_t start2, size_t length);
/**
* Copies a part of a String to a buffer.
* \a start and \a length must refer to a valid region within the string,
* i.e. start + length <= length_of_string must hold.
*/
void NCDVal_StringCopyOut (NCDValRef string, size_t start, size_t length, char *dst);
/**
* Determines if a part of a String is equal to the \a length bytes in \a data.
* \a start and \a length must refer to a valid region within the string,
* i.e. start + length <= length_of_string must hold.
*/
int NCDVal_StringRegionEquals (NCDValRef string, size_t start, size_t length, const char *data);
/**
* Determines if a value is a list value.
* The value reference must not be an invalid reference.
*/
int NCDVal_IsList (NCDValRef val);
/**
* Builds a new list value. The 'maxcount' argument specifies how
* many element slots to preallocate. Not more than that many
* elements may be appended to the list using {@link NCDVal_ListAppend}.
* Returns a reference to the new value, or an invalid reference
* on out of memory.
*/
NCDValRef NCDVal_NewList (NCDValMem *mem, size_t maxcount);
/**
* Appends a value to to the list value.
* The 'list' reference must point to a list value, and the
* 'elem' reference must be non-invalid and point to a value within
* the same memory object as the list.
* Inserting a value into a list does not in any way change it;
* internally, the list only points to it.
* You must not modify the element after it has been inserted into the
* list.
* Returns 1 on success and 0 on failure (depth limit exceeded).
*/
int NCDVal_ListAppend (NCDValRef list, NCDValRef elem) WARN_UNUSED;
/**
* Returns the number of elements in a list value, i.e. the number
* of times {@link NCDVal_ListAppend} was called.
* The 'list' reference must point to a list value.
*/
size_t NCDVal_ListCount (NCDValRef list);
/**
* Returns the maximum number of elements a list value may contain,
* i.e. the 'maxcount' argument to {@link NCDVal_NewList}.
* The 'list' reference must point to a list value.
*/
size_t NCDVal_ListMaxCount (NCDValRef list);
/**
* Returns a reference to the value at the given position 'pos' in a list,
* starting with zero.
* The 'list' reference must point to a list value.
* The position 'pos' must refer to an existing element, i.e.
* pos < NCDVal_ListCount().
*/
NCDValRef NCDVal_ListGet (NCDValRef list, size_t pos);
/**
* Returns references to elements within a list by writing them
* via (NCDValRef *) variable arguments.
* If 'num' == NCDVal_ListCount(), succeeds, returing 1 and writing 'num'
* references, as mentioned.
* If 'num' != NCDVal_ListCount(), fails, returning 0, without writing any
* references
*/
int NCDVal_ListRead (NCDValRef list, int num, ...);
/**
* Like NCDVal_ListRead but ignores the initial 'start' arguments,
* that is, reads 'num' arguments after 'start'.
* The 'start' must be <= the length of the list.
*/
int NCDVal_ListReadStart (NCDValRef list, int start, int num, ...);
/**
* Like {@link NCDVal_ListRead}, but the list can contain more than 'num'
* elements.
*/
int NCDVal_ListReadHead (NCDValRef list, int num, ...);
/**
* Determines if a value is a map value.
* The value reference must not be an invalid reference.
*/
int NCDVal_IsMap (NCDValRef val);
/**
* Builds a new map value. The 'maxcount' argument specifies how
* many entry slots to preallocate. Not more than that many
* entries may be inserted to the map using {@link NCDVal_MapInsert}.
* Returns a reference to the new value, or an invalid reference
* on out of memory.
*/
NCDValRef NCDVal_NewMap (NCDValMem *mem, size_t maxcount);
/**
* Inserts an entry to the map value.
* The 'map' reference must point to a map value, and the
* 'key' and 'val' references must be non-invalid and point to values within
* the same memory object as the map.
* Inserting an entry does not in any way change the 'key'and 'val';
* internally, the map only points to it.
* You must not modify the key after inserting it into a map. This is because
* the map builds an embedded AVL tree of entries indexed by keys.
* If insertion fails due to a maximum depth limit, returns 0.
* Otherwise returns 1, and *out_inserted is set to 1 if the key did not
* yet exist and the entry was inserted, and to 0 if it did exist and the
* entry was not inserted. The 'out_inserted' pointer may be NULL, in which
* case *out_inserted is never set.
*/
int NCDVal_MapInsert (NCDValRef map, NCDValRef key, NCDValRef val, int *out_inserted) WARN_UNUSED;
/**
* Returns the number of entries in a map value, i.e. the number
* of times {@link NCDVal_MapInsert} was called successfully.
* The 'map' reference must point to a map value.
*/
size_t NCDVal_MapCount (NCDValRef map);
/**
* Returns the maximum number of entries a map value may contain,
* i.e. the 'maxcount' argument to {@link NCDVal_NewMap}.
* The 'map' reference must point to a map value.
*/
size_t NCDVal_MapMaxCount (NCDValRef map);
/**
* Determines if a map entry reference is invalid. This is used in combination
* with the map iteration functions to detect the end of iteration.
*/
int NCDVal_MapElemInvalid (NCDValMapElem me);
/**
* Returns a reference to the first entry in a map, with respect to some
* arbitrary order.
* If the map is empty, returns an invalid map entry reference.
*/
NCDValMapElem NCDVal_MapFirst (NCDValRef map);
/**
* Returns a reference to the entry in a map that follows the entry referenced
* by 'me', with respect to some arbitrary order.
* The 'me' argument must be a non-invalid reference to an entry in the map.
* If 'me' is the last entry, returns an invalid map entry reference.
*/
NCDValMapElem NCDVal_MapNext (NCDValRef map, NCDValMapElem me);
/**
* Like {@link NCDVal_MapFirst}, but with respect to the order defined by
* {@link NCDVal_Compare}.
* Ordered iteration is slower and should only be used when needed.
*/
NCDValMapElem NCDVal_MapOrderedFirst (NCDValRef map);
/**
* Like {@link NCDVal_MapNext}, but with respect to the order defined by
* {@link NCDVal_Compare}.
* Ordered iteration is slower and should only be used when needed.
*/
NCDValMapElem NCDVal_MapOrderedNext (NCDValRef map, NCDValMapElem me);
/**
* Returns a reference to the key of the map entry referenced by 'me'.
* The 'me' argument must be a non-invalid reference to an entry in the map.
*/
NCDValRef NCDVal_MapElemKey (NCDValRef map, NCDValMapElem me);
/**
* Returns a reference to the value of the map entry referenced by 'me'.
* The 'me' argument must be a non-invalid reference to an entry in the map.
*/
NCDValRef NCDVal_MapElemVal (NCDValRef map, NCDValMapElem me);
/**
* Looks for a key in the map. The 'key' reference must be a non-invalid
* value reference, and may point to a value in a different memory object
* than the map.
* If the key exists in the map, returns a reference to the corresponding
* map entry.
* If the key does not exist, returns an invalid map entry reference.
*/
NCDValMapElem NCDVal_MapFindKey (NCDValRef map, NCDValRef key);
/**
* Retrieves the value reference to the value of the map entry whose key is a
* string value equal to the given null-terminated string. If there is no such
* entry, returns an invalid value reference.
*/
NCDValRef NCDVal_MapGetValue (NCDValRef map, const char *key_str);
/**
* Builds a placeholder replacement program, which is a list of instructions for
* efficiently replacing placeholders in identical values in identical memory
* objects.
* To actually perform replacements, make copies of the memory object of this value
* using {@link NCDValMem_InitCopy}, then call {@link NCDValReplaceProg_Execute}
* on the copies.
* The value passed must be a valid value, and not a placeholder.
* Returns 1 on success, 0 on failure.
*/
int NCDValReplaceProg_Init (NCDValReplaceProg *o, NCDValRef val);
/**
* Frees the placeholder replacement program.
*/
void NCDValReplaceProg_Free (NCDValReplaceProg *o);
/**
* Callback used by {@link NCDValReplaceProg_Execute} to allow the caller to produce
* values of placeholders.
* This function should build a new value within the memory object 'mem' (which is
* the same as of the memory object where placeholders are being replaced).
* On success, it should return 1, writing a valid value reference to *out.
* On failure, it can either return 0, or return 1 but write an invalid value reference.
* This callback must not access the memory object in any other way than building
* new values in it; it must not modify any values that were already present at the
* point it was called.
*/
typedef int (*NCDVal_replace_func) (void *arg, int plid, NCDValMem *mem, NCDValRef *out);
/**
* Executes the replacement program, replacing placeholders in a value.
* The memory object must given be identical to the memory object which was used in
* {@link NCDValReplaceProg_Init}; see {@link NCDValMem_InitCopy}.
* This will call the callback 'replace', which should build the values to replace
* the placeholders.
* Returns 1 on success and 0 on failure. On failure, the entire memory object enters
* and inconsistent state and must be freed using {@link NCDValMem_Free} before
* performing any other operation on it.
* The program is passed by value instead of pointer because this appears to be faster.
* Is is not modified in any way.
*/
int NCDValReplaceProg_Execute (NCDValReplaceProg prog, NCDValMem *mem, NCDVal_replace_func replace, void *arg);
#endif