347fa1a7a5
This cuts down on the boilerplate especially with ncd_make_boolean().
603 lines
22 KiB
C
603 lines
22 KiB
C
/**
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* @file NCDVal.h
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* @author Ambroz Bizjak <ambrop7@gmail.com>
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*
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* @section LICENSE
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the author nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef BADVPN_NCDVAL_H
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#define BADVPN_NCDVAL_H
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#include <stddef.h>
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#include <stdint.h>
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#include <misc/debug.h>
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#include <misc/BRefTarget.h>
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#include <misc/memref.h>
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#include <ncd/NCDStringIndex.h>
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#include <ncd/NCDVal_types.h>
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#define NCDVAL_STRING 1
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#define NCDVAL_LIST 2
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#define NCDVAL_MAP 3
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#define NCDVAL_PLACEHOLDER 4
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/**
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* Initializes a value memory object.
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* A value memory object holds memory for value structures. Values within
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* the memory are referenced using {@link NCDValRef} objects, which point
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* to values within memory objects.
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*
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* Values may be added to a memory object using functions such as
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* {@link NCDVal_NewString}, {@link NCDVal_NewList} and {@link NCDVal_NewMap},
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* and {@link NCDVal_NewCopy}, which return references to the new values within
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* the memory object.
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*
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* It is not possible to remove values from the memory object, or modify existing
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* values other than adding elements to pre-allocated slots in lists and maps.
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* Once a value is added, it will consume memory as long as its memory object
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* exists. This is by design - this code is intended and optimized for constructing
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* and passing around values, not for operating on them in place. In fact, al
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* values within a memory object are stored in a single memory buffer, as an
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* embedded data structure with relativepointers. For example, map values use an
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* embedded AVL tree.
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*/
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void NCDValMem_Init (NCDValMem *o, NCDStringIndex *string_index);
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/**
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* Frees a value memory object.
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* All values within the memory object cease to exist, and any {@link NCDValRef}
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* object pointing to them must no longer be used.
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*/
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void NCDValMem_Free (NCDValMem *o);
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/**
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* Initializes the memory object to be a copy of an existing memory object.
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* Value references from the original may be used if they are first turned
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* to {@link NCDValSafeRef} using {@link NCDVal_ToSafe} and back to
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* {@link NCDValRef} using {@link NCDVal_FromSafe} with the new memory object
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* specified. Alternatively, {@link NCDVal_Moved} can be used.
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* Returns 1 on success and 0 on failure.
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*/
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int NCDValMem_InitCopy (NCDValMem *o, NCDValMem *other) WARN_UNUSED;
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/**
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* Get the string index of a value memory object.
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*/
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NCDStringIndex * NCDValMem_StringIndex (NCDValMem *o);
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/**
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* Does nothing.
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* The value reference object must either point to a valid value within a valid
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* memory object, or must be an invalid reference (most functions operating on
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* {@link NCDValRef} implicitly require that).
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*/
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void NCDVal_Assert (NCDValRef val);
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/**
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* Determines if a value reference is invalid.
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*/
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int NCDVal_IsInvalid (NCDValRef val);
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/**
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* Determines if a value is a placeholder value.
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* The value reference must not be an invalid reference.
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*/
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int NCDVal_IsPlaceholder (NCDValRef val);
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/**
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* Returns the type of the value reference, which must not be an invalid reference.
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* Possible values are NCDVAL_STRING, NCDVAL_LIST, NCDVAL_MAP and NCDVAL_PLACEHOLDER.
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* The placeholder type is only used internally in the interpreter for argument
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* resolution, and is never seen by modules; see {@link NCDVal_NewPlaceholder}.
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*/
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int NCDVal_Type (NCDValRef val);
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/**
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* Returns an invalid reference.
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* An invalid reference must not be passed to any function here, except:
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* {@link NCDVal_Assert}, {@link NCDVal_IsInvalid}, {@link NCDVal_ToSafe},
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* {@link NCDVal_FromSafe}, {@link NCDVal_Moved}.
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*/
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NCDValRef NCDVal_NewInvalid (void);
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/**
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* Returns a new placeholder value reference. A placeholder value is a valid value
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* containing an integer placeholder identifier.
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* This always succeeds; however, the caller must ensure the identifier is in the
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* range [0, NCDVAL_TOPPLID).
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*
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* The placeholder type is only used internally in the interpreter for argument
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* resolution, and is never seen by modules.
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*/
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NCDValRef NCDVal_NewPlaceholder (NCDValMem *mem, int plid);
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/**
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* Returns the indentifier of a placeholder value.
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* The value reference must point to a placeholder value.
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*/
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int NCDVal_PlaceholderId (NCDValRef val);
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/**
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* Copies a value into the specified memory object. The source
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* must not be an invalid reference, however it may reside in any memory
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* object (including 'mem').
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* Returns a reference to the copied value. On out of memory, returns
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* an invalid reference.
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*/
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NCDValRef NCDVal_NewCopy (NCDValMem *mem, NCDValRef val);
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/**
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* Compares two values, both of which must not be invalid references.
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* Returns -1, 0 or 1.
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*/
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int NCDVal_Compare (NCDValRef val1, NCDValRef val2);
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/**
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* Converts a value reference to a safe referece format, which remains valid
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* if the memory object is moved (safe references do not contain a pointer
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* to the memory object, unlike {@link NCDValRef} references).
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*/
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NCDValSafeRef NCDVal_ToSafe (NCDValRef val);
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/**
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* Converts a safe value reference to a normal value reference.
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* This should be used to recover references from safe references
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* after the memory object is moved.
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*/
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NCDValRef NCDVal_FromSafe (NCDValMem *mem, NCDValSafeRef sval);
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/**
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* Fixes a value reference after its memory object was moved.
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*/
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NCDValRef NCDVal_Moved (NCDValMem *mem, NCDValRef val);
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/**
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* Determines whether a safe reference is a placeholder.
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*/
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int NCDVal_IsSafeRefPlaceholder (NCDValSafeRef sval);
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/**
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* Gets the placeholder ID of a placeholder safe reference.
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*/
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int NCDVal_GetSafeRefPlaceholderId (NCDValSafeRef sval);
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/**
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* Determines if the value implements the String interface.
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* The value reference must not be an invalid reference.
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*/
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int NCDVal_IsString (NCDValRef val);
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/**
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* Determines if the value is a StoredString.
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* A StoredString implements the String interface.
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* The value reference must not be an invalid reference.
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*/
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int NCDVal_IsStoredString (NCDValRef val);
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/**
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* Determines if the value is an IdString. See {@link NCDVal_NewIdString}
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* for details.
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* An IdString implements the String interface.
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* The value reference must not be an invalid reference.
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*/
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int NCDVal_IsIdString (NCDValRef val);
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/**
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* Determines if a value is an ExternalString.
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* See {@link NCDVal_NewExternalString} for details.
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* An ExternalString implements the String interface.
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* The value reference must not be an invalid reference.
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*/
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int NCDVal_IsExternalString (NCDValRef val);
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/**
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* Determines if a value is a String which contains no null bytes.
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* The value reference must not be an invalid reference.
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*/
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int NCDVal_IsStringNoNulls (NCDValRef val);
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/**
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* Equivalent to NCDVal_NewStringBin(mem, data, strlen(data)).
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*/
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NCDValRef NCDVal_NewString (NCDValMem *mem, const char *data);
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/**
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* Builds a new StoredString.
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* Returns a reference to the new value, or an invalid reference
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* on out of memory.
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* WARNING: The buffer passed must NOT be part of any value in the
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* memory object specified. In particular, you may NOT use this
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* function to copy a string that resides in the same memory object.
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*
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* A StoredString is a kind of String which is represented directly in the
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* value memory object.
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*/
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NCDValRef NCDVal_NewStringBin (NCDValMem *mem, const uint8_t *data, size_t len);
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/**
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* See NCDVal_NewStringBin.
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*/
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NCDValRef NCDVal_NewStringBinMr (NCDValMem *mem, MemRef data);
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/**
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* Builds a new StoredString of the given length with undefined contents.
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* You can define the contents of the string later by copying to the address
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* returned by {@link NCDVal_StringData}.
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*/
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NCDValRef NCDVal_NewStringUninitialized (NCDValMem *mem, size_t len);
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/**
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* Builds a new IdString.
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* Returns a reference to the new value, or an invalid reference
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* on out of memory.
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*
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* An IdString is a kind of String which is represented efficiently as a string
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* identifier via {@link NCDStringIndex}.
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*/
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NCDValRef NCDVal_NewIdString (NCDValMem *mem, NCD_string_id_t string_id);
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/**
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* Builds a new ExternalString, pointing to the given external data. A reference to
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* the external data is taken using {@link BRefTarget}, unless 'ref_target' is
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* NULL. The data must not change while this value exists.
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* Returns a reference to the new value, or an invalid reference
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* on out of memory.
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*
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* An ExternalString is a kind of String where the actual string contents are
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* stored outside of the value memory object.
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*/
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NCDValRef NCDVal_NewExternalString (NCDValMem *mem, const char *data, size_t len,
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BRefTarget *ref_target);
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/**
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* Returns a pointer to the data of a String.
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* WARNING: the string data may not be null-terminated. To get a null-terminated
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* version, use {@link NCDVal_StringNullTerminate}.
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* The value reference must point to a String.
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* WARNING: the returned pointer may become invalid when any new value is inserted
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* into the residing memory object (due to a realloc of the value memory).
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*/
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const char * NCDVal_StringData (NCDValRef string);
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/**
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* Returns the length of a String.
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* The value reference must point to a String.
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*/
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size_t NCDVal_StringLength (NCDValRef string);
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/**
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* Returns a MemRef interface to the given string value.
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* WARNING: the returned pointer may become invalid when any new value is inserted
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* into the residing memory object (due to a realloc of the value memory).
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*/
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MemRef NCDVal_StringMemRef (NCDValRef string);
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/**
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* Produces a null-terminated version of a String. On success, the result is
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* stored into an {@link NCDValNullTermString} structure, and the null-terminated
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* string is available via its 'data' member. This function may either simply pass
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* through the data pointer (if the string is known to be null-terminated) or
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* produce a null-terminated dynamically allocated copy.
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* On success, {@link NCDValNullTermString_Free} should be called to release any allocated
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* memory when the null-terminated string is no longer needed. This must be called before
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* the memory object is freed, because it may point to data inside the memory object.
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* It is guaranteed that *out is not modified on failure.
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* Returns 1 on success and 0 on failure.
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*/
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int NCDVal_StringNullTerminate (NCDValRef string, NCDValNullTermString *out) WARN_UNUSED;
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/**
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* Returns a dummy {@link NCDValNullTermString} which can be freed using
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* {@link NCDValNullTermString_Free}, but need not be.
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*/
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NCDValNullTermString NCDValNullTermString_NewDummy (void);
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/**
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* Releases any memory which was dynamically allocated by {@link NCDVal_StringNullTerminate}
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* to null-terminate a string.
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*/
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void NCDValNullTermString_Free (NCDValNullTermString *o);
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/**
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* Returns the string ID of an IdString.
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*/
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NCD_string_id_t NCDVal_IdStringId (NCDValRef idstring);
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/**
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* Returns the reference target of an ExternalString. This may be NULL
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* if the external string is not associated with a reference target.
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*/
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BRefTarget * NCDVal_ExternalStringTarget (NCDValRef externalstring);
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/**
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* Determines if the String has any null bytes in its contents.
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*/
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int NCDVal_StringHasNulls (NCDValRef string);
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/**
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* Determines if the String value is equal to the given null-terminated
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* string.
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* The value reference must point to a String value.
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*/
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int NCDVal_StringEquals (NCDValRef string, const char *data);
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/**
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* Determines if the String is equal to the given string represented
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* by an {@link NCDStringIndex} identifier.
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*/
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int NCDVal_StringEqualsId (NCDValRef string, NCD_string_id_t string_id);
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/**
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* Compares two String's in a manner similar to memcmp().
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* The startN and length arguments must refer to a valid region within
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* stringN, i.e. startN + length <= length_of_stringN must hold.
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*/
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int NCDVal_StringMemCmp (NCDValRef string1, NCDValRef string2, size_t start1, size_t start2, size_t length);
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/**
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* Copies a part of a String to a buffer.
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* \a start and \a length must refer to a valid region within the string,
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* i.e. start + length <= length_of_string must hold.
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*/
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void NCDVal_StringCopyOut (NCDValRef string, size_t start, size_t length, char *dst);
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/**
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* Determines if a part of a String is equal to the \a length bytes in \a data.
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* \a start and \a length must refer to a valid region within the string,
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* i.e. start + length <= length_of_string must hold.
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*/
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int NCDVal_StringRegionEquals (NCDValRef string, size_t start, size_t length, const char *data);
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/**
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* Determines if a value is a list value.
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* The value reference must not be an invalid reference.
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*/
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int NCDVal_IsList (NCDValRef val);
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/**
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* Builds a new list value. The 'maxcount' argument specifies how
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* many element slots to preallocate. Not more than that many
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* elements may be appended to the list using {@link NCDVal_ListAppend}.
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* Returns a reference to the new value, or an invalid reference
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* on out of memory.
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*/
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NCDValRef NCDVal_NewList (NCDValMem *mem, size_t maxcount);
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/**
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* Appends a value to to the list value.
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* The 'list' reference must point to a list value, and the
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* 'elem' reference must be non-invalid and point to a value within
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* the same memory object as the list.
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* Inserting a value into a list does not in any way change it;
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* internally, the list only points to it.
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* You must not modify the element after it has been inserted into the
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* list.
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* Returns 1 on success and 0 on failure (depth limit exceeded).
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*/
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int NCDVal_ListAppend (NCDValRef list, NCDValRef elem) WARN_UNUSED;
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/**
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* Returns the number of elements in a list value, i.e. the number
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* of times {@link NCDVal_ListAppend} was called.
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* The 'list' reference must point to a list value.
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*/
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size_t NCDVal_ListCount (NCDValRef list);
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/**
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* Returns the maximum number of elements a list value may contain,
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* i.e. the 'maxcount' argument to {@link NCDVal_NewList}.
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* The 'list' reference must point to a list value.
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*/
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size_t NCDVal_ListMaxCount (NCDValRef list);
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/**
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* Returns a reference to the value at the given position 'pos' in a list,
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* starting with zero.
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* The 'list' reference must point to a list value.
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* The position 'pos' must refer to an existing element, i.e.
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* pos < NCDVal_ListCount().
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*/
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NCDValRef NCDVal_ListGet (NCDValRef list, size_t pos);
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/**
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* Returns references to elements within a list by writing them
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* via (NCDValRef *) variable arguments.
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* If 'num' == NCDVal_ListCount(), succeeds, returing 1 and writing 'num'
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* references, as mentioned.
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* If 'num' != NCDVal_ListCount(), fails, returning 0, without writing any
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* references
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*/
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int NCDVal_ListRead (NCDValRef list, int num, ...);
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/**
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* Like NCDVal_ListRead but ignores the initial 'start' arguments,
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* that is, reads 'num' arguments after 'start'.
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* The 'start' must be <= the length of the list.
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*/
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int NCDVal_ListReadStart (NCDValRef list, int start, int num, ...);
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/**
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* Like {@link NCDVal_ListRead}, but the list can contain more than 'num'
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* elements.
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*/
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int NCDVal_ListReadHead (NCDValRef list, int num, ...);
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/**
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* Determines if a value is a map value.
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* The value reference must not be an invalid reference.
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*/
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int NCDVal_IsMap (NCDValRef val);
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/**
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* Builds a new map value. The 'maxcount' argument specifies how
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* many entry slots to preallocate. Not more than that many
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* entries may be inserted to the map using {@link NCDVal_MapInsert}.
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* Returns a reference to the new value, or an invalid reference
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* on out of memory.
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*/
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NCDValRef NCDVal_NewMap (NCDValMem *mem, size_t maxcount);
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/**
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* Inserts an entry to the map value.
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* The 'map' reference must point to a map value, and the
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* 'key' and 'val' references must be non-invalid and point to values within
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* the same memory object as the map.
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* Inserting an entry does not in any way change the 'key'and 'val';
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* internally, the map only points to it.
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* You must not modify the key after inserting it into a map. This is because
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* the map builds an embedded AVL tree of entries indexed by keys.
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* If insertion fails due to a maximum depth limit, returns 0.
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* Otherwise returns 1, and *out_inserted is set to 1 if the key did not
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* yet exist and the entry was inserted, and to 0 if it did exist and the
|
|
* entry was not inserted. The 'out_inserted' pointer may be NULL, in which
|
|
* case *out_inserted is never set.
|
|
*/
|
|
int NCDVal_MapInsert (NCDValRef map, NCDValRef key, NCDValRef val, int *out_inserted) WARN_UNUSED;
|
|
|
|
/**
|
|
* Returns the number of entries in a map value, i.e. the number
|
|
* of times {@link NCDVal_MapInsert} was called successfully.
|
|
* The 'map' reference must point to a map value.
|
|
*/
|
|
size_t NCDVal_MapCount (NCDValRef map);
|
|
|
|
/**
|
|
* Returns the maximum number of entries a map value may contain,
|
|
* i.e. the 'maxcount' argument to {@link NCDVal_NewMap}.
|
|
* The 'map' reference must point to a map value.
|
|
*/
|
|
size_t NCDVal_MapMaxCount (NCDValRef map);
|
|
|
|
/**
|
|
* Determines if a map entry reference is invalid. This is used in combination
|
|
* with the map iteration functions to detect the end of iteration.
|
|
*/
|
|
int NCDVal_MapElemInvalid (NCDValMapElem me);
|
|
|
|
/**
|
|
* Returns a reference to the first entry in a map, with respect to some
|
|
* arbitrary order.
|
|
* If the map is empty, returns an invalid map entry reference.
|
|
*/
|
|
NCDValMapElem NCDVal_MapFirst (NCDValRef map);
|
|
|
|
/**
|
|
* Returns a reference to the entry in a map that follows the entry referenced
|
|
* by 'me', with respect to some arbitrary order.
|
|
* The 'me' argument must be a non-invalid reference to an entry in the map.
|
|
* If 'me' is the last entry, returns an invalid map entry reference.
|
|
*/
|
|
NCDValMapElem NCDVal_MapNext (NCDValRef map, NCDValMapElem me);
|
|
|
|
/**
|
|
* Like {@link NCDVal_MapFirst}, but with respect to the order defined by
|
|
* {@link NCDVal_Compare}.
|
|
* Ordered iteration is slower and should only be used when needed.
|
|
*/
|
|
NCDValMapElem NCDVal_MapOrderedFirst (NCDValRef map);
|
|
|
|
/**
|
|
* Like {@link NCDVal_MapNext}, but with respect to the order defined by
|
|
* {@link NCDVal_Compare}.
|
|
* Ordered iteration is slower and should only be used when needed.
|
|
*/
|
|
NCDValMapElem NCDVal_MapOrderedNext (NCDValRef map, NCDValMapElem me);
|
|
|
|
/**
|
|
* Returns a reference to the key of the map entry referenced by 'me'.
|
|
* The 'me' argument must be a non-invalid reference to an entry in the map.
|
|
*/
|
|
NCDValRef NCDVal_MapElemKey (NCDValRef map, NCDValMapElem me);
|
|
|
|
/**
|
|
* Returns a reference to the value of the map entry referenced by 'me'.
|
|
* The 'me' argument must be a non-invalid reference to an entry in the map.
|
|
*/
|
|
NCDValRef NCDVal_MapElemVal (NCDValRef map, NCDValMapElem me);
|
|
|
|
/**
|
|
* Looks for a key in the map. The 'key' reference must be a non-invalid
|
|
* value reference, and may point to a value in a different memory object
|
|
* than the map.
|
|
* If the key exists in the map, returns a reference to the corresponding
|
|
* map entry.
|
|
* If the key does not exist, returns an invalid map entry reference.
|
|
*/
|
|
NCDValMapElem NCDVal_MapFindKey (NCDValRef map, NCDValRef key);
|
|
|
|
/**
|
|
* Retrieves the value reference to the value of the map entry whose key is a
|
|
* string value equal to the given null-terminated string. If there is no such
|
|
* entry, returns an invalid value reference.
|
|
*/
|
|
NCDValRef NCDVal_MapGetValue (NCDValRef map, const char *key_str);
|
|
|
|
/**
|
|
* Builds a placeholder replacement program, which is a list of instructions for
|
|
* efficiently replacing placeholders in identical values in identical memory
|
|
* objects.
|
|
* To actually perform replacements, make copies of the memory object of this value
|
|
* using {@link NCDValMem_InitCopy}, then call {@link NCDValReplaceProg_Execute}
|
|
* on the copies.
|
|
* The value passed must be a valid value, and not a placeholder.
|
|
* Returns 1 on success, 0 on failure.
|
|
*/
|
|
int NCDValReplaceProg_Init (NCDValReplaceProg *o, NCDValRef val);
|
|
|
|
/**
|
|
* Frees the placeholder replacement program.
|
|
*/
|
|
void NCDValReplaceProg_Free (NCDValReplaceProg *o);
|
|
|
|
/**
|
|
* Callback used by {@link NCDValReplaceProg_Execute} to allow the caller to produce
|
|
* values of placeholders.
|
|
* This function should build a new value within the memory object 'mem' (which is
|
|
* the same as of the memory object where placeholders are being replaced).
|
|
* On success, it should return 1, writing a valid value reference to *out.
|
|
* On failure, it can either return 0, or return 1 but write an invalid value reference.
|
|
* This callback must not access the memory object in any other way than building
|
|
* new values in it; it must not modify any values that were already present at the
|
|
* point it was called.
|
|
*/
|
|
typedef int (*NCDVal_replace_func) (void *arg, int plid, NCDValMem *mem, NCDValRef *out);
|
|
|
|
/**
|
|
* Executes the replacement program, replacing placeholders in a value.
|
|
* The memory object must given be identical to the memory object which was used in
|
|
* {@link NCDValReplaceProg_Init}; see {@link NCDValMem_InitCopy}.
|
|
* This will call the callback 'replace', which should build the values to replace
|
|
* the placeholders.
|
|
* Returns 1 on success and 0 on failure. On failure, the entire memory object enters
|
|
* and inconsistent state and must be freed using {@link NCDValMem_Free} before
|
|
* performing any other operation on it.
|
|
* The program is passed by value instead of pointer because this appears to be faster.
|
|
* Is is not modified in any way.
|
|
*/
|
|
int NCDValReplaceProg_Execute (NCDValReplaceProg prog, NCDValMem *mem, NCDVal_replace_func replace, void *arg);
|
|
|
|
#endif
|