badvpn/flow/PacketPassPriorityQueue.c
2012-09-01 19:23:02 +00:00

284 lines
8.2 KiB
C

/**
* @file PacketPassPriorityQueue.c
* @author Ambroz Bizjak <ambrop7@gmail.com>
*
* @section LICENSE
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the author nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <stdlib.h>
#include <misc/debug.h>
#include <misc/offset.h>
#include <misc/compare.h>
#include <flow/PacketPassPriorityQueue.h>
static int compare_flows (PacketPassPriorityQueueFlow *f1, PacketPassPriorityQueueFlow *f2)
{
int cmp = B_COMPARE(f1->priority, f2->priority);
if (cmp) {
return cmp;
}
return B_COMPARE((uintptr_t)f1, (uintptr_t)f2);
}
#include "PacketPassPriorityQueue_tree.h"
#include <structure/SAvl_impl.h>
static void schedule (PacketPassPriorityQueue *m)
{
ASSERT(!m->sending_flow)
ASSERT(!m->freeing)
ASSERT(!PacketPassPriorityQueue__Tree_IsEmpty(&m->queued_tree))
// get first queued flow
PacketPassPriorityQueueFlow *qflow = PacketPassPriorityQueue__Tree_GetFirst(&m->queued_tree, 0);
ASSERT(qflow->is_queued)
// remove flow from queue
PacketPassPriorityQueue__Tree_Remove(&m->queued_tree, 0, qflow);
qflow->is_queued = 0;
// schedule send
PacketPassInterface_Sender_Send(m->output, qflow->queued.data, qflow->queued.data_len);
m->sending_flow = qflow;
}
static void schedule_job_handler (PacketPassPriorityQueue *m)
{
ASSERT(!m->sending_flow)
ASSERT(!m->freeing)
DebugObject_Access(&m->d_obj);
if (!PacketPassPriorityQueue__Tree_IsEmpty(&m->queued_tree)) {
schedule(m);
}
}
static void input_handler_send (PacketPassPriorityQueueFlow *flow, uint8_t *data, int data_len)
{
PacketPassPriorityQueue *m = flow->m;
ASSERT(flow != m->sending_flow)
ASSERT(!flow->is_queued)
ASSERT(!m->freeing)
DebugObject_Access(&flow->d_obj);
// queue flow
flow->queued.data = data;
flow->queued.data_len = data_len;
int res = PacketPassPriorityQueue__Tree_Insert(&m->queued_tree, 0, flow, NULL);
ASSERT_EXECUTE(res)
flow->is_queued = 1;
if (!m->sending_flow && !BPending_IsSet(&m->schedule_job)) {
schedule(m);
}
}
static void output_handler_done (PacketPassPriorityQueue *m)
{
ASSERT(m->sending_flow)
ASSERT(!BPending_IsSet(&m->schedule_job))
ASSERT(!m->freeing)
ASSERT(!m->sending_flow->is_queued)
PacketPassPriorityQueueFlow *flow = m->sending_flow;
// sending finished
m->sending_flow = NULL;
// schedule schedule
BPending_Set(&m->schedule_job);
// finish flow packet
PacketPassInterface_Done(&flow->input);
// call busy handler if set
if (flow->handler_busy) {
// handler is one-shot, unset it before calling
PacketPassPriorityQueue_handler_busy handler = flow->handler_busy;
flow->handler_busy = NULL;
// call handler
handler(flow->user);
return;
}
}
void PacketPassPriorityQueue_Init (PacketPassPriorityQueue *m, PacketPassInterface *output, BPendingGroup *pg, int use_cancel)
{
ASSERT(use_cancel == 0 || use_cancel == 1)
ASSERT(!use_cancel || PacketPassInterface_HasCancel(output))
// init arguments
m->output = output;
m->pg = pg;
m->use_cancel = use_cancel;
// init output
PacketPassInterface_Sender_Init(m->output, (PacketPassInterface_handler_done)output_handler_done, m);
// not sending
m->sending_flow = NULL;
// init queued tree
PacketPassPriorityQueue__Tree_Init(&m->queued_tree);
// not freeing
m->freeing = 0;
// init schedule job
BPending_Init(&m->schedule_job, m->pg, (BPending_handler)schedule_job_handler, m);
DebugObject_Init(&m->d_obj);
DebugCounter_Init(&m->d_ctr);
}
void PacketPassPriorityQueue_Free (PacketPassPriorityQueue *m)
{
ASSERT(PacketPassPriorityQueue__Tree_IsEmpty(&m->queued_tree))
ASSERT(!m->sending_flow)
DebugCounter_Free(&m->d_ctr);
DebugObject_Free(&m->d_obj);
// free schedule job
BPending_Free(&m->schedule_job);
}
void PacketPassPriorityQueue_PrepareFree (PacketPassPriorityQueue *m)
{
DebugObject_Access(&m->d_obj);
// set freeing
m->freeing = 1;
}
int PacketPassPriorityQueue_GetMTU (PacketPassPriorityQueue *m)
{
DebugObject_Access(&m->d_obj);
return PacketPassInterface_GetMTU(m->output);
}
void PacketPassPriorityQueueFlow_Init (PacketPassPriorityQueueFlow *flow, PacketPassPriorityQueue *m, int priority)
{
ASSERT(!m->freeing)
DebugObject_Access(&m->d_obj);
// init arguments
flow->m = m;
flow->priority = priority;
// have no canfree handler
flow->handler_busy = NULL;
// init input
PacketPassInterface_Init(&flow->input, PacketPassInterface_GetMTU(flow->m->output), (PacketPassInterface_handler_send)input_handler_send, flow, m->pg);
// is not queued
flow->is_queued = 0;
DebugObject_Init(&flow->d_obj);
DebugCounter_Increment(&m->d_ctr);
}
void PacketPassPriorityQueueFlow_Free (PacketPassPriorityQueueFlow *flow)
{
PacketPassPriorityQueue *m = flow->m;
ASSERT(m->freeing || flow != m->sending_flow)
DebugCounter_Decrement(&m->d_ctr);
DebugObject_Free(&flow->d_obj);
// remove from current flow
if (flow == m->sending_flow) {
m->sending_flow = NULL;
}
// remove from queue
if (flow->is_queued) {
PacketPassPriorityQueue__Tree_Remove(&m->queued_tree, 0, flow);
}
// free input
PacketPassInterface_Free(&flow->input);
}
void PacketPassPriorityQueueFlow_AssertFree (PacketPassPriorityQueueFlow *flow)
{
PacketPassPriorityQueue *m = flow->m;
B_USE(m)
ASSERT(m->freeing || flow != m->sending_flow)
DebugObject_Access(&flow->d_obj);
}
int PacketPassPriorityQueueFlow_IsBusy (PacketPassPriorityQueueFlow *flow)
{
PacketPassPriorityQueue *m = flow->m;
ASSERT(!m->freeing)
DebugObject_Access(&flow->d_obj);
return (flow == m->sending_flow);
}
void PacketPassPriorityQueueFlow_RequestCancel (PacketPassPriorityQueueFlow *flow)
{
PacketPassPriorityQueue *m = flow->m;
ASSERT(flow == m->sending_flow)
ASSERT(m->use_cancel)
ASSERT(!m->freeing)
ASSERT(!BPending_IsSet(&m->schedule_job))
DebugObject_Access(&flow->d_obj);
// request cancel
PacketPassInterface_Sender_RequestCancel(m->output);
}
void PacketPassPriorityQueueFlow_SetBusyHandler (PacketPassPriorityQueueFlow *flow, PacketPassPriorityQueue_handler_busy handler, void *user)
{
PacketPassPriorityQueue *m = flow->m;
B_USE(m)
ASSERT(flow == m->sending_flow)
ASSERT(!m->freeing)
DebugObject_Access(&flow->d_obj);
// set handler
flow->handler_busy = handler;
flow->user = user;
}
PacketPassInterface * PacketPassPriorityQueueFlow_GetInput (PacketPassPriorityQueueFlow *flow)
{
DebugObject_Access(&flow->d_obj);
return &flow->input;
}