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40 lines
2.4 KiB
Diff
40 lines
2.4 KiB
Diff
From f79f329b5c059b632daab4684a02da1fffa11b5b Mon Sep 17 00:00:00 2001
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From: Dylan Xaldin <Puremin0rez515@gmail.com>
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Date: Thu, 12 Dec 2013 18:05:03 -0600
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Subject: [PATCH] Allow Disabling Zombie Villager Aggression
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Ability to configure if Zombies will be aggressive towards Villagers.
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diff --git a/src/main/java/net/minecraft/world/entity/monster/EntityZombie.java b/src/main/java/net/minecraft/world/entity/monster/EntityZombie.java
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index bfb177686c..494ba7c8bb 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/EntityZombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/EntityZombie.java
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@@ -125,7 +125,7 @@ public class EntityZombie extends EntityMonster {
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this.goalSelector.addGoal(7, new PathfinderGoalRandomStrollLand(this, 1.0D));
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this.targetSelector.addGoal(1, (new PathfinderGoalHurtByTarget(this, new Class[0])).setAlertOthers(EntityPigZombie.class));
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this.targetSelector.addGoal(2, new PathfinderGoalNearestAttackableTarget<>(this, EntityHuman.class, true));
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- this.targetSelector.addGoal(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillagerAbstract.class, false));
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+ if ( this.level().spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.addGoal(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillagerAbstract.class, false)); // Spigot
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this.targetSelector.addGoal(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityIronGolem.class, true));
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this.targetSelector.addGoal(5, new PathfinderGoalNearestAttackableTarget<>(this, EntityTurtle.class, 10, true, false, EntityTurtle.BABY_ON_LAND_SELECTOR));
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}
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diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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index 4894096ae1..457a8e84b0 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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@@ -255,4 +255,11 @@ public class SpigotWorldConfig
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tridentDespawnRate = getInt( "trident-despawn-rate", arrowDespawnRate );
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log( "Arrow Despawn Rate: " + arrowDespawnRate + " Trident Respawn Rate:" + tridentDespawnRate );
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}
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+
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+ public boolean zombieAggressiveTowardsVillager;
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+ private void zombieAggressiveTowardsVillager()
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+ {
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+ zombieAggressiveTowardsVillager = getBoolean( "zombie-aggressive-towards-villager", true );
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+ log( "Zombie Aggressive Towards Villager: " + zombieAggressiveTowardsVillager );
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+ }
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}
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--
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2.47.0
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