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109 lines
5.2 KiB
Diff
109 lines
5.2 KiB
Diff
From ffec414a3f514d50b2213c14276f26e535ad59a0 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Fri, 21 Jun 2013 17:29:54 +1000
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Subject: [PATCH] Fix Mob Spawning Relative to View Distance
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Changes the mob spawning algorithm to properly account for view distance and the range around players.
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Needs better documentation.
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diff --git a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
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index 461b299a7e..156d359f2c 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
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@@ -469,7 +469,7 @@ public class ChunkProviderServer extends IChunkProvider {
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ChunkCoordIntPair chunkcoordintpair = chunk.getPos();
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chunk.incrementInhabitedTime(i);
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- if (!list1.isEmpty() && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair)) {
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+ if (!list1.isEmpty() && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair, true)) { // Spigot
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SpawnerCreature.spawnForChunk(this.level, chunk, spawnercreature_d, list1);
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}
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diff --git a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
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index 5043631d14..54dcf22e5a 100644
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--- a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
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@@ -1059,10 +1059,27 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.b, Gener
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}
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boolean anyPlayerCloseEnoughForSpawning(ChunkCoordIntPair chunkcoordintpair) {
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- return !this.distanceManager.hasPlayersNearby(chunkcoordintpair.toLong()) ? false : this.anyPlayerCloseEnoughForSpawningInternal(chunkcoordintpair);
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+ // Spigot start
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+ return anyPlayerCloseEnoughForSpawning(chunkcoordintpair, false);
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+ }
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+
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+ boolean anyPlayerCloseEnoughForSpawning(ChunkCoordIntPair chunkcoordintpair, boolean reducedRange) {
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+ return !this.distanceManager.hasPlayersNearby(chunkcoordintpair.toLong()) ? false : this.anyPlayerCloseEnoughForSpawningInternal(chunkcoordintpair, reducedRange);
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+ // Spigot end
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}
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private boolean anyPlayerCloseEnoughForSpawningInternal(ChunkCoordIntPair chunkcoordintpair) {
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+ // Spigot start
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+ return anyPlayerCloseEnoughForSpawningInternal(chunkcoordintpair, false);
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+ }
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+
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+ private boolean anyPlayerCloseEnoughForSpawningInternal(ChunkCoordIntPair chunkcoordintpair, boolean reducedRange) {
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+ int chunkRange = level.spigotConfig.mobSpawnRange;
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+ chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
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+ chunkRange = (chunkRange > 8) ? 8 : chunkRange;
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+
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+ double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D;
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+ // Spigot end
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Iterator iterator = this.playerMap.getAllPlayers().iterator();
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EntityPlayer entityplayer;
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@@ -1073,7 +1090,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.b, Gener
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}
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entityplayer = (EntityPlayer) iterator.next();
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- } while (!this.playerIsCloseEnoughForSpawning(entityplayer, chunkcoordintpair));
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+ } while (!this.playerIsCloseEnoughForSpawning(entityplayer, chunkcoordintpair, blockRange)); // Spigot
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return true;
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}
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@@ -1090,7 +1107,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.b, Gener
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while (iterator.hasNext()) {
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EntityPlayer entityplayer = (EntityPlayer) iterator.next();
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- if (this.playerIsCloseEnoughForSpawning(entityplayer, chunkcoordintpair)) {
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+ if (this.playerIsCloseEnoughForSpawning(entityplayer, chunkcoordintpair, 16384.0D)) { // Spigot
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builder.add(entityplayer);
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}
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}
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@@ -1099,13 +1116,13 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.b, Gener
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}
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}
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- private boolean playerIsCloseEnoughForSpawning(EntityPlayer entityplayer, ChunkCoordIntPair chunkcoordintpair) {
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+ private boolean playerIsCloseEnoughForSpawning(EntityPlayer entityplayer, ChunkCoordIntPair chunkcoordintpair, double range) { // Spigot
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if (entityplayer.isSpectator()) {
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return false;
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} else {
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double d0 = euclideanDistanceSquared(chunkcoordintpair, entityplayer);
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- return d0 < 16384.0D;
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+ return d0 < range; // Spigot
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}
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}
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diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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index acaf903011..0c0c29efe5 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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@@ -180,4 +180,11 @@ public class SpigotWorldConfig
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log( "Simulation Distance: " + simulationDistance );
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}
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+
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+ public byte mobSpawnRange;
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+ private void mobSpawnRange()
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+ {
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+ mobSpawnRange = (byte) getInt( "mob-spawn-range", 6 );
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+ log( "Mob Spawn Range: " + mobSpawnRange );
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+ }
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}
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--
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2.47.0
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