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mirror of https://hub.spigotmc.org/stash/scm/spigot/craftbukkit.git synced 2024-11-24 19:16:15 +00:00
craftbukkit/nms-patches/net/minecraft/server/level/PlayerChunkMap.patch
2024-10-23 02:15:00 +11:00

124 lines
8.0 KiB
Diff

--- a/net/minecraft/server/level/PlayerChunkMap.java
+++ b/net/minecraft/server/level/PlayerChunkMap.java
@@ -104,6 +104,10 @@
import org.apache.commons.lang3.mutable.MutableBoolean;
import org.slf4j.Logger;
+// CraftBukkit start
+import org.bukkit.craftbukkit.generator.CustomChunkGenerator;
+// CraftBukkit end
+
public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.b, GeneratingChunkMap {
private static final ChunkResult<List<IChunkAccess>> UNLOADED_CHUNK_LIST_RESULT = ChunkResult.error("Unloaded chunks found in range");
@@ -149,6 +153,27 @@
public int serverViewDistance;
private final WorldGenContext worldGenContext;
+ // CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
+ public final CallbackExecutor callbackExecutor = new CallbackExecutor();
+ public static final class CallbackExecutor implements java.util.concurrent.Executor, Runnable {
+
+ private final java.util.Queue<Runnable> queue = new java.util.ArrayDeque<>();
+
+ @Override
+ public void execute(Runnable runnable) {
+ queue.add(runnable);
+ }
+
+ @Override
+ public void run() {
+ Runnable task;
+ while ((task = queue.poll()) != null) {
+ task.run();
+ }
+ }
+ };
+ // CraftBukkit end
+
public PlayerChunkMap(WorldServer worldserver, Convertable.ConversionSession convertable_conversionsession, DataFixer datafixer, StructureTemplateManager structuretemplatemanager, Executor executor, IAsyncTaskHandler<Runnable> iasynctaskhandler, ILightAccess ilightaccess, ChunkGenerator chunkgenerator, WorldLoadListener worldloadlistener, ChunkStatusUpdateListener chunkstatusupdatelistener, Supplier<WorldPersistentData> supplier, int i, boolean flag) {
super(new RegionStorageInfo(convertable_conversionsession.getLevelId(), worldserver.dimension(), "chunk"), convertable_conversionsession.getDimensionPath(worldserver.dimension()).resolve("region"), datafixer, flag);
this.visibleChunkMap = this.updatingChunkMap.clone();
@@ -170,7 +195,13 @@
IRegistryCustom iregistrycustom = worldserver.registryAccess();
long j = worldserver.getSeed();
- if (chunkgenerator instanceof ChunkGeneratorAbstract chunkgeneratorabstract) {
+ // CraftBukkit start - SPIGOT-7051: It's a rigged game! Use delegate for random state creation, otherwise it is not so random.
+ ChunkGenerator randomGenerator = chunkgenerator;
+ if (randomGenerator instanceof CustomChunkGenerator customChunkGenerator) {
+ randomGenerator = customChunkGenerator.getDelegate();
+ }
+ if (randomGenerator instanceof ChunkGeneratorAbstract chunkgeneratorabstract) {
+ // CraftBukkit end
this.randomState = RandomState.create((GeneratorSettingBase) chunkgeneratorabstract.generatorSettings().value(), (HolderGetter) iregistrycustom.lookupOrThrow(Registries.NOISE), j);
} else {
this.randomState = RandomState.create(GeneratorSettingBase.dummy(), (HolderGetter) iregistrycustom.lookupOrThrow(Registries.NOISE), j);
@@ -325,7 +356,7 @@
throw this.debugFuturesAndCreateReportedException(new IllegalStateException("At least one of the chunk futures were null"), "n/a");
}
- IChunkAccess ichunkaccess = (IChunkAccess) chunkresult.orElse((Object) null);
+ IChunkAccess ichunkaccess = (IChunkAccess) chunkresult.orElse(null); // CraftBukkit - decompile error
if (ichunkaccess == null) {
return PlayerChunkMap.UNLOADED_CHUNK_LIST_RESULT;
@@ -977,7 +1008,8 @@
return ichunkaccess instanceof Chunk ? Optional.of((Chunk) ichunkaccess) : Optional.empty();
});
- csvwriter.writeRow(chunkcoordintpair.x, chunkcoordintpair.z, playerchunk.getTicketLevel(), optional.isPresent(), optional.map(IChunkAccess::getPersistedStatus).orElse((Object) null), optional1.map(Chunk::getFullStatus).orElse((Object) null), printFuture(playerchunk.getFullChunkFuture()), printFuture(playerchunk.getTickingChunkFuture()), printFuture(playerchunk.getEntityTickingChunkFuture()), this.distanceManager.getTicketDebugString(i), this.anyPlayerCloseEnoughForSpawning(chunkcoordintpair), optional1.map((chunk) -> {
+ // CraftBukkit - decompile error
+ csvwriter.writeRow(chunkcoordintpair.x, chunkcoordintpair.z, playerchunk.getTicketLevel(), optional.isPresent(), optional.map(IChunkAccess::getPersistedStatus).orElse(null), optional1.map(Chunk::getFullStatus).orElse(null), printFuture(playerchunk.getFullChunkFuture()), printFuture(playerchunk.getTickingChunkFuture()), printFuture(playerchunk.getEntityTickingChunkFuture()), this.distanceManager.getTicketDebugString(i), this.anyPlayerCloseEnoughForSpawning(chunkcoordintpair), optional1.map((chunk) -> {
return chunk.getBlockEntities().size();
}).orElse(0), tickingtracker.getTicketDebugString(i), tickingtracker.getLevel(i), optional1.map((chunk) -> {
return chunk.getBlockTicks().count();
@@ -990,7 +1022,7 @@
private static String printFuture(CompletableFuture<ChunkResult<Chunk>> completablefuture) {
try {
- ChunkResult<Chunk> chunkresult = (ChunkResult) completablefuture.getNow((Object) null);
+ ChunkResult<Chunk> chunkresult = (ChunkResult) completablefuture.getNow(null); // CraftBukkit - decompile error
return chunkresult != null ? (chunkresult.isSuccess() ? "done" : "unloaded") : "not completed";
} catch (CompletionException completionexception) {
@@ -1002,12 +1034,14 @@
private CompletableFuture<Optional<NBTTagCompound>> readChunk(ChunkCoordIntPair chunkcoordintpair) {
return this.read(chunkcoordintpair).thenApplyAsync((optional) -> {
- return optional.map(this::upgradeChunkTag);
+ return optional.map((nbttagcompound) -> upgradeChunkTag(nbttagcompound, chunkcoordintpair)); // CraftBukkit
}, SystemUtils.backgroundExecutor().forName("upgradeChunk"));
}
- private NBTTagCompound upgradeChunkTag(NBTTagCompound nbttagcompound) {
- return this.upgradeChunkTag(this.level.dimension(), this.overworldDataStorage, nbttagcompound, this.generator().getTypeNameForDataFixer());
+ // CraftBukkit start
+ private NBTTagCompound upgradeChunkTag(NBTTagCompound nbttagcompound, ChunkCoordIntPair chunkcoordintpair) {
+ return this.upgradeChunkTag(this.level.getTypeKey(), this.overworldDataStorage, nbttagcompound, this.generator().getTypeNameForDataFixer(), chunkcoordintpair, level);
+ // CraftBukkit end
}
void forEachSpawnCandidateChunk(Consumer<PlayerChunk> consumer) {
@@ -1424,7 +1458,7 @@
public final Set<ServerPlayerConnection> seenBy = Sets.newIdentityHashSet();
public EntityTracker(final Entity entity, final int i, final int j, final boolean flag) {
- this.serverEntity = new EntityTrackerEntry(PlayerChunkMap.this.level, entity, j, flag, this::broadcast);
+ this.serverEntity = new EntityTrackerEntry(PlayerChunkMap.this.level, entity, j, flag, this::broadcast, seenBy); // CraftBukkit
this.entity = entity;
this.range = i;
this.lastSectionPos = SectionPosition.of((EntityAccess) entity);
@@ -1484,6 +1518,11 @@
double d2 = d0 * d0;
boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(entityplayer) && PlayerChunkMap.this.isChunkTracked(entityplayer, this.entity.chunkPosition().x, this.entity.chunkPosition().z);
+ // CraftBukkit start - respect vanish API
+ if (!entityplayer.getBukkitEntity().canSee(this.entity.getBukkitEntity())) {
+ flag = false;
+ }
+ // CraftBukkit end
if (flag) {
if (this.seenBy.add(entityplayer.connection)) {
this.serverEntity.addPairing(entityplayer);