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* Add scheduled block ticks * Fix typos * fix scheduled block ticks * Default to empty vec * Proper Block Updates * Basic redstone works LFG! * add buttons and lamps * observers * Only send update packet at end of tick * hmm * Start implementing MCHPRS * redstone connections done * visual state done * Begin implementing multi_block_update * Redstone works partially * Fix typos * Think I know what caused the client side desync * Fix clippy * Change fluid tick type * Something is broken * Don't use RWLock for block_ticks * fix delay not decrementing * Remove server from scheduled block ticks * Fix redstone bug * fix hardpower * Fix tick lag * Fix comperators * Don't loop every tick * Fix panic * Fix redstone not powering block below * make redstone_wire emit hard power * Add target block * fix clippy * Merge * merge * add redstone torches * Fix tick piorities * default to air * fix doors * Update README.md --------- Co-authored-by: Alexander Medvedev <lilalexmed@proton.me>