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* Populate biomes * actually fix multi noise sampler * actually they are all pass-through * fix serde error * prepare things * implement surface rules * fix max_y * fix terrain gen * make surface rules work * fix wrong biome coords * refactor height estimator to its own struct * implement surface estimation for surface rules * fix surface gen * some carve work * fix conflicts * more biomes work * fix biome map * refactor biome lookups * add unit tests * change from_block to from_chunk * not only lushcaves anymore * add more unit tests * add unit test * fix multi noise * Update proto_chunk.rs * fix biome map access * test badlands impl * fix badlands * fix some values * make it compile * Fix bug in get_enclosing_parameters (#641) * add badlands pillar and icebergs * fix clippy * fix clippy in test * Update README.md --------- Co-authored-by: kralverde <github@email.kralverde.dev> Co-authored-by: 4lve <72332750+4lve@users.noreply.github.com>