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https://github.com/pmmp/PocketMine-MP.git
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49 lines
1.5 KiB
PHP
49 lines
1.5 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\item;
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use pocketmine\block\Block;
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use pocketmine\block\BlockTypeIds;
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use pocketmine\block\VanillaBlocks;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\world\sound\BlazeShootSound;
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class FireCharge extends Item{
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public function onInteractBlock(Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, array &$returnedItems) : ItemUseResult{
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if($blockReplace->getTypeId() === BlockTypeIds::AIR){
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$world = $player->getWorld();
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$world->setBlock($blockReplace->getPosition(), VanillaBlocks::FIRE());
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$world->addSound($blockReplace->getPosition()->add(0.5, 0.5, 0.5), new BlazeShootSound());
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$this->pop();
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return ItemUseResult::SUCCESS;
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}
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return ItemUseResult::NONE;
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}
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}
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