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PocketMine-MP/changelogs/5.5-beta.md
Dylan K. Taylor c7a311c17a
COPILOT
2023-08-23 17:14:56 +01:00

12 KiB

5.5.0-BETA1

Released 23rd August 2023.

For Minecraft: Bedrock Edition 1.20.10

This is a minor feature release, including performance improvements, new API methods, and new gameplay features.

Plugin compatibility: Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the pocketmine\network\mcpe or pocketmine\data namespace. Do not update plugin minimum API versions unless you need new features added in this release.

WARNING: If your plugin uses the pocketmine\network\mcpe namespace, you're not shielded by API change constraints. Consider using the mcpe-protocol directive in plugin.yml as a constraint if you're using packets directly.

Dependencies

  • Updated pocketmine/math dependency to 1.0.0.
  • Updated pocketmine/nbt dependency to 1.0.0.

Performance

  • Some events are now no longer fired if no handlers are registered.
    • This improves performance by avoiding unnecessary object allocations and function calls.
    • Events such as DataPacketReceiveEvent, DataPacketSendEvent and PlayerMoveEvent are optimized away almost completely by this change, offering some much-needed performance gains.
  • Significantly improved performance of small moving entities, such as dropped items.
    • This was achieved by a combination of changes, which together improved observed performance with 2000 item entities moving in water by 30-40%.
    • The benefit of this will be most noticeable in SkyBlock servers, where large cactus farms can generate thousands of dropped items.
  • World->getCollisionBoxes() now uses an improved search method, which reduces the work done by the function by almost 90% for small entities.
    • This improves performance of collision detection for small entities, such as dropped items.

Gameplay

General

  • Implemented enchanting using an enchanting table (yes, finally!)
    • Thanks to @S3v3Nice for investing lots of time and effort into developing this.
    • Since this feature is quite complex, it's possible there may be bugs. Please be vigilant and report any issues you find.

Blocks

  • The following new blocks have been implemented:
    • Pink Petals
  • Pressure plates are now functional, in the sense that they react when entities stand on them and perform the correct logic.
    • Note that since redstone is not yet implemented, pressure plates do not activate any redstone devices, similar to buttons and levers.
  • Signs can now be edited by right-clicking them.
  • Signs can now be waxed using a honeycomb, which prevents them from being edited.

Items

  • The following new items have been implemented:
    • Enchanted Book

API

pocketmine\block

  • The following new API methods have been added:
    • public Block->getEnchantmentTags() : list<string> returns a list of strings indicating which types of enchantment can be applied to the block when in item form
    • public BlockTypeInfo->getEnchantmentTags() : list<string>
    • protected PressurePlate->getActivationBox() : AxisAlignedBB - returns the AABB entities must intersect with in order to activate the pressure plate (not the same as the visual shape)
    • protected PressurePlate->hasOutputSignal() : bool - returns whether the pressure plate has an output signal - this should be implemented by subclasses
    • protected PressurePlate->calculatePlateState() : array{Block, ?bool} - returns the state the pressure plate will change to if the given list of entities are standing on it, and a bool indicating whether the plate activated or deactivated this tick
    • protected PressurePlate->filterIrrelevantEntities(list<Entity> $entities) : list<Entity> - returns the given list filtered of entities that don't affect the plate's state (e.g. dropped items don't affect stone pressure plates)
    • public BaseSign->isWaxed() : bool
    • public BaseSign->setWaxed(bool $waxed) : $this
    • public inventory\EnchantInventory->getInput() : Item
    • public inventory\EnchantInventory->getLapis() : Item
    • public inventory\EnchantInventory->getOutput(int $optionId) : ?Item - returns the item that would be produced if the input item was enchanted with the selected option, or null if the option is invalid
    • public inventory\EnchantInventory->getOption(int $optionId) : EnchantOption - returns the enchanting option at the given index
  • The following API methods have signature changes:
    • BlockTypeInfo->__construct() now accepts an optional list<string> $enchantmentTags parameter
    • PressurePlate->__construct() now accepts an optional int $deactivationDelayTicks parameter
    • WeightedPressurePlate->__construct() now accepts optional int $deactivationDelayTicks and float $signalStrengthFactor parameters
    • SimplePressurePlate->__construct() now accepts an optional int $deactivationDelayTicks parameter
  • The following new classes have been added:
    • PinkPetals
    • utils\BlockEventHelper - provides helper methods for calling block-related events
  • The following classes have been deprecated:
    • WeightedPressurePlateLight
    • WeightedPressurePlateHeavy

pocketmine\entity

  • The following new API methods have been added:
    • public Human->getEnchantmentSeed() : int - returns the current seed used to randomize options shown on the enchanting table for this human
    • public Human->setEnchantmentSeed(int $seed) : void
    • public Human->regenerateEnchantmentSeed() : void - returns a new randomly generated seed which can be set with setEnchantmentSeed()

pocketmine\event

  • The following new classes have been added:
    • block\FarmlandHydrationChangeEvent - called when farmland is hydrated or dehydrated
    • block\PressurePlateUpdateEvent - called when a pressure plate is activated or changes its power output
    • player\PlayerEnchantingOptionsRequestEvent - called when a player puts an item to be enchanted into an enchanting table, to allow plugins to modify the enchanting options shown
    • player\PlayerItemEnchantEvent - called when a player enchants an item in an enchanting table
    • world\WorldDifficultyChangeEvent - called when a world's difficulty is changed
  • The following new API methods have been added:
    • public static Event::hasHandlers() : bool - returns whether the event class has any registered handlers - used like SomeEvent::hasHandlers()
    • public HandlerListManager->getHandlersFor(class-string<? extends Event> $event) : list<RegisteredListener> - returns a list of all registered listeners for the given event class, using cache if available

pocketmine\inventory\transaction

  • The following new classes have been added:
    • EnchantingTransaction - used when a player enchants an item in an enchanting table

pocketmine\item

  • The following new API methods have been added:
    • public Armor->getMaterial() : ArmorMaterial - returns an object containing properties shared by all items of the same armor material
    • public ArmorTypeInfo->getMaterial() : ArmorMaterial
    • public Item->getEnchantability() : int - returns the enchantability value of the item - higher values increase the chance of more powerful enchantments being offered by an enchanting table
    • public Item->getEnchantmentTags() : list<string> - returns a list of strings indicating which types of enchantment can be applied to the item
    • public ToolTier->getEnchantability() : int
  • The following API methods have signature changes:
    • Item->__construct() now accepts an optional list<string> $enchantmentTags parameter
    • ArmorTypeInfo->__construct() now accepts an optional ?ArmorMaterial $material parameter
  • The following new classes have been added:
    • ArmorMaterial - container for shared armor properties
    • VanillaArmorMaterials - all vanilla armor materials
    • EnchantedBook - represents an enchanted book item

pocketmine\item\enchantment

  • The following new classes have been added:
    • AvailableEnchantmentRegistry - enchantments to be displayed on the enchanting table are selected from here - custom enchantments may be added
    • EnchantingHelper - static class containing various helper methods for enchanting tables
    • EnchantingOption - represents an option on the enchanting table menu
    • IncompatibleEnchantmentGroups - list of constants naming groups of enchantments that are incompatible with each other - custom enchantments may be added using these group names to make them incompatible with existing enchantments in the same group
    • IncompatibleEnchantmentRegistry - manages which enchantments are considered incompatible with each other - custom enchantments may be added using existing group names to make them incompatible with existing enchantments in the same group, or to entirely new groups
    • ItemEnchantmentTagRegistry - manages item enchantment compatibility tags and which tags include which other tags
    • ItemEnchantmentTags - list of constants naming item types for enchantment compatibility checks
  • The following classes have been deprecated
    • ItemFlags
  • The following API methods have been added:
    • public Enchantment->isCompatibleWith(Enchantment $other) : bool
    • public Enchantment->getMinEnchantingPower() - returns the minimum enchanting power (derived from enchantability and number of bookshelves) needed to allow this enchantment to show on the enchanting table with a given level
    • public Enchantment->getMaxEnchantingPower() - upper limit of enchanting power for this enchantment to be offered on the enchanting table with a given level
  • The following API methods have signature changes:
    • Enchantment->__construct() now accepts optional (\Closure(int $level) : int)|null $minEnchantingPower and int $enchantingPowerRange parameters
    • Enchantment->__construct() parameters $primaryItemFlags and $secondaryItemFlags are now deprecated and no longer used
    • ProtectionEnchantment->__construct() has extra parameters to reflect Enchantment->__construct() changes
  • The following API methods have been deprecated:
    • Enchantment->getPrimaryItemFlags() - use API methods provided by AvailableEnchantmentRegistry instead
    • Enchantment->getSecondaryItemFlags() - use API methods provided by AvailableEnchantmentRegistry instead
    • Enchantment->hasPrimaryItemType()
    • Enchantment->hasSecondaryItemType()

pocketmine\plugin

  • The following new API methods have been added:
    • public PluginBase->getResourcePath(string $filename) : string - returns a URI to an embedded resource file that can be used with file_get_contents() and similar functions
    • public PluginBase->getResourceFolder() : string - returns a URI to the plugin's folder of embedded resources
  • The following API methods have been deprecated:
    • PluginBase->getResource() - prefer using getResourcePath() with file_get_contents() or other PHP built-in functions instead

pocketmine\resourcepacks

  • The following new API methods have been added:
    • public ResourcePackManager->setResourcePacksRequired(bool $value) : void - sets whether players must accept resource packs in order to join

pocketmine\world\generator

  • The following new API methods have been added:
    • public GeneratorManager->addAlias(string $name, string $alias) : void - allows registering a generator alias without copying the generator registration parameters

pocketmine\world\sound

  • The following new classes have been added:
  • PressurePlateActivateSound
  • PressurePlateDeactivateSound

pocketmine\utils

  • The following new API methods have been added:
    • public StringToTParser->registerAlias(string $existing, string $alias) : void - allows registering a string alias without copying registration parameters