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PocketMine-MP/build/generate-biome-ids.php
2024-11-25 14:30:58 +00:00

134 lines
3.5 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\build\generate_biome_ids;
use pocketmine\data\bedrock\BedrockDataFiles;
use pocketmine\utils\Filesystem;
use pocketmine\utils\Utils;
use function asort;
use function dirname;
use function fclose;
use function fopen;
use function fwrite;
use function is_array;
use function is_int;
use function is_string;
use function json_decode;
use function str_replace;
use function strtoupper;
use const SORT_NUMERIC;
require dirname(__DIR__) . '/vendor/autoload.php';
const HEADER = <<<'HEADER'
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
HEADER;
/** @return resource */
function safe_fopen(string $file, string $flags){
$result = fopen($file, $flags);
if($result === false){
throw new \RuntimeException("Failed to open file");
}
return $result;
}
function make_const_name(string $name) : string{
return strtoupper(str_replace(['.', 'minecraft:'], ['_', ''], $name));
}
/**
* @param int[] $map
* @phpstan-param array<string, int> $map
*/
function generate(array $map, string $outputFile) : void{
$file = safe_fopen($outputFile, 'wb');
fwrite($file, HEADER);
fwrite($file, <<<'CLASSHEADER'
namespace pocketmine\data\bedrock;
final class BiomeIds{
private function __construct(){
//NOOP
}
CLASSHEADER
);
$list = $map;
asort($list, SORT_NUMERIC);
$lastId = -1;
foreach(Utils::stringifyKeys($list) as $name => $id){
if($name === ""){
continue;
}
if($id !== $lastId + 1){
fwrite($file, "\n");
}
$lastId = $id;
fwrite($file, "\tpublic const " . make_const_name($name) . ' = ' . $id . ';' . "\n");
}
fwrite($file, "}\n");
fclose($file);
}
$ids = json_decode(Filesystem::fileGetContents(BedrockDataFiles::BIOME_ID_MAP_JSON), true);
if(!is_array($ids)){
throw new \RuntimeException("Invalid biome ID map, expected array for root JSON object");
}
$cleanedIds = [];
foreach(Utils::promoteKeys($ids) as $name => $id){
if(!is_string($name) || !is_int($id)){
throw new \RuntimeException("Invalid biome ID map, expected string => int map");
}
$cleanedIds[$name] = $id;
}
generate($cleanedIds, dirname(__DIR__) . '/src/data/bedrock/BiomeIds.php');
echo "Done. Don't forget to run CS fixup after generating code.\n";