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BedrockProtocol/src/SetDisplayObjectivePacket.php
2021-06-04 18:03:32 +01:00

71 lines
2.1 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
class SetDisplayObjectivePacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::SET_DISPLAY_OBJECTIVE_PACKET;
public const DISPLAY_SLOT_LIST = "list";
public const DISPLAY_SLOT_SIDEBAR = "sidebar";
public const DISPLAY_SLOT_BELOW_NAME = "belowname";
public const SORT_ORDER_ASCENDING = 0;
public const SORT_ORDER_DESCENDING = 1;
/** @var string */
public $displaySlot;
/** @var string */
public $objectiveName;
/** @var string */
public $displayName;
/** @var string */
public $criteriaName;
/** @var int */
public $sortOrder;
protected function decodePayload(PacketSerializer $in) : void{
$this->displaySlot = $in->getString();
$this->objectiveName = $in->getString();
$this->displayName = $in->getString();
$this->criteriaName = $in->getString();
$this->sortOrder = $in->getVarInt();
}
protected function encodePayload(PacketSerializer $out) : void{
$out->putString($this->displaySlot);
$out->putString($this->objectiveName);
$out->putString($this->displayName);
$out->putString($this->criteriaName);
$out->putVarInt($this->sortOrder);
}
public function handle(PacketHandlerInterface $handler) : bool{
return $handler->handleSetDisplayObjective($this);
}
}