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BedrockProtocol/src/RemoveActorPacket.php
2020-06-17 11:31:13 +01:00

54 lines
1.5 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
class RemoveActorPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::REMOVE_ACTOR_PACKET;
/** @var int */
public $entityUniqueId;
public static function create(int $entityUniqueId) : self{
$result = new self;
$result->entityUniqueId = $entityUniqueId;
return $result;
}
protected function decodePayload(PacketSerializer $in) : void{
$this->entityUniqueId = $in->getEntityUniqueId();
}
protected function encodePayload(PacketSerializer $out) : void{
$out->putEntityUniqueId($this->entityUniqueId);
}
public function handle(PacketHandlerInterface $handler) : bool{
return $handler->handleRemoveActor($this);
}
}