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BedrockProtocol/src/MultiplayerSettingsPacket.php
2022-01-10 21:21:59 +00:00

53 lines
1.4 KiB
PHP

<?php
/*
* This file is part of BedrockProtocol.
* Copyright (C) 2014-2022 PocketMine Team <https://github.com/pmmp/BedrockProtocol>
*
* BedrockProtocol is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
class MultiplayerSettingsPacket extends DataPacket implements ClientboundPacket, ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::MULTIPLAYER_SETTINGS_PACKET;
public const ACTION_ENABLE_MULTIPLAYER = 0;
public const ACTION_DISABLE_MULTIPLAYER = 1;
public const ACTION_REFRESH_JOIN_CODE = 2;
private int $action;
/**
* @generate-create-func
*/
public static function create(int $action) : self{
$result = new self;
$result->action = $action;
return $result;
}
public function getAction() : int{
return $this->action;
}
protected function decodePayload(PacketSerializer $in) : void{
$this->action = $in->getVarInt();
}
protected function encodePayload(PacketSerializer $out) : void{
$out->putVarInt($this->action);
}
public function handle(PacketHandlerInterface $handler) : bool{
return $handler->handleMultiplayerSettings($this);
}
}