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56 lines
1.6 KiB
PHP
56 lines
1.6 KiB
PHP
<?php
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/*
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* This file is part of BedrockProtocol.
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* Copyright (C) 2014-2022 PocketMine Team <https://github.com/pmmp/BedrockProtocol>
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*
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* BedrockProtocol is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol;
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use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
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class AgentAnimationPacket extends DataPacket{
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public const NETWORK_ID = ProtocolInfo::AGENT_ANIMATION_PACKET;
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public const TYPE_ARM_SWING = 0;
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public const TYPE_SHRUG = 1;
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private int $animationType;
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private int $actorRuntimeId;
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/**
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* @generate-create-func
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*/
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public static function create(int $animationType, int $actorRuntimeId) : self{
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$result = new self;
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$result->animationType = $animationType;
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$result->actorRuntimeId = $actorRuntimeId;
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return $result;
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}
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public function getAnimationType() : int{ return $this->animationType; }
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public function getActorRuntimeId() : int{ return $this->actorRuntimeId; }
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protected function decodePayload(PacketSerializer $in) : void{
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$this->animationType = $in->getByte();
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$this->actorRuntimeId = $in->getActorRuntimeId();
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}
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protected function encodePayload(PacketSerializer $out) : void{
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$out->putByte($this->animationType);
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$out->putActorRuntimeId($this->actorRuntimeId);
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}
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public function handle(PacketHandlerInterface $handler) : bool{
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return $handler->handleAgentAnimation($this);
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}
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}
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