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BedrockProtocol/src/PhotoTransferPacket.php
2022-01-10 21:21:59 +00:00

77 lines
2.3 KiB
PHP

<?php
/*
* This file is part of BedrockProtocol.
* Copyright (C) 2014-2022 PocketMine Team <https://github.com/pmmp/BedrockProtocol>
*
* BedrockProtocol is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
class PhotoTransferPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::PHOTO_TRANSFER_PACKET;
public string $photoName;
public string $photoData;
public string $bookId; //photos are stored in a sibling directory to the games folder (screenshots/(some UUID)/bookID/example.png)
public int $type;
public int $sourceType;
public int $ownerActorUniqueId;
public string $newPhotoName; //???
/**
* @generate-create-func
*/
public static function create(
string $photoName,
string $photoData,
string $bookId,
int $type,
int $sourceType,
int $ownerActorUniqueId,
string $newPhotoName,
) : self{
$result = new self;
$result->photoName = $photoName;
$result->photoData = $photoData;
$result->bookId = $bookId;
$result->type = $type;
$result->sourceType = $sourceType;
$result->ownerActorUniqueId = $ownerActorUniqueId;
$result->newPhotoName = $newPhotoName;
return $result;
}
protected function decodePayload(PacketSerializer $in) : void{
$this->photoName = $in->getString();
$this->photoData = $in->getString();
$this->bookId = $in->getString();
$this->type = $in->getByte();
$this->sourceType = $in->getByte();
$this->ownerActorUniqueId = $in->getLLong(); //...............
$this->newPhotoName = $in->getString();
}
protected function encodePayload(PacketSerializer $out) : void{
$out->putString($this->photoName);
$out->putString($this->photoData);
$out->putString($this->bookId);
$out->putByte($this->type);
$out->putByte($this->sourceType);
$out->putLLong($this->ownerActorUniqueId);
$out->putString($this->newPhotoName);
}
public function handle(PacketHandlerInterface $handler) : bool{
return $handler->handlePhotoTransfer($this);
}
}