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BedrockProtocol/src/GameRulesChangedPacket.php
2022-01-10 21:21:59 +00:00

52 lines
1.4 KiB
PHP

<?php
/*
* This file is part of BedrockProtocol.
* Copyright (C) 2014-2022 PocketMine Team <https://github.com/pmmp/BedrockProtocol>
*
* BedrockProtocol is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
use pocketmine\network\mcpe\protocol\types\GameRule;
class GameRulesChangedPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::GAME_RULES_CHANGED_PACKET;
/**
* @var GameRule[]
* @phpstan-var array<string, GameRule>
*/
public array $gameRules = [];
/**
* @generate-create-func
* @param GameRule[] $gameRules
* @phpstan-param array<string, GameRule> $gameRules
*/
public static function create(array $gameRules) : self{
$result = new self;
$result->gameRules = $gameRules;
return $result;
}
protected function decodePayload(PacketSerializer $in) : void{
$this->gameRules = $in->getGameRules();
}
protected function encodePayload(PacketSerializer $out) : void{
$out->putGameRules($this->gameRules);
}
public function handle(PacketHandlerInterface $handler) : bool{
return $handler->handleGameRulesChanged($this);
}
}