openwrt_archive/net/udp-broadcast-relay/Makefile
John Crispin 25b680300e remove PKG_CAT from packages
SVN-Revision: 9349
2007-10-18 18:46:37 +00:00

51 lines
1.6 KiB
Makefile

#
# Copyright (C) 2006 OpenWrt.org
#
# This is free software, licensed under the GNU General Public License v2.
# See /LICENSE for more information.
#
# $Id$
include $(TOPDIR)/rules.mk
PKG_NAME:=udp-broadcast-relay
PKG_VERSION:=0.3
PKG_RELEASE:=1
PKG_SOURCE:=$(PKG_NAME)-$(PKG_VERSION).tar.gz
PKG_SOURCE_URL:=http://www.joachim-breitner.de/udp-broadcast-relay/files/
PKG_MD5SUM:=a32f983b7063d6ac670e6b22be9b9d24
PKG_BUILD_DIR:=$(BUILD_DIR)/$(PKG_NAME)-$(PKG_VERSION)
include $(INCLUDE_DIR)/package.mk
define Package/udp-broadcast-relay
SECTION:=net
CATEGORY:=Network
TITLE:=listens for packets on a specified UDP broadcast port
URL:=http://www.joachim-breitner.de/udp-broadcast-relay/
endef
define Package/udp-broadcast-relay/description
This program listens for packets on a specified UDP broadcast port.
When a packet is received, it sends that packet to all specified interfaces but
the one it came from as though it originated from the original sender.
The primary purpose of this is to allow games on machines on separated
local networks (Ethernet, WLAN) that use udp broadcasts to find each other to do so.
It also works on ppp links, so you can log in from windows boxes (e.g. using pptp)
and play LAN-based games together. Currently, you have to care about upcoming or
downgoing interfaces yourself.
endef
define Build/Compile
$(TARGET_CC) $(PKG_BUILD_DIR)/main.c -o $(PKG_BUILD_DIR)/$(PKG_NAME)
endef
define Package/udp-broadcast-relay/install
$(INSTALL_DIR) $(1)/usr/sbin
$(CP) $(PKG_BUILD_DIR)/$(PKG_NAME) $(1)/usr/sbin/
endef
$(eval $(call BuildPackage,udp-broadcast-relay))