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openwrt/target/linux/bcm27xx/patches-6.6/950-0905-drm-v3d-Enable-V3D-to-use-different-PAGE_SIZE.patch
Álvaro Fernández Rojas 8c405cdccc bcm27xx: add 6.6 kernel patches
The patches were generated from the RPi repo with the following command:
git format-patch v6.6.34..rpi-6.1.y

Some patches needed rebasing and, as usual, the applied and reverted, wireless
drivers, Github workflows, READMEs and defconfigs patches were removed.

Signed-off-by: Álvaro Fernández Rojas <noltari@gmail.com>
2024-06-18 18:52:49 +02:00

119 lines
4.0 KiB
Diff

From 190dbd1ba72a8501c9c2a5d572b50459630660f7 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Ma=C3=ADra=20Canal?= <mcanal@igalia.com>
Date: Tue, 13 Feb 2024 15:26:44 -0300
Subject: [PATCH 0905/1085] drm/v3d: Enable V3D to use different PAGE_SIZE
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
Currently, the V3D driver uses PAGE_SHIFT over the assumption that
PAGE_SHIFT = 12, as the PAGE_SIZE = 4KB. But, the RPi 5 is using
PAGE_SIZE = 16KB, so the MMU PAGE_SHIFT is different than the system's
PAGE_SHIFT.
Enable V3D to be used in system's with any PAGE_SIZE by making sure that
everything MMU-related uses the MMU page shift.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
---
drivers/gpu/drm/v3d/v3d_bo.c | 12 ++++++------
drivers/gpu/drm/v3d/v3d_debugfs.c | 2 +-
drivers/gpu/drm/v3d/v3d_drv.h | 2 ++
drivers/gpu/drm/v3d/v3d_irq.c | 2 +-
drivers/gpu/drm/v3d/v3d_mmu.c | 2 --
5 files changed, 10 insertions(+), 10 deletions(-)
--- a/drivers/gpu/drm/v3d/v3d_bo.c
+++ b/drivers/gpu/drm/v3d/v3d_bo.c
@@ -37,7 +37,7 @@ void v3d_free_object(struct drm_gem_obje
mutex_lock(&v3d->bo_lock);
v3d->bo_stats.num_allocated--;
- v3d->bo_stats.pages_allocated -= obj->size >> PAGE_SHIFT;
+ v3d->bo_stats.pages_allocated -= obj->size >> V3D_MMU_PAGE_SHIFT;
mutex_unlock(&v3d->bo_lock);
spin_lock(&v3d->mm_lock);
@@ -106,8 +106,8 @@ v3d_bo_create_finish(struct drm_gem_obje
* lifetime of the BO.
*/
ret = drm_mm_insert_node_generic(&v3d->mm, &bo->node,
- obj->size >> PAGE_SHIFT,
- GMP_GRANULARITY >> PAGE_SHIFT, 0, 0);
+ obj->size >> V3D_MMU_PAGE_SHIFT,
+ GMP_GRANULARITY >> V3D_MMU_PAGE_SHIFT, 0, 0);
spin_unlock(&v3d->mm_lock);
if (ret)
return ret;
@@ -115,7 +115,7 @@ v3d_bo_create_finish(struct drm_gem_obje
/* Track stats for /debug/dri/n/bo_stats. */
mutex_lock(&v3d->bo_lock);
v3d->bo_stats.num_allocated++;
- v3d->bo_stats.pages_allocated += obj->size >> PAGE_SHIFT;
+ v3d->bo_stats.pages_allocated += obj->size >> V3D_MMU_PAGE_SHIFT;
mutex_unlock(&v3d->bo_lock);
v3d_mmu_insert_ptes(bo);
@@ -183,7 +183,7 @@ int v3d_create_bo_ioctl(struct drm_devic
if (IS_ERR(bo))
return PTR_ERR(bo);
- args->offset = bo->node.start << PAGE_SHIFT;
+ args->offset = bo->node.start << V3D_MMU_PAGE_SHIFT;
ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
drm_gem_object_put(&bo->base.base);
@@ -228,7 +228,7 @@ int v3d_get_bo_offset_ioctl(struct drm_d
}
bo = to_v3d_bo(gem_obj);
- args->offset = bo->node.start << PAGE_SHIFT;
+ args->offset = bo->node.start << V3D_MMU_PAGE_SHIFT;
drm_gem_object_put(gem_obj);
return 0;
--- a/drivers/gpu/drm/v3d/v3d_debugfs.c
+++ b/drivers/gpu/drm/v3d/v3d_debugfs.c
@@ -220,7 +220,7 @@ static int v3d_debugfs_bo_stats(struct s
seq_printf(m, "allocated bos: %d\n",
v3d->bo_stats.num_allocated);
seq_printf(m, "allocated bo size (kb): %ld\n",
- (long)v3d->bo_stats.pages_allocated << (PAGE_SHIFT - 10));
+ (long)v3d->bo_stats.pages_allocated << (V3D_MMU_PAGE_SHIFT - 10));
mutex_unlock(&v3d->bo_lock);
return 0;
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -19,6 +19,8 @@ struct reset_control;
#define GMP_GRANULARITY (128 * 1024)
+#define V3D_MMU_PAGE_SHIFT 12
+
#define V3D_MAX_QUEUES (V3D_CACHE_CLEAN + 1)
static inline char *
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -70,7 +70,7 @@ v3d_overflow_mem_work(struct work_struct
list_add_tail(&bo->unref_head, &v3d->bin_job->render->unref_list);
spin_unlock_irqrestore(&v3d->job_lock, irqflags);
- V3D_CORE_WRITE(0, V3D_PTB_BPOA, bo->node.start << PAGE_SHIFT);
+ V3D_CORE_WRITE(0, V3D_PTB_BPOA, bo->node.start << V3D_MMU_PAGE_SHIFT);
V3D_CORE_WRITE(0, V3D_PTB_BPOS, obj->size);
out:
--- a/drivers/gpu/drm/v3d/v3d_mmu.c
+++ b/drivers/gpu/drm/v3d/v3d_mmu.c
@@ -21,8 +21,6 @@
#include "v3d_drv.h"
#include "v3d_regs.h"
-#define V3D_MMU_PAGE_SHIFT 12
-
/* Note: All PTEs for the 1MB superpage must be filled with the
* superpage bit set.
*/